chlebojad First Impressions: This looks really clean. The custom backgrounds are great and the gameplay seems pretty good. The only thing I don't like are the colors and some moving objects.
0:00-0:26:Cube: Right away I like the gameplay. The sync is excellent here too. The decoration on the blocks is simple yet effective. Same with the background. The fading in arrows are also a nice touch. I have no problem with this part at all, great job.
Ship: I don't really like the colors of this part. The dark blue outline against the black and white just doesn't really work out. Maybe you could've put a slight blue tint in the background? The pulsing notes in the background are great and help convey the music theme. The portals sync pretty well to the music
UFO: The color combination here looks a little nicer than the last part. Not the best, but it works well. The gameplay of this part is also better. The spinning saw-blades are a very nice touch and the spikes have simple but effective decoration, just like the blocks.
Wave: This wave part is pretty unique compared to most, but maybe the movement of the obstacle could be slightly minimized.
0:27-0:50:Ship: The new custom background here is great, same with the decorations. I like the effect on the blocks too. (blinking red and white). The gameplay at this section is solid. It's fast while still being somewhat calm. Fits very well with this part of the song as well.
Ball: This part is a little more hyper but the gameplay is still great. But then the next ball part... First of all, I like how the previous section flies off to the left when you hit the portal. It's a very subtle detail but still makes it better. But this part could use a little more decoration on the platforms. I like the background element that comes in at 0:40, though. Looks great. I'm not sure how I feel about the platforms moving back when you land on them though. Maybe you could've done that a little more subtlety. The sync is as good as it'll ever be here.
0:50-1:14:Here the background gets a little too insane. The colors still don't match up too well. The gameplay is very good. Maybe hard to learn at first, but still good. The sync here is great. The design on the blocks is as good as ever and I like how you connect them to the ground and ceiling. Then the dual part. Nothing to say about the gameplay here except for that it's excellent. The design is good as well. The custom background from 0:27 returns, which keeps the level consistent. The color combinations seem like they would be weird but actually work out quite nicely.
Gameplay: 18/20 (Feature-worthy)The gameplay in this level is pretty close to perfect. The slow ball part was kind of boring, however.
Design: 15/20 (Good)Color combinations is where this level falls flat. The decoration and design on the blocks and in the background were all great. The custom backgrounds, besides the pulsing one at 0:50, were good too.
Sync: 8/10 (Feature-worthy)The sync in this level was great. The best sync was during the cube part at the beginning. Sometimes, like during the wave part, it didn't sync much at all.
Originality: 1.06xThis level had some originality. The fading in arrows at the beginning and the wave part for example
Overall: 43.5/60HIGH-END GOODThis is a very good level in terms of gameplay and design. The color combinations are the main problem here.
Difficulty:
7
/
8
skylighter How's this one?