291 posts
Discord: CheeseSlayer#4925
Creator Points: 0
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Post by CheeseSlayer on Jun 14, 2016 13:54:14 GMT -5
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3,301 posts
Favorite Level: triple spikes
Hardest Demon: Blood bath
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Post by alex ffrtegfd on Jul 6, 2016 10:43:58 GMT -5
Gameplay: It looks quite good, congrats! I couldn't find any mayor flaws, however, the music sync is weird at some places, and it's a bit unfair. 8.5/10
Design: It looks a bit empty at some places like 30%-40%, and too cluttered in others like 45%. Also, in this 45% part the design is not the best (another example of this is 60%). I don't especially like the fact that you used the LBG color in places where the background is black, probably me though. You also messed up a bit at 47%, lol. Overall it needs to be improved, but there are some places that I really like, for example, the beginning. 4.5/10
Overall: 13/20, 6.5/10 Good, 10*
Maybe I was a bit harsh, sorry about that, but I tried my best.
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Post by Breakfast Flake on Jul 6, 2016 12:59:35 GMT -5
Gameplay: 8.5/10% - The ending jump orbs were repetitive. It seemed a bit annoying, but you could replace it with the blue jump orbs. Also at the beginning, the gameplay was a bit weird and seemed dull. The robot kind of messed it up with the music sync from the gameplay as well. Another flaw was at about the double parts. Mini cube and normal rocket. It had very weird gameplay. The rocke ship messed it up with the straight flying though kind of when I played the level. Nothing else I saw bad on the gameplay really. Good job. Design: 6/10% - The designs aren't really that good as I thought it would be. First of all, the beginning was a bit good, but at about 9-16%, it needed a little more designs and decoration. Second part that needed designs was at 61-67%. It lacked some details at the mini wave, normal wave, and the mini cube. After that part, the designs were good. Some more of the flaws were at the double mini cube/normal ship (72-78%.) needed more details, and looked like some details needed to be removed because they did't look too spot on. But it could use some detail removing like the wall/red bricks. You could replace that with anything you want, but I don't know what you should. It also looked the the red circles needed to be removed, and changed maybe a different color or choose a different design instead of that. I would recommend maybe the yellow music note's after the double to also be put in the double parts. Another flaw was from 79-82% needed more designs. Some designs were good, but those parts needed a bit more detail as well. You could try adding some brick or any pillar with 25% opacity, moving like a real background. You could also add more detail on the saw-blades before the ending part. It looked like it needed more details. One last flaw I saw (and forgot) was from the beginning to 43%. It needed just a TAD bit more details. I loved the designs other than these errors I stated out. I loved the 43-48% designs. That part maybe to you and me was the best part of the level. The ending may have been the best part for you because well... You verified it . Music Sync: 8/10% - It was good, but the beginning part had some jump orbs that came a bit too early. The robot part was the most music sync messed up with the jump orbs and jumps at the beginning. The 2 jumps before the first gravity ball came way to early, and when I played the level, it was like... about almost 0.75 seconds off I would say. Another flaw is at 10%, the first jump orb seemed a bit unnecessary. You could replace that with a block that has a slab with a slope, then jump on the other orb. The last flaw I saw was at the double rocket ship with the mini cube. It could have had better music sync by trying to dodge some stuff, but I don't know if that could mess up the music sync, or make it impossible for the mini cube. But that was all I saw. Other parts were good to me. ( Scores added up Divided by 3 is how I do it ) Overall: 7.5/15 - Not really that good of a level, but really that bad of a level. The designs could use some fixing up and removable parts could be replaced with better details. I loved the music sync, but it was really off at the beginning. The gameplay was kind of dull and weird, but it was good also. The level was not too bad, but was not professional. It could use some fixing up once again before Rubrub could do anything . My Opinion Move to DecentIf you think I made any mistakes, you can quote me and then I'll come fix whatever you thought was wrong to you!
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78 posts
Discord: Yendis#8333
Creator Points: 37
Favorite Level: The Four Elements by Eiken
Hardest Demon: Daydream
Mini-Profile Background: 8B008B
Mini-Profile Name Color: FFFF00
Mini-Profile Text Color: FFFF00
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Post by Yendis on Jul 6, 2016 20:49:38 GMT -5
Approved. A lot of the colours didn't work well with each other & a lot of parts were significantly lacking in decoration. The very ending also looks very rushed, Try not to rush your endings because they can put off the entire level. Also there were lots of little bugs in the deco throughout this level like shine being off, some of the block designs being average & the transition @ 47% showing open space below where the floor should have been which make the level look 'unprofessional' as CreatorGMD said. I also agree with CreatorGMD that the sync & gameplay were quite good in this level but the deco & colour combos really let it down sadly Moving to decent levels.
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