38 posts
Discord: Rynoxious#8631
Creator Points: 0
Favorite Level: Identity by: ilrell
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Post by Rynoxious on Jul 28, 2016 13:12:44 GMT -5
Name: Lost Time Id: 21801204 Song: I Got No Time Request Stars: 10*
This was a collab between AceofSpades, Omegafalcon, Murgio, and me. This is an ez demon most likely, if not very ez demon.
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3,301 posts
Favorite Level: triple spikes
Hardest Demon: Blood bath
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Post by alex ffrtegfd on Oct 14, 2016 10:44:57 GMT -5
Video pls
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38 posts
Discord: Rynoxious#8631
Creator Points: 0
Favorite Level: Identity by: ilrell
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Post by Rynoxious on Oct 18, 2016 16:17:17 GMT -5
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90 posts
Discord: QuantumFlux#0764
Creator Points: 0
Favorite Level: Slap Squad
Hardest Demon: Nine Circles
Mini-Profile Background: 00ff00
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by quantumflux on Oct 23, 2016 4:16:59 GMT -5
0-22%The block design in the cube bit looks very nice, and I like the faded look at the corners. The start of the UFO part also has a very nice combination of two blocks, this is very good. I also really like the use of animated blocks later on in the UFO. Well done on combining lots of different designs in one location! There is no custom BG in the cube part, but I think you have made a good call there, it looks nice as a build up. Now the lightning during the transition I do like a lot, it looks really cool. I'll also give credit to you on the big fiery circle in the background at 19%, I like it a lot, it fits with the block design. I must say though that I think to get the top design marks, you would have to make a custom background, as this is kind of expected nowadays for good levels, but its not too big an issue as everything else about the design is almost perfect. The gameplay in this part is very good; the first cube part is a very nice build up to the UFO, well done! However there is one issue I would like to point out, which is the fact that the sawblades at 12% are popping in out of nowhere, I would have them either stay there, or come in earlier so you know what you are meant to do in that part and so its not just guessing. Other than this, the gameplay is near perfect, I really like the use of gravity portal gameplay and its all very good, nice work! The sync here is nothing special, it fits really well in the cube part, and during the UFO there are some part that are synced well, some not so much. For example 18-20% are synced really well; but other places like at 8% there is another beat where you are not meant to jump, and it makes you feel like you need to press the button to go with the music, but its not really the case, it is the same for 11%, the beat comes just after the jump which is bad sync. I will also give you credit for the music choice, its really good! Everything here is original as far as I can tell. I cannot see any stolen content, and the design and gameplay is not repeated! Well done, full score here for originality!
Design: 7/10 Gameplay: 9/10 Sync: 6/10 Originality: 10/10
22-38%There is again an issue of no custom BG here, which I will have to point out. I seriously do recommend for you to get the highest marks, it is a very good idea to get a custom BG. The block design is perfect again; it is not repeated much and they are all very cool looking designs! However I will give you credit for the stars at 36%, so at least you had a go at a custom BG of sorts, its not for long, but its something and it looks good. The gameplay is again very fun, the ship gameplay is okay, there are some awkward bits like at 25% its a bit tricky to go into that straightfly part, so i would widen the space a little, not much, but just a little. The fast cube gameplay is fantastic, I love it, its very fast paced and feels really fun, well done! The sync is nothing special really in the ship part, its not really synced, but its synced, its decent really. the cube however is incredibly synced and the portal part in the end is also very well synced! Again, originality is perfect. No stolen content, and no obvious repeats of previous parts of the level, nice job!
