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Post by DkonW on Aug 3, 2016 11:12:59 GMT -5
I asked a few people on discord and I was told that even if a level has the "original button" but looks nothing like the "original level" then it is still feature worthy.....
this level used Jawbreaker as a layout like how Bloodlust uses Bloodbath
I am mobile player so I can't "copy hack" but everyone knows that people do copy hack to make "x" levels 10 stars feature?
looks nothing like Jawbreaker but make legit by me. I don't have a solid video of me beating it but I have a preview video that basically shows the whole level
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190 posts
Creator Points: 100
Favorite Level: VeriTy by Serponge
Hardest Demon: a
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Post by Geometric123 on Aug 3, 2016 12:23:54 GMT -5
I enjoyed playing this level a lot. Deco: Excellent You did an amazing job with the decoration! I liked the lasers in the first cube section although it gets a bit repetitive here and there. The ship dexo, with the flashing lasers was epic! I noticed though that it many sections the lasers are used, I think it would have been better if you had changed colours or used different deco as the CBG to add some variety. The block designs are done really well, and the black and blue design motif works really well. The wave has without a doubt, the best block designs I have ever seen! The moving lasers inside the blocks was excellent, and very high quality, and I myself was left a little unsure as to how you did it. This is something you should be happy about. An excellent level should leave the player wondering how the creator managed to do the effects they did. The spotlight after the ship was an excellent idea and even though it is easy to do, still looked very good, although it needed more design on it. And in the wave part, despite the excellent deco on the blocks, the actual BG sorely needed some deco to help fit with the blocks. Well done! There was a flaw here and there, but it was still excellent!
Gameplay: Very Good As far as I can tell there weren't any bugs. The moving parts improved the level MAJORLY. They were really good and helped to add some life to the level. Another good thing is how the level isn't very unpredictable, as in, for the most part I could tell what I had to do next, except for the spotlight cube bit, but seen as though that's because there's little space to see, it is understandable. But you could still have made this bigger though. I did notice that, through out the entire level, the shapes don't vary too much, especially the wave part. Here it is easy to see copy and paste has been used here, as the shapes repeat over and over. Try experimenting with what you have and break out of the set of shapes you are using, or it gets dull. Try to make it more interesting.Music Sync: Excellent It was pretty much spot on! I am really with the syncing during the ship! How the moving parts moved it time to the music and fitted with the beats was simply genius and very creative. There was a tiny problem found though. During the dubstep part had few bits where the beats could have easily fitted with the wave, like some of the fast beats, but you didn't sync these up. Fix these, maybe by having to do things synchronously with it. This is a small problem, though, and it doesn't knock you down. But still fix it.Flow: Excellent Another thing that was done really well! The transitions were very smooth, and the theme was kept very unified. Although, do try to change it up subtly every now then. It was excellent how "unjarring" it was. Lol unjarring is not even a word . Point is: there weren't any jarring gaps that move away from the heavily detailed theme to a bit with none (this is excluding the transitions to black, as that doesn't really count).Creativity/Originality: ExcellentYou did an excellent job here too! It was very creative, with the flashing lasers and moving circles in the BG in the ship part. I was genuinely surprised by how original it was as well! You said it is based from Jawbreaker, by it is barely traceable to it! The only recognisable part of the level was the beginning cube. That part was obviously taken from jawbreaker, but it isn't too much of a problem because you changed the blocks used. Now this is a prime example of a excellent remake.Overall: Excellent YES, IT IS STILL FEATURE WORTHY! This is one of the best levels I have ever seen. And it is way better than the original. If I were a level judge, this is what I would choose a level pick. Belongs in Feature-Worthy, by a mile, it is very, very, very high end feature worthy level. It is damn near perfect. Just even out the problems, and you have got yourself one of the best levels ever made! Happy Creating!
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