20 posts
Favorite Level: Can't specify well...
Mini-Profile Name Color: Dark Purple
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Post by BashfulNightmare on May 11, 2016 14:43:16 GMT -5
Wanted to promote my most recent, and maybe hardest, level of mine. It took me weeks of work (because of the end ._.) and I somehow ended up liking how it turned out. Maybe not as much as expected, but somehow definetly hard. It was originally going to be an easy version of Deadlocked, and even if it has some things from it, it ended up becoming a Fire level with mixed styles.
So in this level there are a lot of tricks that I wanted to do (like quick taps, a "real" mini wave, Airborne Robots effect, monsters doing a physical attack rather than shooting lasers...), and decided to integrate them to the level, somehow "increasing" the difficulty. The level is not demon, but it's hard. It was even hard for me at the start. But it's not THAT hard... it's too easy to be demon, so I decided to qualify it as a Harder anyway. Unless you think the difficulty is higher or something...
The level starts with a cube sequence that may be easy, but then it continues to a mini cube testing a Deadlocked trick. It continues with a ball that may require both quick and late taps, due to Alpha-hidden spikes where there could be a cheat. A mini wave that also requires some quick or coordinated taps is next to it, with a very brief normal-size wave that leads to a Deadlocked-cave-styled ship. The UFO may be nothing new, since only monsters attacking you physically appear. Dude I enjoyed building the other ball. In fact, it's my favorite part, since balls are the perfect party-starters!... I guess. But a mini robot and a normal cube that are next to the ball conclude the level with a final message, and an Airborne Robots effect. Nothing new is there, though... but if you find somewhere where I can improve, I'll try! ^^
Sequences: C c B, w W S,, /S,, s,, U,, B B, B,, B,,, r C, ID: 19724470 Song: Deadlocked (Full) - F-777 Rate: Harder 6* - Insane 8* (if possible)
Prepare to trust in demons... since this is FIRE... I guess...
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Post by Grideos on May 11, 2016 15:25:06 GMT -5
Pls video?
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20 posts
Favorite Level: Can't specify well...
Mini-Profile Name Color: Dark Purple
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Post by BashfulNightmare on May 11, 2016 15:53:14 GMT -5
Somehow the video didn't got recorded, and because of that, I couldn't take promotional screenshots...
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Post by haastregt on May 31, 2016 15:00:20 GMT -5
Gameplay - The gameplay is really good I think. I dont exactly know why, but I just really enjoyed it. I think it is because you have a good use of orbs, gravity switches and gamemodes (for me a small lack on the wave, but thats just because I really like the wave ). It was not repetitive and I dont know, just something about it that made me really like it. heh.. Maybe something else you could do is add more slopes or moving objects (you had a couple, but those were moving objects you had to stand on and not like dodging it). Score for gameplay: 3/4 Design - I'm sorry to say it, but the design is just awefull :v. To start of with you have an interesting color choice, bright-red with poisonous yellow/green. Sorry, but it just really looks bad :/. The decoration you used (like the matches (idk if they are called like that but they look like it), monsters, fire and star-thingys) isn't that bad, but the way you combined them and with the contrast you got with the color choice it looks like a mess. And that is throughout a big portion of the level. I did like the design of the wave part though, it looked smooth and nice . Score for design: 0.5/4 Music sync - The gameplay was very well synced with the music. All jumps where synced, the speed changes applied to the music and... something (it just suits it well). Designwise, you did some basic pulsing according to the music, but there weren't other things designwise synced. To get better at this I suggest to start off with just experimenting a bit with the music trigger objects. Score for music sync: 1.25/2 Originality x1.00. I dont really know what I should say about the originality, I didn't see things that were copied or clearly inspired by other levels, but there weren't original aspects in this level either. So just a x1.00 multiplier Total score: 4.75/12, putting this level at decent levels
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20 posts
Favorite Level: Can't specify well...
Mini-Profile Name Color: Dark Purple
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Post by BashfulNightmare on May 31, 2016 17:17:29 GMT -5
I'm not a person of those that like placing a challenge with moving objects or something. Besides, combining things is what my style is about. I thought this would be infernal enough for everyone to get surprised because of the difficulty, but NOPE. I may not become a known person in no moment of my life...