Design: 8/10 Gameplay: 9/10 Sync: 7/10 Originality: 10/10 38-64%Again, unfortunately I have to nag you about the no custom background issue, I can't really elaborate on this, the rainbows are good, but you really do need a background, it makes the level look plain. The block design is again perfect, I love the style here, again its hard to elaborate on this, it really is a recurring theme in the level of amazing block design but there is no custom background. The gameplay is fun, I really do personally like dual gameplay a lot, and you have got some very nice mechanics, but one issue is that it is just robot the whole way through, I would switch it up to both cubes, and robot and cube sometimes, it would spice the gameplay up, this is the only reason you lost points here. I would recommend implementing this from 49-63% as this leads me on to the point where the gameplay here is quite boring and feels really drawn out, so add those different gamemodes here! The sync here is not so good as before, its not that its bad, but its just average here, its not synced well, but its not synced terribly either, its just average the whole way through. Everything here is completely original again, very well done on not falling into the originality trap!
Design: 7/10 Gameplay: 6/10 Sync: 5/10 Originality: 10/10 64-83%Again there is the issue of no custom BG, however from 79-81% there are the lasers in the background which I will give credit to. The block design is flawless again, there is a nice variety of lots of different good designs. The gameplay here is incredible, it is very fun, fast paced and I love the dual part again! Full points for gameplay! Sync improves here, it fits well, not perfectly, its not completely on the music beats, but it is improved. However the slow ball part from 70-73% is synced terribly, so I have deduct quite a few points, as the music doesn't slow down but the level does? It's not very good. Again very well done on originality, full marks!
Design: 8/10 Gameplay: 10/10 Sync: 6/10 Originality: 10/10
83-100%Now this is where it gets saucy. Finally we have a custom background! It also looks very cool, well done! The block design is almost perfect here, the one thing I will point out is at the last 5%, you have repeated the same block design as the one from earlier on in the level. This isn't the first instance of this particular design being repeated, but the only reason I will point it out here is because earlier it has always been used a small amount, but here it is just that block for the whole ending really, I would get another block in there. The gameplay is near flawless again, my only issue here is 92-95% where the spikes are moving a lot, it is difficult to know what to do, and having this at the end is a little mean as it could kill the player a lot, so I would scrap the movement on these spikes. The sync here is average again, nothing special but still synced well enough not to go below average. You have been completely flawless with originality up until now. The custom BG of the falling blocks is good, but it is not original, lots of other levels have used it. Furthermore, I have already mentioned the problem of the same block type at the end, so this also hits originality unfortunately as it means the part isn't that original compared to the rest of the level.
Design: 8/10 Gameplay: 8/10 Sync: 6/10 Originality: 8/10 Design: The block design is near perfect the whole way through, so very well done there. My advice is to get a custom BG in there as I've mentioned many times. Score: 7/10
Gameplay: The gameplay is fun in this level, there are some instances of unfair or annoying gameplay which I have mentioned earlier, so I would change those up. Score: 8/10
Sync: The sync in this level is nothing special; it is good in some parts, and bad in others, and in some its just average. Score: 6/10
Originality: The originality revives this level a lot, it's very close to getting full marks, but it's just that end part that hits it down. Score: 9/10 Result: 30/40 - Decent. Difficulty: Insane 9*Overall Comment: The level has potential to be rated or even featured, unfortunately you were just off that good/star worthy level, but I don't think this deserves a star rating just yet. I believe that you need to add custom BGs that are original, and follow my advice earlier.
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Post by Polarbeahr on Oct 30, 2016 16:45:35 GMT -5
Some random review by QuantumFlex Result: 30/40 - Decent. Difficulty: Insane 9*Overall Comment: The level has potential to be rated or even featured, unfortunately you were just off that good/star worthy level, but I don't think this deserves a star rating just yet. I believe that you need to add custom BGs that are original, and follow my advice earlier.Review approved, moving to Decent because this level uses a FNAF song.
I'd agree with Quantum, yet this level is, for me, High-End Decent. Though i'd say theres more flaws in this level then Quantum listed: The design. Yes, the design is looking exceptionally well-made in some parts, the flaw is simple. Though all design looks extremely original, it just looks bad. Just, bad. It doesn't look good. Design is highly important, and consider to actually make good design instead of only original. Yes, the originality is good, but get those maximum points for having GOOD design! This could've brought the thread up to Good, however, i'd say this belongs in the Decent section, at current.
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