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Post by Athel on May 30, 2016 16:16:15 GMT -5
Hey guys! I have just submitted a boss fight level to Skittens CC4! I will share it with you as well.
ID: 21587616
We worked hard on this, and it uses over 10,000 objs. Of course, the quality of the level is up to you to decide. We wanted to make a boss fight that literally messed up/mixed the styles of the level and stuff. Enjoy! And please leave an honest opinion! Like and rate 6-7*!
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Post by haastregt on Jun 21, 2016 15:21:48 GMT -5
So, the gameplay of this level is somewhat fun to play, but it could have been done better. The main flaw I had with this level is actually a bug when you get to the dual before the drop. First of all, it is alot harder to get in there than most other jumps in the level, and second of all: somethimes you get a cube-wave dual or just mysteriously die. It is a bit annoying. I also didnt like the gameplay that much (I mean, it was decent, but not too good) is that there was alot of repetitive orb spamming in the cube part at the end. Another thing to mention (not a flaw, but just a way to make gameplay just a bit better, is to add moving objects to the gameplay. The gameplay was synced to the music though, which is good. The design also had some flaws. To start of with, the digital 'world' was actually very plain. It existed of green shapes with green shades, and besides that only had a background which wasnt really more than some lines (also, this effect wasnt particulairy original). The other world was also very plain. It had almost no decoration, no background decoration, no block designs, and it only had very little blocks and pillars for the gameplay to fill the space up too. The boss basically was the sirius boss with two gears which had almost no purpose. Also, there were some objects really out of place, like suddenly some grass blocks somewhere or the castle bricks. They didnt fit in the rest of the level. I think this level belongs to decent levels, I liked the twist you wanted to give to the bossfight (even though bossfights are usually unoriginal), but it is just not that well excecuted. If you didnt tell what the story behind the level was, I dont think I would have noticed it. Besides that, the second half of the level doesnt have the best gameplay. That is why I put this at decent. I hope this review helped for your future levels !
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