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Post by haastregt on Jun 1, 2016 1:57:13 GMT -5
I'm not a person of those that like placing a challenge with moving objects or something. Besides, combining things is what my style is about. I thought this would be infernal enough for everyone to get surprised because of the difficulty, but NOPE. I may not become a known person in no moment of my life... I actually had some difficulty playing it, but I just pushed through because I liked the gameplay . Don't be discouraged by the design, after some practise/level making you will get better at it and you have very good gameplay, you could even collab with someone that you do the gameplay and the other guy the design, I think you still have potential.
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804 posts
Creator Points: 0
Favorite Level: Lunar Dream by Cotchy・Vee by Mazl
Mini-Profile Name Color: {"image":"","color":"00ffff"}
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Post by TheRealStevie on Jun 1, 2016 3:43:44 GMT -5
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Post by EnderpDDark on Jun 1, 2016 5:20:25 GMT -5
Wanted to promote my most recent, and maybe hardest, level of mine. It took me weeks of work (because of the end ._.) and I somehow ended up liking how it turned out. Maybe not as much as expected, but somehow definetly hard. It was originally going to be an easy version of Deadlocked, and even if it has some things from it, it ended up becoming a Fire level with mixed styles. So in this level there are a lot of tricks that I wanted to do (like quick taps, a "real" mini wave, Airborne Robots effect, monsters doing a physical attack rather than shooting lasers...), and decided to integrate them to the level, somehow "increasing" the difficulty. The level is not demon, but it's hard. It was even hard for me at the start. But it's not THAT hard... it's too easy to be demon, so I decided to qualify it as a Harder anyway. Unless you think the difficulty is higher or something... The level starts with a cube sequence that may be easy, but then it continues to a mini cube testing a Deadlocked trick. It continues with a ball that may require both quick and late taps, due to Alpha-hidden spikes where there could be a cheat. A mini wave that also requires some quick or coordinated taps is next to it, with a very brief normal-size wave that leads to a Deadlocked-cave-styled ship. The UFO may be nothing new, since only monsters attacking you physically appear. Dude I enjoyed building the other ball. In fact, it's my favorite part, since balls are the perfect party-starters!... I guess. But a mini robot and a normal cube that are next to the ball conclude the level with a final message, and an Airborne Robots effect. Nothing new is there, though... but if you find somewhere where I can improve, I'll try! ^^ Sequences: C c B, w W S,, /S,, s,, U,, B B, B,, B,,, r C, ID: 19724470 Song: Deadlocked (Full) - F-777 Rate: Harder 6* - Insane 8* (if possible) Prepare to trust in demons... since this is FIRE... I guess... Hi choonlaster, so I reviewed your level and here is my opinion about it: Gameplay:
Honestly, the level isn't insane or anything, like in my opinion it was way easier than deadlocked, it took me like only 40 attempts to complete in practice. However, it was totaly cancer gameplay, like most of the parts are memorizing, wich makes the level boring and annoying, also the fact that everything was colored red was really annoying, its was hard to see jump rings and the rest, also the fact of timing jump rings was really annoying, I mean if it was like in Deadlocked alpha, simple timing it would be ok, but here you need like to jump at the very very last moment of the ring to don't die, worse than Nine Circles. However, there was some good in the gameplay, like I absolutely loved the ship part, wich was hard but no too much, just enough and at the same time fun, same thing for the mini wave, the UFO part would've been good too if it didn't contain much timing. Decoration: Ok so about the level, I'd say there was some really awsome parts, the rest was honestly... ugly :/ like the first cube part wasn't that good, the blocks were bad, their borders weren't well placed, you wanted to actully do round shaped bricks but you didn't do it correctly, the fact that everything was red was ugly too, some blocks weren't well made in 3D, some decorations like clouds and etc weren't good neither, the flames were totaly bad, like you didn't know where and how to place them, same thing for the moving spikes, I mean those moving yellow things (by moving I don't mean used move trigger but normaly moving) some monsters (the cute ones :3) weren't good placed too, they were like #Yolo. However, there isn't only bad, like the mini wave part, I absolutely loved it! New decoration I never seen (you should've added flares though), The ship wasn't bad at all too, the UFO boss fight was totally new concept! Also the text moving was cool too, I mean the way the text was moving! One last thing, There's no much, like almost no at all music sync :/ Work on it next time! My presonnal verdict: What I think of this level, is that it isn't the best or even the decent, but not the worse or bad neither! I'd give it 15/60 wich belongs to decent levels pannel! Hope I wasn't rude or anything! I just gave my opinion! No offense! Hope my review was helpful!
