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Post by Waterarko on Jun 30, 2016 6:30:01 GMT -5
So it generates at every pipe or how does this one work?
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Post by [ℙ][✓] P1kachu on Jun 30, 2016 6:34:51 GMT -5
So it generates at every pipe or how does this one work? It already generates all the pipes at the start of the level.
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Post by Waterarko on Jun 30, 2016 6:40:07 GMT -5
So it generates at every pipe or how does this one work? It already generates all the pipes at the start of the level.So it takes your jumps before the first pipe? Because RNG in GD has to work with your movements I think.
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Post by [ℙ][✓] P1kachu on Jun 30, 2016 6:48:31 GMT -5
It already generates all the pipes at the start of the level. So it takes your jumps before the first pipe? Because RNG in GD has to work with your movements I think. It takes your jumps in the first 5 pipes, also I managed to work out a pure RNG that has something to do with slope inconsistencies, but I don't think it would work well...
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