11 posts
Creator Points: 0
Favorite Level: High Life :3
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Post by hempsx on Jun 13, 2016 9:48:06 GMT -5
Level name: Colourful Dream ID: 20733579 Video:
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Post by Breakfast Flake on Jun 13, 2016 10:09:55 GMT -5
Gameplay: 9/10 - Really great gameplay! Looks like 2.0 and maybe a bit 2.1! I think the gameplay should be what you can be second most happy about.
Design: 10/10 - Great designs! You should be really proud of the designs! I myself think this is feature worthy! Skills you possess right now are really mind blowing.
Music Sync: 8.2/10 - The Level had some off-beat jumps. Other than that, the level was great with timing and music!
Overall: 27.2/30 - Super cool and fun level! This in my opinion, is very feature worthy. You can be featured in the future quite a lot with your skills.
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11 posts
Creator Points: 0
Favorite Level: High Life :3
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Post by hempsx on Jun 13, 2016 10:24:49 GMT -5
Thanks! I know there are some off-beat jumps. I'm not sure if the music is a little bit out of sync in some places, my recorder lags the game a little bit so the music goes out of sync often
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Post by Breakfast Flake on Jun 13, 2016 10:53:43 GMT -5
Thanks! I know there are some off-beat jumps. I'm not sure if the music is a little bit out of sync in some places, my recorder lags the game a little bit so the music goes out of sync often You're Welcome! And yes, my recorder lags my game so bad I end up having to buy a new mouse. I get that they can lag, and some beats were maybe not off track because of the lag.
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jul 3, 2016 10:52:53 GMT -5
Time to drink bleach gravely disagree with this review. The review isn't detailed enough. AT ALL. It also overrates the level a lot. 0-19%All the orbs and blocks appear unexpectedly from moving objects. There are also too many invisible blocks. At least the effects are very good and work well. The music sync is poor. This part contributes 0.5 points to gameplay. This part contributes 4 points to design. This part contributes 0.5 points to sync. 19-41%This part is long and boring. The ground keeps shifting from beneath the player, and the sawblades are erratically spaced and you can't see them in time due to the backgrounds on the sides. The effect is pretty good, but not as good as the last part due to the blocks just staying there and it being used for the whole section. Some of the effects are synced, but the jumps are not. This part contributes 0 points to gameplay. This part contributes 3.5 points to design. This part contributes 0.5 points to sync. 41-62%This part is a bit more fun, except for some confusing elements in the dual mini cube. The effects in the first UFO are pretty good, but the yellow stars feel out of place. The designs in the dual cube are pretty good, but it lacks effects or background decoration. The sync isn't that good, as the transitions are a little off sync. This part contributes 3 points to gameplay. This part contributes 2.5 points to design. This part contributes 0.5 points to sync. 62-72%This part is pretty fun, but the weird gravity portal timings are inconsistent with the difficulty. As for the designs, they are 1.0 blocks. The shadows are also poorly executed and it lacks much background decoration. The decoration and design just doesn't fit with the theme of this level. The sync is decent. This part contributes 3 points to gameplay. This part contributes 0 points to design. This part contributes 1 point to sync. 72-90%In the piano ball, the blocks aren't always clearly defined, and the sawblades can blend into them, making them harder to avoid. The ship doesn't have any problems gameplay wise. The piano part is pretty well executed. The ship part has a decent effect, but it uses an unoriginal parallax. The effects are pretty well synced, but the gameplay isn't that well synced. This part contributes 1.5 points to gameplay. This part contributes 3 points to design. This part contributes 1 point to sync. 90-100%The gameplay is pretty good, despite a few weird timings. As for the design, its a 1.0 design that strays too far from the theme. There is no background decoration whatsoever. This part is pretty synced. This part contributes 3.5 points to gameplay. This part contributes 0 points to design. This part contributes 1.5 points to sync. Gameplay (8.2/20)The first half just has bad gameplay, but the second half is a lot better. Design (10.3/20)The effects are very good, but they are destroyed by the 1.0 parts which disrupt the theme of the level gravely. Sync (3.7/10)The first parts have bad sync, but it gets better later on. Originality (1.05x)A bunch of the effects are original, but the parallax and piano parts aren't as original, and the 1.0 parts just aren't. Total (23.3/60)Decent. The sync and gameplay get better later on, but the design gets worse. Difficulty5 or 6
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Post by Breakfast Flake on Jul 3, 2016 12:54:32 GMT -5
Time to drink bleach gravely disagree with this review. The review isn't detailed enough. AT ALL. It also overrates the level a lot. 0-19%All the orbs and blocks appear unexpectedly from moving objects. There are also too many invisible blocks. At least the effects are very good and work well. The music sync is poor. This part contributes 0.5 points to gameplay. This part contributes 4 points to design. This part contributes 0.5 points to sync. 19-41%This part is long and boring. The ground keeps shifting from beneath the player, and the sawblades are erratically spaced and you can't see them in time due to the backgrounds on the sides. The effect is pretty good, but not as good as the last part due to the blocks just staying there and it being used for the whole section. Some of the effects are synced, but the jumps are not. This part contributes 0 points to gameplay. This part contributes 3.5 points to design. This part contributes 0.5 points to sync. 41-62%This part is a bit more fun, except