One last advice; next time try to focus a bit more on the level starting! Because most players stay upon level start, if it's a beautiful and easy start, people stay to play the level and give feedback, if it's not, players quit without rating or liking! Hope this was helpful!
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Post by haastregt on Jun 1, 2016 12:46:15 GMT -5
Two things: First off all did I just not understand correctly or did you really say that the gameplay was bad because it had difficult timings o.O? And second of all I think there was actually a good amounth of music sync.. Oh, and a third thing , Please dont use too much different font size, colors and boldness in your reviews next time, it looks kind of messy :3 Anyways, seeing that this got two decent ratings, moving this to Decent levels
Edit: I don goofed up on my first thread movement :3, I dont know how to fix it but this thread somehow sais it is created by me for some reason, I'm sorry
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Post by EnderpDDark on Jun 1, 2016 14:09:33 GMT -5
Two things: First off all did I just not understand correctly or did you really say that the gameplay was bad because it had difficult timings o.O? And second of all I think there was actually a good amounth of music sync.. Oh, and a third thing , Please dont use too much different font size, colors and boldness in your reviews next time, it looks kind of messy :3 Anyways, seeing that this got two decent ratings, moving this to Decent levels
Edit: I don goofed up on my first thread movement :3, I dont know how to fix it but this thread somehow sais it is created by me for some reason, I'm sorry About the music sync you have to compare to other levels to get what I'm saying :3 And second of about the timing it wasn't difficult but annoying :3 because you had like to jump at the very last moment and right after that jump instantely wich messes your brain up :3 and about the font size soz about that I won't do it again :3
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20 posts
Favorite Level: Can't specify well...
Mini-Profile Name Color: Dark Purple
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Post by BashfulNightmare on Jun 1, 2016 17:47:34 GMT -5
You mean... I can't be a great person despite how my style is? It's because I'm not one of the people that use a lot of moving objects due to lag, and I mix stuff because I have to... you think I should stop making levels if I can't make a good feature-worthy? I can't get better since I followed this style since ever... I can't improve it...
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Post by EnderpDDark on Jun 2, 2016 5:00:51 GMT -5
You mean... I can't be a great person despite how my style is? It's because I'm not one of the people that use a lot of moving objects due to lag, and I mix stuff because I have to... you think I should stop making levels if I can't make a good feature-worthy? I can't get better since I followed this style since ever... I can't improve it... It's not about your style, it's about details, like for the blocks, they no border, and even if some do, you made them ugly, the flares inside blocks is a bit #Yolo, same thing for the monsters spikes and etc... some of your styles are good, but your real problem is that you don't focus on details, wich are the most important things that make a level beautiful! And never give up! I promise! Your style have ALOT of hope! Just take these tips and advices so you make it perfect! Never give up! A creator isn't created in 1 level! Keep trying and trying! If you want a proof go check other well creators! They all have bad levels at the beggining, but after that, their levels get more awsome! Just keep trying! It's what I did and my 3 last levels are WAY more beautiful than the old ones! Never give up bro! You have hope as a creator!
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20 posts
Favorite Level: Can't specify well...
Mini-Profile Name Color: Dark Purple
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Post by BashfulNightmare on Jun 2, 2016 14:11:44 GMT -5
But I CAN'T CHANGE THAT THING! It happens that, ever since 2.0 released, and even if improved, it's still the same ways for deco and everything! Even if I'm a creator, I can't make something that surprises, even the greatest! I... just... CAN'T! And don't comforte me, I get worse... ¬¬
(Besides, I'm a girl. It's because all Dashers you know well are male?)
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Post by haastregt on Jun 2, 2016 14:23:37 GMT -5
But I CAN'T CHANGE THAT THING! It happens that, ever since 2.0 released, and even if improved, it's still the same ways for deco and everything! Even if I'm a creator, I can't make something that surprises, even the greatest! I... just... CAN'T! And don't comforte me, I get worse... ¬¬ (Besides, I'm a girl. It's because all Dashers you know well are male?) Okay I'm sorry, I won't try to comfort you anymore. Let's all just leave this topic because I feel this is just a circle of everyone saying the same things in different words over and over again (and PS: Who said you were a boy?)
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