54 posts
|
Post by eliteduck on Jul 11, 2016 12:26:50 GMT -5
So what you think about Spectrum Fade? My 2nd level... (im not viprin so not the greatest)
ID: 21602392
No video...but there is the sneak peak on my utube EliteDuck....but theres just some part...
But it isnt too hard so..
Id like to hear comments from other than judges too!
|
|
|
Post by GPM1000 on Jul 12, 2016 10:21:40 GMT -5
First of all, I'm playing the level while I'm typing this, so I can focus on different parts. The custom background is awesome. The rainbow effect just makes the level fit with the black block theme. The cube part in the beginning actually is pretty hard, but not too hard. The first ship part is cool, I like the jagged obstacles. The wave part before the UFO part is a good transition (unlike some in other levels). Okay, so the part after the UFO, no offense, isn't the greatest. The background you used doesn't really fit with the theme you're going for. I recommend to keep the theme of the level going, instead of changing the background to some other one. It looks good, it just doesn't fit with the level. In the robot part after the cube, there's black at the bottom, and that really bugs me for some reason! It's weird how much it bugs me XD. In the robot part, there's the part where you have to jump on the three jump pads. They don't look very good floating there, so I recommend to make them standing on something. Then the ball part after the robot (47%) looks, well, not great. The background is weird and there really isn't great detail. Then after the ball part there is the cube with the translucent spikes. The red part looks good but I've never been a huge fan of those spikes. The wave part afterwards doesn't use great blocks, but it fits with the theme pretty well. It's also pretty fun. Speaking of fun, let's talk about the gameplay. The gameplay is pretty good, but it certainly is pretty hard as well. A good example of that is the ball part at 47%. It took me a second to figure it out, but when I did it was very satisfying. The mini ship at 83% is another example of pretty hard gameplay, with the triple speed portal and all. Overall, the gameplay deserves a 8/10 with good gameplay at most parts but a couple of parts that weren't so fun, like the cube part with the spikes I don't like. The decoration gets a 7/10, because as I said, the decoration is good, but there were, again, some not very good looking parts. Anyways, that means it gets a 15/20, or it's a Good Level! Nice job! kiriE did I do good? ;3;
|
|
232 posts
Discord: Rexone#2250
Creator Points: 4
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
|
Post by Rexone on Jul 28, 2016 9:56:25 GMT -5
First of all, I'm playing the level while I'm typing this, so I can focus on different parts. The custom background is awesome. The rainbow effect just makes the level fit with the black block theme. The cube part in the beginning actually is pretty hard, but not too hard. The first ship part is cool, I like the jagged obstacles. The wave part before the UFO part is a good transition (unlike some in other levels). Okay, so the part after the UFO, no offense, isn't the greatest. The background you used doesn't really fit with the theme you're going for. I recommend to keep the theme of the level going, instead of changing the background to some other one. It looks good, it just doesn't fit with the level. In the robot part after the cube, there's black at the bottom, and that really bugs me for some reason! It's weird how much it bugs me XD. In the robot part, there's the part where you have to jump on the three jump pads. They don't look very good floating there, so I recommend to make them standing on something. Then the ball part after the robot (47%) looks, well, not great. The background is weird and there really isn't great detail. Then after the ball part there is the cube with the translucent spikes. The red part looks good but I've never been a huge fan of those spikes. The wave part afterwards doesn't use great blocks, but it fits with the theme pretty well. It's also pretty fun. Speaking of fun, let's talk about the gameplay. The gameplay is pretty good, but it certainly is pretty hard as well. A good example of that is the ball part at 47%. It took me a second to figure it out, but when I did it was very satisfying. The mini ship at 83% is another example of pretty hard gameplay, with the triple speed portal and all. Overall, the gameplay deserves a 8/10 with good gameplay at most parts but a couple of parts that weren't so fun, like the cube part with the spikes I don't like. The decoration gets a 7/10, because as I said, the decoration is good, but there were, again, some not very good looking parts. Anyways, that means it gets a 15/20, or it's a Good Level! Nice job! kiriE did I do good? ;3; I actually believe this belongs in Decent. The rainbow effect is really the only good design in this if you think about it. There were quite a few ugly parts, due to color/block design combinations. 72% is the peak of them. However, the gameplay was pretty decent at times. So maybe a high-end term? @zielgd Yendis TimeLink We have a decision to be made Also, I would recommend tagging some regular judges instead of kiriE, as he's a moderator and may be too busy for review approval.
