113 posts
Creator Points: 6
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcSEn9IPREqvxX3PxdxKq6du8RtqOlqhVeFzw8Zn9HriYW8WarrsoA","color":"000000"}
|
Post by CreatorForce on Jun 30, 2016 8:16:39 GMT -5
The Angel CreatorForce (Me) And DafaIdhamMy First XL Level, So yeah Maybe can be 7* Or 8* Because this level doesn't really hard. So enjoy =) (Late Join MegamanCC5 Contest Damnit =( )
Level Name: The Angel ID: 21156282 By: CreatorForce And DafaIdham Rate: 7* Or 8* (Harder Or Insane)
Video:
|
|
|
Post by Breakfast Flake on Jun 30, 2016 10:22:53 GMT -5
Gameplay: 9.9/10 - Loved your futuristic and space like gameplay! The giant lady around 60-80% really made me like the level even more! My only count offs are at 27-29%. It gets confusing a bit and tight. Other than that, the gameplay really scored high! My only other words are I don't like it. I love it love it love it ( ͡° ͜ʖ ͡°) Design: 10/10 - The giant lady actually reminded me of a TV show. The Legend of Korra when she turned into a giant spirit and fought Vattuu. Don't mean to sound nerdy xD. But that really fascinated me! I also loved the block designs through the level. Those looked Darnoc themed/styled. I love block mixes and designs on blocks . But ya, the designs deserve a ten. The stars on the UFO at 15% was also very beautiful. I loved your designs all the way until the very ending of the level. Music Sync: 8.9/10 - Minor beat and jumps were off. First at the beginning around the third jumps, they were off but barely. Another one is around the 80% robot. It was off in about 6 jumps in. 2 were off in the six jumps in. The last one was the 74% gravity ball. Those 3 gravity jump rings were off. The other jumps seemed to match the beat pretty well. Overall: 28.8/10 - Really great level that deserves a feature. I can see that a great amount of effort was put forth to this lovely level. My favoirite part was the UFO lady background. That part really... Nvm don't wanna say it again like designs XD. So ya! The other parts on the level were very great. Music sync matched almost all the jumps. The design was really cool and effort was mostly put into that. Gameplay was really fun and hard, but I could suggest changing the backwards wave at around 27%. It's a bit tight and confusing. But I love the level just the way it is! My thoughts on the level to Robtop, he could maybe notice this and feature it! My Opinion Move to Feature Worthy
|
|
23 posts
Favorite Level: Death Moon
Mini-Profile Name Color: {"image":"","color":""}
|
Post by syndromed on Jun 30, 2016 11:53:22 GMT -5
Welp. Time to be overly critical of everything I guess.
Gameplay - 6.7/10 The gameplay was mostly good, especially for the first half, however, even in this part there were some weird timing parts that, imo, disrupted the gameplay horribly, as did the moving objects in the 27% wave part, and the really confusing transition to the first ball. The second half had really weird gameplay, and jerky transitions, sometimes only giving you a matter of milliseconds to process a completely new gameplay segment, with overly kinetic gameplay in some parts leading to this. I also found the difficulty very inconsistent, as in practice, some parts only took me 1 attempt while others took as many as 20. However, that being said, the gameplay was excellent in some parts, notably the first UFO and the 33% ship. Overall, the gameplay is quite good, but nowhere near amazing.
Design - 9.4/10 Definitely this levels strong point. I really enjoyed the designs for this level, including the block designs at all points, the astral sections, and, in particular, the second half of the level. Everything seemed to sync up great together, and there was only one part where I didn't enjoy the design (first ball) and that's just because the color scheme was weird and looked unnatural. The color scheme throughout the level is the only thing preventing me from giving a 10 in design btw, along with the lack of smoothness on the lines of the giant lady (which was, apart from the lack of smoothness, awesome btw. That hair is amazing).
Deco - 3.4/5 The deco worked, but there simply wasn't enough of it in the second half for me to give this a higher rating than I've given. The color scheme also brought this rating down a little, as it looked to blatant and weird in some parts (mostly the monocolored ones). The second half was practically empty in parts as well - this would be much better if you put some deco to go along with the cbgs in, say, the first part by Dafa. I would have rated this lower if it weren't for the fantastic deco in the first part btw.
Originality - 1.1x - I would give this a 1x if it weren't for the amazing level of originality in the second half. Not much more to say here, I guess.
Overall - 6.7 + 9.4 + 3.4 x 1.1 = 21.45/25 = 8.58/10 Feature worthy level
|
|
232 posts
Discord: Rexone#2250
Creator Points: 4
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
|
Post by Rexone on Aug 2, 2016 15:14:48 GMT -5
Reviews approved, moving to Feature-Worthy. I'd just like to mention how it's a bit anticlimactic that at the beginning, the build-up section got progressively faster all the way to triple speed and then when it dropped, it went back to normal speed.
|
|