38 posts
Discord: Platnuu#9170
Creator Points: 20
Favorite Level: A Bizarre Phantasm
Hardest Demon: Toxin Lab III
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Post by Platnuu on Jul 9, 2016 5:01:14 GMT -5
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Post by Breakfast Flake on Jul 9, 2016 10:31:08 GMT -5
Gameplay: 9.8/20 - Some parts from 37-43% had repetitive gameplay, due to the monster... things. It seemed like it was repetitive because they were the same thing over and over on each jump. I would suggest in stead of using those, try using a skinny block with a half platform at the top, with a spike. You could move these randomly around but move them to also where it matches the music sync. If it were to have one pillar at the top, and bottom on every jump, it would seem like repetitive flappy bird . I loved the gameplay as well until the 65% slope. I don't really have a suggestion for it, other than an opinion that stat states that it has a bit hard and weird jump effect. I would try making it a platform, and at the ends, have the slopes as designs. After those flaws, I loved everything else about the gameplay. Nothing else seemed too repetitive, and was good looking. Design: 9.4/10 - Some designs looked like they needed improving at some parts. I loved the design throughout the level, but some things weren't looking that great. First of all, at 35-48%. The starts looked as it was the only decoration there was. Now I would suggest removing some stars, and adding more detail. I would try adding star decors that move to the music's beat, and keep some stars you have as well as add one more design maybe if you want. I also suggest at 82-92%, you could add some decorations and design at the double mini ships. First, you could try adding little groups of small stars that seem to glow, instead of the moving ones. You can also add a little more designs at 95-The Ending, you add more design as well. Maybe you could add a custom BG there like you id through out the level, and add some designs. I would maybe try using some fake saw-blades with the color's light blue, blending with 95% opacity. If not, you can try using Light purple/blue blending with 90% Opacity clouds with the 1.9 style, or 2.0 style. I would mostly suggest using the 1.9, because it may look better as to this is a 1.9 looking designed level, and also some parts look like 2.0! I love everything else you did, and how you mixed the versions up with 1.9 and 2.0. So the designs could be the part where this leads to maybe getting featured. Music Sync: 9/10 - First of all, at the first part of the first rocket ship, when you fly in the mini ship, the part where it is a tight platform, that's where it goes off a bit. Another part is at around 46-61%, when you go to get the coin, the sync goes off kind of. Even without getting the coin, it still goes off sync by a little. I would consider adding objects there to improve the flight of it and maybe improving the sync there. Another part is at the 91% wave, getting the coin also goes off sync. Without getting the coin however, it's fine. At the coin, I would kind of flip the platform and make the coin at the bottom inside the platform instead of on the top. Another part and last is at 26-27%, the wave's flying path isn't matching with the music's beat. You would continuously start to... Wiggle Wiggle xD. I would try adding some platforms that are small to maybe improve it's sync. Those are all the flaws of the music sync I spotted! If I missed any, please tell me or if you think it was an unfair score, I would tell you how I rate scores and how I get them, and If you still don't agree, I can edit the music sync's score. Just PM Me Overall: 9.4/15Wiggle Wiggle got me laughing so hard xD. Other than that hilarious line of text in the wave, the level it's self really stood out. I loved the designs most of all, because it seemed as you put forth the most effort to that. The gameplay is the second most important to me, because people don't want bad gameplay in a level. They want good, on spot gameplay along with the music sync. I loved the level's music sync as well. It matched greatly with the beginning the most. Really think this level is second page feature worthy. My Opinion: Move to Feature Worthy | Feature Maybe 1st or second page
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jul 9, 2016 10:33:33 GMT -5
0-46% The gameplay is very good, except for the fact that the wave part is harder than the rest of this part. The designs have very good use of glow, as do the decorations. The falling star effect near the end of the drop is also very good. The sync has a few tricky beats to deal with, but it is mostly well synced.
This part contributes 3.5 points to gameplay. (161) This part contributes 4 points to gameplay. (184) This part contributes 1.5 points to sync. (69)
46-100% Some of the slopes in the ship part are a little weird, because they send the player into spikes anyway. The rest of the level is pretty good, except for the end of the ball part, which is a bit confusing. The last ship part is a little less decorated than the rest, but this section of the level overall has great glows and art. The sync is also pretty good, but doesn't cover all of the beats.