|
|
|
Post by GPM1000 on Jul 28, 2016 10:52:50 GMT -5
First of all, I'm playing the level while I'm typing this, so I can focus on different parts. The custom background is awesome. The rainbow effect just makes the level fit with the black block theme. The cube part in the beginning actually is pretty hard, but not too hard. The first ship part is cool, I like the jagged obstacles. The wave part before the UFO part is a good transition (unlike some in other levels). Okay, so the part after the UFO, no offense, isn't the greatest. The background you used doesn't really fit with the theme you're going for. I recommend to keep the theme of the level going, instead of changing the background to some other one. It looks good, it just doesn't fit with the level. In the robot part after the cube, there's black at the bottom, and that really bugs me for some reason! It's weird how much it bugs me XD. In the robot part, there's the part where you have to jump on the three jump pads. They don't look very good floating there, so I recommend to make them standing on something. Then the ball part after the robot (47%) looks, well, not great. The background is weird and there really isn't great detail. Then after the ball part there is the cube with the translucent spikes. The red part looks good but I've never been a huge fan of those spikes. The wave part afterwards doesn't use great blocks, but it fits with the theme pretty well. It's also pretty fun. Speaking of fun, let's talk about the gameplay. The gameplay is pretty good, but it certainly is pretty hard as well. A good example of that is the ball part at 47%. It took me a second to figure it out, but when I did it was very satisfying. The mini ship at 83% is another example of pretty hard gameplay, with the triple speed portal and all. Overall, the gameplay deserves a 8/10 with good gameplay at most parts but a couple of parts that weren't so fun, like the cube part with the spikes I don't like. The decoration gets a 7/10, because as I said, the decoration is good, but there were, again, some not very good looking parts. Anyways, that means it gets a 15/20, or it's a Good Level! Nice job! kiriE did I do good? ;3; I actually believe this belongs in Decent. The rainbow effect is really the only good design in this if you think about it. There were quite a few ugly parts, due to color/block design combinations. 72% is the peak of them. However, the gameplay was pretty decent at times. So maybe a high-end term? @zielgd Yendis TimeLink We have a decision to be made Also, I would recommend tagging some regular judges instead of kiriE, as he's a moderator and may be too busy for review approval. Alright. If I remember this level correctly, the decorations were not on par. I can take it down a couple points
|
|
3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
|
Post by S3rios on Jul 28, 2016 16:29:57 GMT -5
Well, here's my review: Gameplay: The gameplay is fine. There really isn't much too say other the that. It's not great, but it's acceptable and is overall just kinda average. 5/10
Decoration: The only deco I liked was the rainbow background, but you reused it so many times that it got old fast. The design was incredibly poor. It was bland, had no variety, and was messy and was usually just 1 or 2 types of blocks. Also, you didn't use any corner pieces (I know that seems petty, but corner pieces are really easy to put in and it looks 5 times better with them then without them). 1/10
Sync and flow: The sync was acceptable, there weren't any super buggy parts, and the transitions were ok. 6/10
Originality Multiplier: There was nothing unoriginal and overused, but there wasn't really anything that new or original. x1.00
Overall: 12/30. I think it needs lots of improvement
|
|
232 posts
Discord: Rexone#2250
Creator Points: 4
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
|
Post by Rexone on Jul 29, 2016 12:15:06 GMT -5
Well, here's my review: Gameplay: The gameplay is fine. There really isn't much too say other the that. It's not great, but it's acceptable and is overall just kinda average. 5/10 Decoration: The only deco I liked was the rainbow background, but you reused it so many times that it got old fast. The design was incredibly poor. It was bland, had no variety, and was messy and was usually just 1 or 2 types of blocks. Also, you didn't use any corner pieces (I know that seems petty, but corner pieces are really easy to put in and it looks 5 times better with them then without them). 1/10 Sync and flow: The sync was acceptable, there weren't any super buggy parts, and the transitions were ok. 6/10 Originality Multiplier: There was nothing unoriginal and overused, but there wasn't really anything that new or original. x1.00 Overall: 12/30. I think it needs lots of improvement Review approved, though I think this actually belongs in Decent. There wasn't anything wrong with the gameplay, it was actually pretty fun. Though one thing I'd like to point out is that the transition to the red cube part is weird. And, like you said, the design was all messed up. Only the beginning looked somewhat good. I approve of your review as well, GPM1000 , as most of what you said is true. But you overrated the design way too much.
|
|