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Post by Deleted on Jun 2, 2016 16:09:48 GMT -5
Ayyy it's been updated! Thanks for verifying this for no reason Luq! This probs might bump the rating up for this a little, since the reason I updated it because it was cancerous and low on deco. ID: 19685331 Expected rating: Easy 10 (no feature)
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Post by Deleted on Jun 6, 2016 20:02:41 GMT -5
bump :/
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Post by artsy on Jun 6, 2016 22:25:43 GMT -5
I doubt this could get demon, because a decent player could simply do the level in practice once, learn the traps, and then beat it in under 10 attempts. It doesn't offer really any new ideas, but it looks pretty good for a level at around the 1.6 stage of the game. It's fairly nice
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1,083 posts
Discord: Cloudstar#2872
Mini-Profile Background: https://i.gifer.com/QFNv.gif
Mini-Profile Name Color: 32cd32
Mini-Profile Text Color: Ffcc00
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Post by Cloudstar on Jun 7, 2016 11:58:33 GMT -5
I doubt this could get demon, because a decent player could simply do the level in practice once, learn the traps, and then beat it in under 10 attempts. It doesn't offer really any new ideas, but it looks pretty good for a level at around the 1.6 stage of the game. It's fairly nice I agree, it doesn't look hard enough to be a demon, in fact it only looks a little harder than Time Machine itself. I'd say it'd be rated a 7 or 8 star insane Anyways, nice level! But to give you a useful tip, you should add some spikes/gears above the gameplay areas, especially during the anti-gravity section. If you accidentally slip through the blocks or miss one of the blue orbs, you end up flying away until you reach the top of the creating space, which takes a little while.
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Post by Deleted on Jun 7, 2016 15:11:17 GMT -5
I doubt this could get demon, because a decent player could simply do the level in practice once, learn the traps, and then beat it in under 10 attempts. It doesn't offer really any new ideas, but it looks pretty good for a level at around the 1.6 stage of the game. It's fairly nice I agree, it doesn't look hard enough to be a demon, in fact it only looks a little harder than Time Machine itself. I'd say it'd be rated a 7 or 8 star insane Anyways, nice level! But to give you a useful tip, you should add some spikes/gears above the gameplay areas, especially during the anti-gravity section. If you accidentally slip through the blocks or miss one of the blue orbs, you end up flying away until you reach the top of the creating space, which takes a little while. Thanks for the advice!
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Post by Deleted on Jun 17, 2016 15:27:49 GMT -5
Bump ;3;
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25 posts
Creator Points: 0
Favorite Level: Speed Racer
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Post by ConqerdCourier on Jun 21, 2016 13:35:40 GMT -5
@kiriewell, this is going to be my first review. Design - There's just too much variation with the decoration (like at 0:57, the random wall of destructible blocks). The styles clash with each other, and the invisible blocks are just too much. As someone has already pointed out, this would be a great level for 1.6. There are way too many clouds and rhythm blocks, and placement of the pads and portals are not good. Also, you tried to make the line colors match the background, but in my opinion the way it was done wasn't good. Also, the decoration eventually seems like it is Clubstep. Rating - 5/10 Gameplay - Ok. I understand that this is Trap Machine, but the traps are pretty obvious. Also note that we are in 2.0. Use those commands! They make a trap level "a trap level" these days. I feel like the gameplay is based off of Time Machine, Cycles, and Clubstep. In other words, pretty unoriginal except for some of the traps and the orb placements inside blocks. Then again, they aren't too good either. The transitions aren't bad. I feel that you did the best on the first ship part except for the free coin. Rating - 5.5/10 Music Sync - The music sync is fine, but there are parts where the music is not synced up, like at 0:41, where the cube just freefalls when the music says differently. Rating - 6/10 The good part is, this level looks fun, and that's the main part! Final Rating: 16.5/30, 8 Decent Level
(Remember, this is my first review judges check me) kiriEmilesman34
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jun 22, 2016 10:15:08 GMT -5
@kiriewell, this is going to be my first review. Design - There's just too much variation with the decoration (like at 0:57, the random wall of destructible blocks). The styles clash with each other, and the invisible blocks are just too much. As someone has already pointed out, this would be a great level for 1.6. There are way too many clouds and rhythm blocks, and placement of the pads and portals are not good. Also, you tried to make the line colors match the background, but in my opinion the way it was done wasn't good. Also, the decoration eventually seems like it is Clubstep. Rating - 5/10 Gameplay - Ok. I understand that this is Trap Machine, but the traps are pretty obvious. Also note that we are in 2.0. Use those commands! They make a trap level "a trap level" these days. I feel like the gameplay is based off of Time Machine, Cycles, and Clubstep. In other words, pretty unoriginal except for some of the traps and the orb placements inside blocks. Then again, they aren't too good either. The transitions aren't bad. I feel that you did the best on the first ship part except for the free coin. Rating - 5.5/10 Music Sync - The music sync is fine, but there are parts where the music is not synced up, like at 0:41, where the cube just freefalls when the music says differently. Rating - 6/10 The good part is, this level looks fun, and that's the main part! Final Rating: 16.5/30, 8 Decent Level
(Remember, this is my first review judges check me) kiriE milesman34 Good review Moved to Decent
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Post by Deleted on Jun 22, 2016 14:36:58 GMT -5
@kiriewell, this is going to be my first review. Design - There's just too much variation with the decoration (like at 0:57, the random wall of destructible blocks). The styles clash with each other, and the invisible blocks are just too much. As someone has already pointed out, this would be a great level for 1.6. There are way too many clouds and rhythm blocks, and placement of the pads and portals are not good. Also, you tried to make the line colors match the background, but in my opinion the way it was done wasn't good. Also, the decoration eventually seems like it is Clubstep. Rating - 5/10 Gameplay - Ok. I understand that this is Trap Machine, but the traps are pretty obvious. Also note that we are in 2.0. Use those commands! They make a trap level "a trap level" these days. I feel like the gameplay is based off of Time Machine, Cycles, and Clubstep. In other words, pretty unoriginal except for some of the traps and the orb placements inside blocks. Then again, they aren't too good either. The transitions aren't bad. I feel that you did the best on the first ship part except for the free coin. Rating - 5.5/10 Music Sync - The music sync is fine, but there are parts where the music is not synced up, like at 0:41, where the cube just freefalls when the music says differently. Rating - 6/10 The good part is, this level looks fun, and that's the main part! Final Rating: 16.5/30, 8 Decent Level
(Remember, this is my first review judges check me) kiriE milesman34 Thank you for the awesome review! I agree the second coin is free just I would of had it harder, but it would be nearly impossible to get.
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Post by notsopopuluar on Jun 22, 2016 15:23:24 GMT -5
Can you judge my level please Please play 20958515 please rate hard 5 stars and like please My best level yet (I'm Sorry If I necroposted By Accident Then I will remove this post)
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