This part contributes 2.5 points to gameplay. (135) This part contributes 3.5 points to design. (189) This part contributes 1.5 points to sync. (81)
Gameplay (14.8/20)The gameplay is a bit better in the first half, although the level is still pretty fun in general. Design (18.7/20)The design is very good, especially with the art. Some parts are slightly underdecorated, especially the ship at the very end. Sync (7.5/10)The sync is very good. Originality (1.05x)Some of the art and the falling stars are pretty good. Total (43.1/60)Feature Worthy. This level has very good art and decorations. The gameplay is also pretty good, as is the sync. Difficulty7
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jul 9, 2016 10:34:27 GMT -5
Gameplay: 9.8/20 - Some parts from 37-43% had repetitive gameplay, due to the monster... things. It seemed like it was repetitive because they were the same thing over and over on each jump. I would suggest in stead of using those, try using a skinny block with a half platform at the top, with a spike. You could move these randomly around but move them to also where it matches the music sync. If it were to have one pillar at the top, and bottom on every jump, it would seem like repetitive flappy bird . I loved the gameplay as well until the 65% slope. I don't really have a suggestion for it, other than an opinion that stat states that it has a bit hard and weird jump effect. I would try making it a platform, and at the ends, have the slopes as designs. After those flaws, I loved everything else about the gameplay. Nothing else seemed too repetitive, and was good looking. Design: 9.4/10 - Some designs looked like they needed improving at some parts. I loved the design throughout the level, but some things weren't looking that great. First of all, at 35-48%. The starts looked as it was the only decoration there was. Now I would suggest removing some stars, and adding more detail. I would try adding star decors that move to the music's beat, and keep some stars you have as well as add one more design maybe if you want. I also suggest at 82-92%, you could add some decorations and design at the double mini ships. First, you could try adding little groups of small stars that seem to glow, instead of the moving ones. You can also add a little more designs at 95-The Ending, you add more design as well. Maybe you could add a custom BG there like you id through out the level, and add some designs. I would maybe try using some fake saw-blades with the color's light blue, blending with 95% opacity. If not, you can try using Light purple/blue blending with 90% Opacity clouds with the 1.9 style, or 2.0 style. I would mostly suggest using the 1.9, because it may look better as to this is a 1.9 looking designed level, and also some parts look like 2.0! I love everything else you did, and how you mixed the versions up with 1.9 and 2.0. So the designs could be the part where this leads to maybe getting featured. Music Sync: 9/10 - First of all, at the first part of the first rocket ship, when you fly in the mini ship, the part where it is a tight platform, that's where it goes off a bit. Another part is at around 46-61%, when you go to get the coin, the sync goes off kind of. Even without getting the coin, it still goes off sync by a little. I would consider adding objects there to improve the flight of it and maybe improving the sync there. Another part is at the 91% wave, getting the coin also goes off sync. Without getting the coin however, it's fine. At the coin, I would kind of flip the platform and make the coin at the bottom inside the platform instead of on the top. Another part and last is at 26-27%, the wave's flying path isn't matching with the music's beat. You would continuously start to... Wiggle Wiggle xD. I would try adding some platforms that are small to maybe improve it's sync. Those are all the flaws of the music sync I spotted! If I missed any, please tell me or if you think it was an unfair score, I would tell you how I rate scores and how I get them, and If you still don't agree, I can edit the music sync's score. Just PM Me Overall: Wiggle Wiggle got me laughing so hard xD. Other than that hilarious line of text in the wave, the level it's self really stood out. I loved the designs most of all, because it seemed as you put forth the most effort to that. The gameplay is the second most important to me, because people don't want bad gameplay in a level. They want good, on spot gameplay along with the music sync. I loved the level's music sync as well. It matched greatly with the beginning the most. Really think this level is second page feature worthy. My Opinion: Move to Feature Worthy | Feature Maybe 1st or second pagesorry didn't see your review, it is approved though you have a chance at being a judge now
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Post by Breakfast Flake on Jul 9, 2016 10:35:02 GMT -5
