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Post by Deleted on Jul 24, 2016 12:08:01 GMT -5
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246 posts
Creator Points: 263
Favorite Level: 1.9 Version of hypersonic
Mini-Profile Name Color: {"image":"https://media.giphy.com/media/ygAaR0n5RsyAM/giphy.gif","color":""}
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Post by panman30 on Jul 24, 2016 14:11:28 GMT -5
Ok your gameplay wasn't very clear, there were moments where i had no idea where the blocks even were. I also think you should have kept the default portals rather than making a custom one, it looked very random compared to the rest of the level. You could use "don't fade" (search it up if you don't know what it is or how to use it) on some of your backgrounds, like the black hole. Also the sun in the beginning and some of the other things could use blending. A good rule of thumb for blending: use blending unless the color is black or you're making art. Other than that, nicely done!
6/10 good
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Post by Deleted on Jul 27, 2016 19:36:09 GMT -5
Ok your gameplay wasn't very clear, there were moments where i had no idea where the blocks even were. I also think you should have kept the default portals rather than making a custom one, it looked very random compared to the rest of the level. You could use "don't fade" (search it up if you don't know what it is or how to use it) on some of your backgrounds, like the black hole. Also the sun in the beginning and some of the other things could use blending. A good rule of thumb for blending: use blending unless the color is black or you're making art. Other than that, nicely done! 6/10 good I'll add some stuff! Thanks man! ;3; SSRav3n suggested the custom portals for a few of them, I'll fix I'll add don't fade, people were saying not to use it >:V
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Jul 31, 2016 8:15:11 GMT -5
So, here's my review of it. Decorations: I like the deco for the most part. The custom backgrounds where really pretty, though at times it did look a bit cluttered and distracting. The drop was especially good with the custom backgrounds. The lines going across the screen was also a nice touch. The design was ok. I liked the simplistic but elegant block design, but the problem was that it got to a point where it looked like you had just copied the same platform multiple times and didn't add any sort of differentiation. There's nothing wrong with copy paste, but when every platform looks the same it takes you out of the level. Also on a side note, what was with those floating brick triangles in the beggining? They seemed so out of place and distracting. 7/10 (really good) Gameplay: The gameplay was ok, but it wasn't anything special. The first part is especially annoying because the yellow orbs practically blend in with the sun. Not to mention that the orb gameplay is annoying, and causes bugs. But I'll get to the bugs later. There was also lots of out of place memory gameplay in the beggining that made it wierd. After the drop, the gameplay does pick up a bit. It gets more fast paced, and there isn't any out of place memory or anything like that. It's easy and fun. However, like I said before, the backgrounds can be somewhat distracting from the gameplay. Overall: 5/10 (average) Sync and Flow: The sync was good for the most part. Usually if the jump didn't match the music the something else would match it (like the small auto part under the "best without low detail" text). Overall, I liked the music sync for the most part. However, as I said before, there are some bugs. The orb gameplay in the first half is INCREDIBLY buggy and annoying. For example, the first set of yellow orbs often make you miss the platform and hit the space between the platforms (at 7-8%). Not to mention that the green orb parts are also incredibly glitchy and annoying. It messes a lot with the flow of the level. I didn't come across any bugs in the second half though, so I guess that's good. 4/10 (below average) Originality Multiplier: This level was somewhat original. The idea of a space level is nothing new, but I like the creativity that you had, such as going inside a black hole, and stuff like that. I'm sure it's been done, but I haven't seen it before. x1.10 Overall: This level is a good looking and original, but not flawless, take on a space level. The first half is painstakingly annoying and buggy, and seems like it wasn't really thought out well. However, it really picks up in the second half with some fast paced action and pretty backgrounds (even if the are distracting at some points). This gets 17.6/30. Move to "good" and maybe rated. @zielgd skylighter DaxD0w Approved?
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Post by Deleted on Jul 31, 2016 8:57:18 GMT -5
So, here's my review of it. Decorations: I like the deco for the most part. The custom backgrounds where really pretty, though at times it did look a bit cluttered and distracting. The drop was especially good with the custom backgrounds. The lines going across the screen was also a nice touch. The design was ok. I liked the simplistic but elegant block design, but the problem was that it got to a point where it looked like you had just copied the same platform multiple times and didn't add any sort of differentiation. There's nothing wrong with copy paste, but when every platform looks the same it takes you out of the level. Also on a side note, what was with those floating brick triangles in the beggining? They seemed so out of place and distracting. 7/10 (really good) Gameplay: The gameplay was ok, but it wasn't anything special. The first part is especially annoying because the yellow orbs practically blend in with the sun. Not to mention that the orb gameplay is annoying, and causes bugs. But I'll get to the bugs later. There was also lots of out of place memory gameplay in the beggining that made it wierd. After the drop, the gameplay does pick up a bit. It gets more fast paced, and there isn't any out of place memory or anything like that. It's easy and fun. However, like I said before, the backgrounds can be somewhat distracting from the gameplay. Overall: 5/10 (average) Sync and Flow: The sync was good for the most part. Usually if the jump didn't match the music the something else would match it (like the small auto part under the "best without low detail" text). Overall, I liked the music sync for the most part. However, as I said before, there are some bugs. The orb gameplay in the first half is INCREDIBLY buggy and annoying. For example, the first set of yellow orbs often make you miss the platform and hit the space between the platforms (at 7-8%). Not to mention that the green orb parts are also incredibly glitchy and annoying. It messes a lot with the flow of the level. I didn't come across any bugs in the second half though, so I guess that's good. 4/10 (below average) Originality Multiplier: This level was somewhat original. The idea of a space level is nothing new, but I like the creativity that you had, such as going inside a black hole, and stuff like that. I'm sure it's been done, but I haven't seen it before. x1.10 Overall: This level is a good looking and original, but not flawless, take on a space level. The first half is painstakingly annoying and buggy, and seems like it wasn't really thought out well. However, it really picks up in the second half with some fast paced action and pretty backgrounds (even if the are distracting at some points). This gets 17.6/30. Move to "good" and maybe rated. @zielgd skylighter DaxD0w Approved? Spot on. Moving to Good Levels.
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Post by Deleted on Aug 4, 2016 16:39:14 GMT -5
Thanks guys so much, the level was sent by FrosT as a Demon (why demon tho) 10*, No feature (meh still sent)
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Post by TimeLink on Aug 4, 2016 16:42:48 GMT -5
Thanks guys so much, the level was sent by FrosT as a Demon (why demon tho) 10*, No feature (meh still sent) Huh, GG on that. Moving to Sent Levels.
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21 posts
Discord: discord.gg/6gjDJcg
Clans: TDC
Creator Points: 0
Favorite Level: no idea
Hardest Demon: 8o
Mini-Profile Background: 47ff00
Mini-Profile Name Color: lightgreen
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Post by [A] WeissSchnee on Oct 25, 2016 7:05:14 GMT -5
i like :3 but rip jman on SW
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