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Post by b1n4ry on Jul 10, 2016 4:35:25 GMT -5
Just another new simple level I made. made in 1 day so sorry for some obvious copy paste in some parts Inspired by Player Time. RayOriens and Cubix06. ID: 21557912 For my level suggestions I now use thread icons as requested difficulties
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2,446 posts
Discord: VegetarianBacon#5162
Creator Points: 2
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Post by VegetarianBacon on Jul 10, 2016 7:10:09 GMT -5
How I rate: <---Needs Improvement---Poor---Fair---Good---Excellent---> Decoration: Needs Improvement
The decoration was sparse in many places. Ok, I know it is an effect level in all, but still, with no decoration, the level felt empty and lonely. The blocks were hard too see because they kept blending in with the background. Both colors were white and I kept getting confused of where to go and what to do. I also felt like this level needed something to make it *Pop*. In places like the first part, I have to say, it was very boring. I suggest adding some pulsators and something colorful, considering that I can't even see the blocks.
Gameplay: Poor
The gameplay wasn't the best, but it was OK. Like I said in the decoration part, the blocks blend in with the backgrounds making it confusing to see the gameplay. Even if the gameplay didn't blend in, it still wouldn't be the best. For example, the first part (the ship part) was extremely trippy. You kind of had to go around all over the place, through big spaces that wind into narrow spaces. It just wasn't enjoyable. In the other parts, sometimes I couldn't tell when something would be coming at me. And, sometimes the blocks did blend in with the background, making it tough to see the path of where I go. It was pretty annoying.
Effects: Fair
In the first part, I liked the custom background. It was pretty neat. I also liked the one in the second part better. But the thing is, they kept blending in with the foreground, (sorry I'm saying this so many times ;3;) In some parts, I felt like you needed more moving objects to give it some spice. I wouldn't do it the the gameplay, but in the background since your gameplay already isn't in the best shape. Another thing is is that I felt like there was a color scheme that got boring after a while. It didn't change too much, and like I said in the decoration section, it needs something to give it that pop, something to make me enjoy the level a little bit more.
Music Sync: Excellent
I thought that you did a really nice job with the music sync. I liked how everything was connected with the music. I also liked the song. Not much else to say here, it's just the music sync xD
Overall: Poor
I have given you this rating because of the deco, gameplay, and effects. Effect levels are hard to do, I understand that. There needed to be more deco and effects to make it pop. The level struck me as a little boring in a way. But I felt like you kind of got lazy on the gameplay. It just didn't strike me as enjoyable; many parts were trippy and annoying.
Keep on building, b1n4ry
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Post by b1n4ry on Jul 10, 2016 7:23:32 GMT -5
How I rate: <---Needs Improvement---Poor---Fair---Good---Excellent---> Decoration: Needs Improvement
The decoration was sparse in many places. Ok, I know it is an effect level in all, but still, with no decoration, the level felt empty and lonely. The blocks were hard too see because they kept blending in with the background. Both colors were white and I kept getting confused of where to go and what to do. I also felt like this level needed something to make it *Pop*. In places like the first part, I have to say, it was very boring. I suggest adding some pulsators and something colorful, considering that I can't even see the blocks.
Gameplay: Poor
The gameplay wasn't the best, but it was OK. Like I said in the decoration part, the blocks blend in with the backgrounds making it confusing to see the gameplay. Even if the gameplay didn't blend in, it still wouldn't be the best. For example, the first part (the ship part) was extremely trippy. You kind of had to go around all over the place, through big spaces that wind into narrow spaces. It just wasn't enjoyable. In the other parts, sometimes I couldn't tell when something would be coming at me. And, sometimes the blocks did blend in with the background, making it tough to see the path of where I go. It was pretty annoying.
Effects: Fair
In the first part, I liked the custom background. It was pretty neat. I also liked the one in the second part better. But the thing is, they kept blending in with the foreground, (sorry I'm saying this so many times ;3;) In some parts, I felt like you needed more moving objects to give it some spice. I wouldn't do it the the gameplay, but in the background since your gameplay already isn't in the best shape. Another thing is is that I felt like there was a color scheme that got boring after a while. It didn't change too much, and like I said in the decoration section, it needs something to give it that pop, something to make me enjoy the level a little bit more.
Music Sync: Excellent
I thought that you did a really nice job with the music sync. I liked how everything was connected with the music. I also liked the song. Not much else to say here, it's just the music sync xD
Overall: Poor
I have given you this rating because of the deco, gameplay, and effects. Effect levels are hard to do, I understand that. There needed to be more deco and effects to make it pop. The level struck me as a little boring in a way. But I felt like you kind of got lazy on the gameplay. It just didn't strike me as enjoyable; many parts were trippy and annoying.
Keep on building, b1n4ry By adding some pulsators did you mean invert the ground color at the white areas?