for some confusing elements in the dual mini cube. The effects in the first UFO are pretty good, but the yellow stars feel out of place. The designs in the dual cube are pretty good, but it lacks effects or background decoration. The sync isn't that good, as the transitions are a little off sync. This part contributes 3 points to gameplay. This part contributes 2.5 points to design. This part contributes 0.5 points to sync. 62-72%This part is pretty fun, but the weird gravity portal timings are inconsistent with the difficulty. As for the designs, they are 1.0 blocks. The shadows are also poorly executed and it lacks much background decoration. The decoration and design just doesn't fit with the theme of this level. The sync is decent. This part contributes 3 points to gameplay. This part contributes 0 points to design. This part contributes 1 point to sync. 72-90%In the piano ball, the blocks aren't always clearly defined, and the sawblades can blend into them, making them harder to avoid. The ship doesn't have any problems gameplay wise. The piano part is pretty well executed. The ship part has a decent effect, but it uses an unoriginal parallax. The effects are pretty well synced, but the gameplay isn't that well synced. This part contributes 1.5 points to gameplay. This part contributes 3 points to design. This part contributes 1 point to sync. 90-100%The gameplay is pretty good, despite a few weird timings. As for the design, its a 1.0 design that strays too far from the theme. There is no background decoration whatsoever. This part is pretty synced. This part contributes 3.5 points to gameplay. This part contributes 0 points to design. This part contributes 1.5 points to sync. Gameplay (8.2/20)The first half just has bad gameplay, but the second half is a lot better. Design (10.3/20)The effects are very good, but they are destroyed by the 1.0 parts which disrupt the theme of the level gravely. Sync (3.7/10)The first parts have bad sync, but it gets better later on. Originality (1.05x)A bunch of the effects are original, but the parallax and piano parts aren't as original, and the 1.0 parts just aren't. Total (23.3/60)Decent. The sync and gameplay get better later on, but the design gets worse. Difficulty5 or 6 This was the 13th of June. I still haven't updated my reviews. You might not realize this, but sometimes the stuff you say can be rude to other people. It may not be rude to you, but to them it can be.
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121 posts
Favorite Level: Mystery Dungeon; Lonely Travel
Hardest Demon: Deadlocked
Mini-Profile Background: #000000
Mini-Profile Name Color: {"image":"","color":"000000"}
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Post by Omikron on Jul 3, 2016 14:29:24 GMT -5
Time to drink bleach gravely disagree with this review. The review isn't detailed enough. AT ALL. It also overrates the level a lot. 0-19%All the orbs and blocks appear unexpectedly from moving objects. There are also too many invisible blocks. At least the effects are very good and work well. The music sync is poor. This part contributes 0.5 points to gameplay. This part contributes 4 points to design. This part contributes 0.5 points to sync. 19-41%This part is long and boring. The ground keeps shifting from beneath the player, and the sawblades are erratically spaced and you can't see them in time due to the backgrounds on the sides. The effect is pretty good, but not as good as the last part due to the blocks just staying there and it being used for the whole section. Some of the effects are synced, but the jumps are not. This part contributes 0 points to gameplay. This part contributes 3.5 points to design. This part contributes 0.5 points to sync. 41-62%This part is a bit more fun, except for some confusing elements in the dual mini cube. The effects in the first UFO are pretty good, but the yellow stars feel out of place. The designs in the dual cube are pretty good, but it lacks effects or background decoration. The sync isn't that good, as the transitions are a little off sync. This part contributes 3 points to gameplay. This part contributes 2.5 points to design. This part contributes 0.5 points to sync. 62-72%This part is pretty fun, but the weird gravity portal timings are inconsistent with the difficulty. As for the designs, they are 1.0 blocks. The shadows are also poorly executed and it lacks much background decoration. The decoration and design just doesn't fit with the theme of this level. The sync is decent. This part contributes 3 points to gameplay. This part contributes 0 points to design. This part contributes 1 point to sync. 72-90%In the piano ball, the blocks aren't always clearly defined, and the sawblades can blend into them, making them harder to avoid. The ship doesn't have any problems gameplay wise. The piano part is pretty well executed. The ship part has a decent effect, but it uses an unoriginal parallax. The effects are pretty well synced, but the gameplay isn't that well synced. This part contributes 1.5 points to gameplay. This part contributes 3 points to design. This part contributes 1 point to sync. 90-100%The gameplay is pretty good, despite a few weird timings. As for the design, its a 1.0 design that strays too far from the theme. There is no background decoration whatsoever. This part is pretty synced. This part contributes 3.5 points to gameplay. This part contributes 0 points to design. This part contributes 1.5 points to sync. Gameplay (8.2/20)The first half just has bad gameplay, but the second half is a lot better. Design (10.3/20)The effects are very good, but they are destroyed by the 1.0 parts which disrupt the theme of the level gravely. Sync (3.7/10)The first parts have bad sync, but it gets better later on. Originality (1.05x)A bunch of the effects are original, but the parallax and piano parts aren't as original, and the 1.0 parts just aren't. Total (23.3/60)Decent. The sync and gameplay get better later on, but the design gets worse. Difficulty5 or 6 What is the point of parts I marked with orange color if they don't match the final score? Gameplay: 0.5+0+3+3+1.5+3.5=11.5 8.2? Design: 4+3.5+2.5+0+3+0=13 10.3? Sync: 0.5+0.5+0.5+1+1+1.5=5 3.7?
