54 posts
Discord: DevilSpain#6601
Creator Points: 2
Favorite Level: DeadLocked v3
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Post by DevilSpain on Jun 7, 2016 16:46:37 GMT -5
This is my latest level. it's okay? I did not want to add more effects for the "low detail" work properly. SURELY MY LAST LEVEL... im bored Robtop
ID: 20218940
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78 posts
Discord: Yendis#8333
Creator Points: 37
Favorite Level: The Four Elements by Eiken
Hardest Demon: Daydream
Mini-Profile Background: 8B008B
Mini-Profile Name Color: FFFF00
Mini-Profile Text Color: FFFF00
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Post by Yendis on Jun 10, 2016 22:09:59 GMT -5
Gameplay (5/10) - Is your gameplay balanced, fun and interesting?
This is probably the only area of the level that is rather poor. some parts (especially the first UFO area ~13%) have no gameplay at all except stay in the middle of the screen. the coin in the UFO is also free which, if the level were to be featured, means the coins could not be silver. Also the memory ball bit can be rather anoying and seem unfair. which leads to another major point in the gameplay of this level, there is no consistent difficulty. some parts (eg. first ship & UFO) are like easy 2 stars while others ( the end wave & first ball, alien bit) look like something you'd find in a harder level. One last point I'd like to make in the gameplay is that the gravity transition in the last wave should not be so sudden, although it does sync well. The level is not buggy though so plus for that! Design (8/10) - How well does your level flow? this includes sync too!
Sync is one of this levels strong points. Although sometimes you have sacrificed consistent difficulty for sync (first ship) which might be something to look into for your future endevours into level creating. lastly the last alien sort of area does not flow very well with the theme of the level. especially with the sudden use of green. Also a few of the transitions lack ground colour changes and can show gaps in the level (eg. transition to wave). Decoration (8.5/10) - How pretty does your level look? this includes effects!
The best thing about this level in my opinion! the custom bgs, floors and effects all look superb. However this brings me to the reason you did not get a 10/10 for deco. The Colours! A lot of the colours in most of the areas (especially the alien part) have a very ugly looking contrast. Maybe instead of a sudden green with the blue you could have changed entirely to green & black or the blue theme could have been continued.
Originality (Multiplier x 1.20)Most of the block designs and entire parts (like the one where you turn into a smily UFO thing) are like nothing I've ever seen before. And although the alien part may have some wierd colour contrast, its completely original! This is the level's strong point and it is clear you put a lot of time and thought into this level! Total (25.5/36)
Category: Feature Worthy- Recommendations: Feature + 4 Keep up the good work !
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54 posts
Discord: DevilSpain#6601
Creator Points: 2
Favorite Level: DeadLocked v3
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Post by DevilSpain on Jun 11, 2016 10:13:58 GMT -5
Gameplay (5/10) - Is your gameplay balanced, fun and interesting?
This is probably the only area of the level that is rather poor. some parts (especially the first UFO area ~13%) have no gameplay at all except stay in the middle of the screen. the coin in the UFO is also free which, if the level were to be featured, means the coins could not be silver. Also the memory ball bit can be rather anoying and seem unfair. which leads to another major point in the gameplay of this level, there is no consistent difficulty. some parts (eg. first ship & UFO) are like easy 2 stars while others ( the end wave & first ball, alien bit) look like something you'd find in a harder level. One last point I'd like to make in the gameplay is that the gravity transition in the last wave should not be so sudden, although it does sync well. The level is not buggy though so plus for that! Design (8/10) - How well does your level flow? this includes sync too!
Sync is one of this levels strong points. Although sometimes you have sacrificed consistent difficulty for sync (first ship) which might be something to look into for your future endevours into level creating. lastly the last alien sort of area does not flow very well with the theme of the level. especially with the sudden use of green. Also a few of the transitions lack ground colour changes and can show gaps in the level (eg. transition to wave). Decoration (8.5/10) - How pretty does your level look? this includes effects!
The best thing about this level in my opinion! the custom bgs, floors and effects all look superb. However this brings me to the reason you did not get a 10/10 for deco. The Colours! A lot of the colours in most of the areas (especially the alien part) have a very ugly looking contrast. Maybe instead of a sudden green with the blue you could have changed entirely to green & black or the blue theme could have been continued.
Originality (Multiplier x 1.20)Most of the block designs and entire parts (like the one where you turn into a smily UFO thing) are like nothing I've ever seen before. And although the alien part may have some wierd colour contrast, its completely original! This is the level's strong point and it is clear you put a lot of time and thought into this level! Total (25.5/36)
Category: Feature Worthy- Recommendations: Feature + 4 Keep up the good work ! Thank you very much for all the information. If the level is likely to featured, I will begin to improve immediately.
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799 posts
Favorite Level: Deadlocked v3
Hardest Demon: Hot Pursuit
Mini-Profile Background: c919e6
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Post by Xedron on Jun 14, 2016 23:48:40 GMT -5
Sorry for the slow wait for a review, I've been pretty busy over the last few days. Yendis already made a very nice review, so I'll give my opinion also. Gameplay: 6/10
There are some unique ideas in this level, such as the UFO in the beginning, but it needs more enjoyability. A few sections like the wave feel rather repetitive, and overall not much happens in the gameplay. As Yendis already said, consistency is a problem in this level. Some parts near the beginning feel far too easy compared to the end. Besides that, not very many major flaws or bugs in the gameplay. Design: 8/10
The decor and design have a good flow through the level. The alien thing at the end feels a little bizarre for the level, but it looks nice and surprisingly fits with the rest of the decor. The effects look very nice in the level, and the flashes are well timed but you can still see the gameplay. Pretty well done overall. Level flow: 7.5/10
The last alien section feels a little out of place near the end. Gameplay-wise, it could be more consistent and be steady through the entire level, it felt way too hard at the end compared to the start of the level. Besides those things, this level has a good flow. Originality multiplier: 1.15xThis level feels really creative with its effects, decor, and design. If the gameplay were improved and made more unique this could get a full 1.2. Overall: 24.5/30 or 8.2/10 - Feature-worthy
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54 posts
Discord: DevilSpain#6601
Creator Points: 2
Favorite Level: DeadLocked v3
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Post by DevilSpain on Jan 13, 2017 8:30:27 GMT -5
TimeLink the level have new changes (out of the video) its acceptable for featured, or i need create more levels? (50+ 0 featureds )
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