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2,446 posts
Discord: VegetarianBacon#5162
Creator Points: 2
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: ffc700
Mini-Profile Text Color: ffffff
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Post by VegetarianBacon on Jul 10, 2016 7:41:55 GMT -5
How I rate: <---Needs Improvement---Poor---Fair---Good---Excellent---> Decoration: Needs Improvement
The decoration was sparse in many places. Ok, I know it is an effect level in all, but still, with no decoration, the level felt empty and lonely. The blocks were hard too see because they kept blending in with the background. Both colors were white and I kept getting confused of where to go and what to do. I also felt like this level needed something to make it *Pop*. In places like the first part, I have to say, it was very boring. I suggest adding some pulsators and something colorful, considering that I can't even see the blocks.
Gameplay: Poor
The gameplay wasn't the best, but it was OK. Like I said in the decoration part, the blocks blend in with the backgrounds making it confusing to see the gameplay. Even if the gameplay didn't blend in, it still wouldn't be the best. For example, the first part (the ship part) was extremely trippy. You kind of had to go around all over the place, through big spaces that wind into narrow spaces. It just wasn't enjoyable. In the other parts, sometimes I couldn't tell when something would be coming at me. And, sometimes the blocks did blend in with the background, making it tough to see the path of where I go. It was pretty annoying.
Effects: Fair
In the first part, I liked the custom background. It was pretty neat. I also liked the one in the second part better. But the thing is, they kept blending in with the foreground, (sorry I'm saying this so many times ;3;) In some parts, I felt like you needed more moving objects to give it some spice. I wouldn't do it the the gameplay, but in the background since your gameplay already isn't in the best shape. Another thing is is that I felt like there was a color scheme that got boring after a while. It didn't change too much, and like I said in the decoration section, it needs something to give it that pop, something to make me enjoy the level a little bit more.
Music Sync: Excellent
I thought that you did a really nice job with the music sync. I liked how everything was connected with the music. I also liked the song. Not much else to say here, it's just the music sync xD
Overall: Poor
I have given you this rating because of the deco, gameplay, and effects. Effect levels are hard to do, I understand that. There needed to be more deco and effects to make it pop. The level struck me as a little boring in a way. But I felt like you kind of got lazy on the gameplay. It just didn't strike me as enjoyable; many parts were trippy and annoying.
Keep on building, b1n4ry By adding some pulsators did you mean invert the ground color at the white areas? Yeah, some of those and some of the objects
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Post by b1n4ry on Jul 10, 2016 7:45:30 GMT -5
By adding some pulsators did you mean invert the ground color at the white areas? Yeah, some of those and some of the objects UPDATE: I made a change to the first part. the block colors. making it less confusing
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Post by DaxD0w on Jul 11, 2016 20:37:40 GMT -5
How I rate: <---Needs Improvement---Poor---Fair---Good---Excellent---> Decoration: Needs Improvement
The decoration was sparse in many places. Ok, I know it is an effect level in all, but still, with no decoration, the level felt empty and lonely. The blocks were hard too see because they kept blending in with the background. Both colors were white and I kept getting confused of where to go and what to do. I also felt like this level needed something to make it *Pop*. In places like the first part, I have to say, it was very boring. I suggest adding some pulsators and something colorful, considering that I can't even see the blocks.
Gameplay: Poor
The gameplay wasn't the best, but it was OK. Like I said in the decoration part, the blocks blend in with the backgrounds making it confusing to see the gameplay. Even if the gameplay didn't blend in, it still wouldn't be the best. For example, the first part (the ship part) was extremely trippy. You kind of had to go around all over the place, through big spaces that wind into narrow spaces. It just wasn't enjoyable. In the other parts, sometimes I couldn't tell when something would be coming at me. And, sometimes the blocks did blend in with the background, making it tough to see the path of where I go. It was pretty annoying.
Effects: Fair
In the first part, I liked the custom background. It was pretty neat. I also liked the one in the second part better. But the thing is, they kept blending in with the foreground, (sorry I'm saying this so many times ;3;) In some parts, I felt like you needed more moving objects to give it some spice. I wouldn't do it the the gameplay, but in the background since your gameplay already isn't in the best shape. Another thing is is that I felt like there was a color scheme that got boring after a while. It didn't change too much, and like I said in the decoration section, it needs something to give it that pop, something to make me enjoy the level a little bit more.
Music Sync: Excellent
I thought that you did a really nice job with the music sync. I liked how everything was connected with the music. I also liked the song. Not much else to say here, it's just the music sync xD
Overall: Poor
I have given you this rating because of the deco, gameplay, and effects. Effect levels are hard to do, I understand that. There needed to be more deco and effects to make it pop. The level struck me as a little boring in a way. But I felt like you kind of got lazy on the gameplay. It just didn't strike me as enjoyable; many parts were trippy and annoying.
Keep on building, b1n4ry
Approved. But the judge you gave to b1n4ry was poor+ because you didn't really specify why you like this part better than this other. moving this to decent
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