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jul 3, 2016 14:32:49 GMT -5
Time to drink bleach gravely disagree with this review. The review isn't detailed enough. AT ALL. It also overrates the level a lot. 0-19%All the orbs and blocks appear unexpectedly from moving objects. There are also too many invisible blocks. At least the effects are very good and work well. The music sync is poor. This part contributes 0.5 points to gameplay. This part contributes 4 points to design. This part contributes 0.5 points to sync. 19-41%This part is long and boring. The ground keeps shifting from beneath the player, and the sawblades are erratically spaced and you can't see them in time due to the backgrounds on the sides. The effect is pretty good, but not as good as the last part due to the blocks just staying there and it being used for the whole section. Some of the effects are synced, but the jumps are not. This part contributes 0 points to gameplay. This part contributes 3.5 points to design. This part contributes 0.5 points to sync. 41-62%This part is a bit more fun, except for some confusing elements in the dual mini cube. The effects in the first UFO are pretty good, but the yellow stars feel out of place. The designs in the dual cube are pretty good, but it lacks effects or background decoration. The sync isn't that good, as the transitions are a little off sync. This part contributes 3 points to gameplay. This part contributes 2.5 points to design. This part contributes 0.5 points to sync. 62-72%This part is pretty fun, but the weird gravity portal timings are inconsistent with the difficulty. As for the designs, they are 1.0 blocks. The shadows are also poorly executed and it lacks much background decoration. The decoration and design just doesn't fit with the theme of this level. The sync is decent. This part contributes 3 points to gameplay. This part contributes 0 points to design. This part contributes 1 point to sync. 72-90%In the piano ball, the blocks aren't always clearly defined, and the sawblades can blend into them, making them harder to avoid. The ship doesn't have any problems gameplay wise. The piano part is pretty well executed. The ship part has a decent effect, but it uses an unoriginal parallax. The effects are pretty well synced, but the gameplay isn't that well synced. This part contributes 1.5 points to gameplay. This part contributes 3 points to design. This part contributes 1 point to sync. 90-100%The gameplay is pretty good, despite a few weird timings. As for the design, its a 1.0 design that strays too far from the theme. There is no background decoration whatsoever. This part is pretty synced. This part contributes 3.5 points to gameplay. This part contributes 0 points to design. This part contributes 1.5 points to sync. Gameplay (8.2/20)The first half just has bad gameplay, but the second half is a lot better. Design (10.3/20)The effects are very good, but they are destroyed by the 1.0 parts which disrupt the theme of the level gravely. Sync (3.7/10)The first parts have bad sync, but it gets better later on. Originality (1.05x)A bunch of the effects are original, but the parallax and piano parts aren't as original, and the 1.0 parts just aren't. Total (23.3/60)Decent. The sync and gameplay get better later on, but the design gets worse. Difficulty5 or 6 What is the point of parts I marked with orange color if they don't match the final score? Gameplay: 0.5+0+3+3+1.5+3.5=11.5 8.2? Design: 4+3.5+2.5+0+3+0=13 10.3? Sync: 0.5+0.5+0.5+1+1+1.5=5 3.7? I multiply what I got for each part by the percentage of the level that part takes up. Then I divide the result by 20
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121 posts
Favorite Level: Mystery Dungeon; Lonely Travel
Hardest Demon: Deadlocked
Mini-Profile Background: #000000
Mini-Profile Name Color: {"image":"","color":"000000"}
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Post by Omikron on Jul 3, 2016 14:36:51 GMT -5
Ok, good to know
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