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Post by Twitzen on Aug 2, 2016 21:27:56 GMT -5
This is a new level by me. I don't think it's feature-worthy, but I'd say it's worthy of star rated.
^VIDEO^
If the video doesn't work, the ID is 22278733
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Aug 21, 2016 14:53:18 GMT -5
Level Length: 1 minute and 17 seconds 0:57-1:26 (38%)The gameplay here is mostly good. The main problem is that there are a few unexpected moving objects in the ball part, especially earlier in that part. The UFO also has somewhat unexpected moving objects, but they don't move as unpredictably as in the ball part. The gameplay is pretty fun otherwise. The block designs aren't the best, mainly because they are a bit too simple. This is mainly a problem in the ball and ship parts. Also, the air decorations aren't that easy to see, because they lack enough blending. It could use a brighter color there. The backgrounds aren't that bad, but aren't that visible. I like the falling stars in the UFO though. I don't like the ship though, because it has almost no air decorations. At least it has ground designs. I did like what you did with the mini cube though. The sync is pretty good. This part contributes 2.5 points to gameplay. (95) This part contributes 1.5 points to design. (57) This part contributes 1.5 points to sync. (57) 1:26-1:42 (21%)The gameplay isn't that bad. The main problems are the weird transitions in the part with really fast-paced ship to UFO and back transitions. Also, it is kinda weird how the moving objects in the UFO and ship afterwards work, especially in the UFO, because you don't have time to change your jumps in reaction to the moving objects. The block designs are very good at the beginning, but falter later in this part. Also the fast-paced ship to UFO transitions look copy-pasted design-wise. The second wave part is a bit messy design-wise though. The decoration isn't that good, because there simply isn't enough, and it isn't well blended. A few parts also lack corner pieces. Sync is pretty good, but would be helped if a few beats had background pulses. This part contributes 2 points to gameplay. (42) This part contributes 1 point to design. (21) This part contributes 1.5 points to sync. (31.5) 1:42-1:56 (18%)This part has many gameplay problems. It is full of translucent portals and bad moving objects. At least the UFO doesn't have the annoying moving objects. This part has pretty good block designs, especially in the retro styled part. The decorations aren't really that good though, mostly because there just isn't enough. The sync is pretty good, but could use synced background flashes. This part contributes 1 point to gameplay. (18) This part contributes 2.5 points to design. (45) This part contributes 1.5 points to sync. (27) 1:56-2:14 (23%)This part has so many fakes and invisible objects that I don't even know. The designs are a pretty good idea, but lack enough corner pieces. The decoration also needs blending and needs to be brighter. Sync is pretty good but not the best. This part contributes 0 points to gameplay. (0) This part contributes 1 point to design. (23) This part contributes 1.5 points to sync. (34.5) Gameplay (7.8/20)The gameplay starts off well enough but rapidly deteriorates later in the level due to invisible objects and moving portals. Design (7.3/20)The design has many flaws, most of them relating to the lack of blending and simple designs lacking enough variety. Sync (7.5/10)The sync is pretty good. Originality (1x)Many parts lack any originality, but this is balanced out by a few good parts, like the retro part with the moving numbers. Total (22.6/60)Decent. This level has many flaws in gameplay and design, but is helped by good sync and a few good parts. DifficultyMedium
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