2 posts
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Post by croom248 on Jun 27, 2016 14:50:23 GMT -5
My friend and I have spent a long time working on this level, and it has 2.7k objects and took forever to verify. I would appreciate it if you guys would check it out and give me any feedback you have, negative or positive. Thanks! ID: 21167388 Here's the youtube link: www.youtube.com/watch?v=dCJROjIi6Ac
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Post by Breakfast Flake on Jun 28, 2016 16:01:08 GMT -5
Gameplay: 8.5/10 - Good underworld gameplay. I rated this as 8.5 because of some flaws. First, it less like hell because there were some designs that were too... Friendly. As well as the attempt to make it look demon like. The gameplay is good and all, but those flaws are just my point-outs. Try removing some gameplay that is too friendly looking, and try increasing the gameplay difficulty. Design: 7.6/10 - From an underworld looking level, the designs kinda disappointed a bit. The first flaw was the lack of some details. There were some details in need at the end, as well in the second cube part. I see that there were some details in the level too that you though maybe looked great, but to others looked dull. The gray brick looking background in the robot looked bad kind of. Try to replace that with bending. (Red and Gray with opacity 30, with blending.) Then place a move trigger to make it move like regular backgrounds. Other than that, the designs were great. Loved some block designs like the cursed looking UFO part. I also liked the beginning. My personal favorite was the last ship part. Music Sync: 8/10 - First wave part - Matched with the spike pillar things (I wanted to add that do deco ). I would only change one thing. Try to add some saw-blades under the pillars to make it match even more. The other parts in my opinion really matched your gameplay jumps with the beat. The last rocket ship part kind of messed up with the beat though. The second UFO matched great, but about 2 jumps off. Those were the only music sync errors I saw. Overall: - Really great level. I would say fix a bit of the details, then it could be star rated maybe. Also the gameplay could be improved with transaction designs/effects, and harder difficulty. I would say easy demon, and maybe 9 stars if it was insane rated. But it's a bit of a medium way from it being featured. My only other sentences are really great level! Not all that bad, but could use some fixing up. My Opinion Move to Decent.
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2 posts
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Post by croom248 on Jun 28, 2016 23:07:03 GMT -5
Hey, thanks for the review . Almost exactly what I was expecting to get. I will definitely be back with more levels once I get better at the editor, still definitely have some progress to make.
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Post by Breakfast Flake on Jun 29, 2016 12:16:56 GMT -5
Hey, thanks for the review . Almost exactly what I was expecting to get. I will definitely be back with more levels once I get better at the editor, still definitely have some progress to make. You're welcome! I need more experience with the editor
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3,278 posts
Discord: milesman34#2076
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Post by milesman34 on Jul 19, 2016 18:39:22 GMT -5
Gameplay: 8.5/10 - Good underworld gameplay. I rated this as 8.5 because of some flaws. First, it less like hell because there were some designs that were too... Friendly. As well as the attempt to make it look demon like. The gameplay is good and all, but those flaws are just my point-outs. Try removing some gameplay that is too friendly looking, and try increasing the gameplay difficulty. Design: 7.6/10 - From an underworld looking level, the designs kinda disappointed a bit. The first flaw was the lack of some details. There were some details in need at the end, as well in the second cube part. I see that there were some details in the level too that you though maybe looked great, but to others looked dull. The gray brick looking background in the robot looked bad kind of. Try to replace that with bending. (Red and Gray with opacity 30, with blending.) Then place a move trigger to make it move like regular backgrounds. Other than that, the designs were great. Loved some block designs like the cursed looking UFO part. I also liked the beginning. My personal favorite was the last ship part. Music Sync: 8/10 - First wave part - Matched with the spike pillar things (I wanted to add that do deco ). I would only change one thing. Try to add some saw-blades under the pillars to make it match even more. The other parts in my opinion really matched your gameplay jumps with the beat. The last rocket ship part kind of messed up with the beat though. The second UFO matched great, but about 2 jumps off. Those were the only music sync errors I saw. Overall: - Really great level. I would say fix a bit of the details, then it could be star rated maybe. Also the gameplay could be improved with transaction designs/effects, and harder difficulty. I would say easy demon, and maybe 9 stars if it was insane rated. But it's a bit of a medium way from it being featured. My only other sentences are really great level! Not all that bad, but could use some fixing up. My Opinion Move to Decent.Review Approved. Moved to Decent
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