Gameplay: 9.8/20 - Some parts from 37-43% had repetitive gameplay, due to the monster... things. It seemed like it was repetitive because they were the same thing over and over on each jump. I would suggest in stead of using those, try using a skinny block with a half platform at the top, with a spike. You could move these randomly around but move them to also where it matches the music sync. If it were to have one pillar at the top, and bottom on every jump, it would seem like repetitive flappy bird . I loved the gameplay as well until the 65% slope. I don't really have a suggestion for it, other than an opinion that stat states that it has a bit hard and weird jump effect. I would try making it a platform, and at the ends, have the slopes as designs. After those flaws, I loved everything else about the gameplay. Nothing else seemed too repetitive, and was good looking. Design: 9.4/10 - Some designs looked like they needed improving at some parts. I loved the design throughout the level, but some things weren't looking that great. First of all, at 35-48%. The starts looked as it was the only decoration there was. Now I would suggest removing some stars, and adding more detail. I would try adding star decors that move to the music's beat, and keep some stars you have as well as add one more design maybe if you want. I also suggest at 82-92%, you could add some decorations and design at the double mini ships. First, you could try adding little groups of small stars that seem to glow, instead of the moving ones. You can also add a little more designs at 95-The Ending, you add more design as well. Maybe you could add a custom BG there like you id through out the level, and add some designs. I would maybe try using some fake saw-blades with the color's light blue, blending with 95% opacity. If not, you can try using Light purple/blue blending with 90% Opacity clouds with the 1.9 style, or 2.0 style. I would mostly suggest using the 1.9, because it may look better as to this is a 1.9 looking designed level, and also some parts look like 2.0! I love everything else you did, and how you mixed the versions up with 1.9 and 2.0. So the designs could be the part where this leads to maybe getting featured. Music Sync: 9/10 - First of all, at the first part of the first rocket ship, when you fly in the mini ship, the part where it is a tight platform, that's where it goes off a bit. Another part is at around 46-61%, when you go to get the coin, the sync goes off kind of. Even without getting the coin, it still goes off sync by a little. I would consider adding objects there to improve the flight of it and maybe improving the sync there. Another part is at the 91% wave, getting the coin also goes off sync. Without getting the coin however, it's fine. At the coin, I would kind of flip the platform and make the coin at the bottom inside the platform instead of on the top. Another part and last is at 26-27%, the wave's flying path isn't matching with the music's beat. You would continuously start to... Wiggle Wiggle xD. I would try adding some platforms that are small to maybe improve it's sync. Those are all the flaws of the music sync I spotted! If I missed any, please tell me or if you think it was an unfair score, I would tell you how I rate scores and how I get them, and If you still don't agree, I can edit the music sync's score. Just PM Me Overall: Wiggle Wiggle got me laughing so hard xD. Other than that hilarious line of text in the wave, the level it's self really stood out. I loved the designs most of all, because it seemed as you put forth the most effort to that. The gameplay is the second most important to me, because people don't want bad gameplay in a level. They want good, on spot gameplay along with the music sync. I loved the level's music sync as well. It matched greatly with the beginning the most. Really think this level is second page feature worthy. My Opinion: Move to Feature Worthy | Feature Maybe 1st or second pagesorry didn't see your review, it is approved though you have a chance at being a judge now I forgot to put the overall score xD I'll add it right away. Thank you as well
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jul 9, 2016 10:37:05 GMT -5
sorry didn't see your review, it is approved though you have a chance at being a judge now I forgot to put the overall score xD I'll add it right away. Thank you as well GG though you ninja'd me
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Post by Breakfast Flake on Jul 9, 2016 10:37:38 GMT -5
I forgot to put the overall score xD I'll add it right away. Thank you as well GG though you ninja'd me xD
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3,250 posts
Discord: œ
Clans: œ
Favorite Level: œ
Hardest Demon: œ
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Post by œ on Sept 30, 2017 20:06:56 GMT -5
The third rated Platnuu level I have found here
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
Mini-Profile Background: {"image":"","color":"1c23be"}
Mini-Profile Name Color: 06001b
Mini-Profile Text Color: 06001b
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Post by CreativeGuy on Oct 1, 2017 8:52:08 GMT -5
Moving to Rated Levels.
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