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Post by vpp on May 27, 2016 18:44:18 GMT -5
Guys, I think I finally did it. I think this is my first feature-worthy level! like not, front-page feature, but like, featured still ;3; I've been working on my design and style for a long time and this, by far my best work, exemplifies my new simple, Adiale-esque style. Please play the level and don't just watch the video. The fast parts are really fun, and as much as I appreciate the person who did the video for me, it's not amazing quality because it's everyplay. so play the level, I think this is feature-worthy. Speaking of the person who made the video, shoutout to TimeLink for that! <3 Now for the info: Name: Dynamic Creator: VPP ID: 20084308 I removed the video by TimeLink in an attempt to disregard bias on colors. If you would like to see it, PM me. Sorry. Thanks!
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Post by DaxD0w on May 27, 2016 22:19:54 GMT -5
Ehm, Just remember, You need to post in the level judging form now! We need to clear out the old judging panel board to move on to the next one!
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Post by vpp on May 28, 2016 7:21:55 GMT -5
Ehm, Just remember, You need to post in the level judging form now! We need to clear out the old judging panel board to move on to the next one! the changes are cancelled for right now, sigma has announced I was told this is fine. Check discord >.>
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Post by vpp on May 28, 2016 7:26:22 GMT -5
edit: Sigma you never opened the level judging panel back up to everyone after you said we were delaying the changes until the new forum (and I'll make sure some of them don't happen at all, the level judging form is just a BAD idea inherently)
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1,538 posts
Discord: Dogedash#3248
Favorite Level: System Split
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Post by Dogedash on May 28, 2016 9:09:52 GMT -5
It starts very nice but then gets kind of awkward. The blocks that you put don't look really good alone without any decorations. Some colour combinations are weird for a simple level like this. You should have made it a little more clean and make custom objects if you don't want to add any decorations.
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Post by vpp on May 28, 2016 10:01:26 GMT -5
It starts very nice but then gets kind of awkward. The blocks that you put don't look really good alone without any decorations. Some colour combinations are weird for a simple level like this. You should have made it a little more clean and make custom objects if you don't want to add any decorations. imo this isn't really true, more like opinion but you are entitled to your own opinion :i
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799 posts
Favorite Level: Deadlocked v3
Hardest Demon: Hot Pursuit
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Post by Xedron on May 28, 2016 11:13:47 GMT -5
Gameplay: 14/20I like the fast-paced feel of it, but a lot of it is just he same patterns over and over again (such as the ship-UFO transitions in the middle of the level) make it quite repetitive. The moving objects don't help much either, they are a good idea but is distracting especially in parts like the beginning ship section. To be honest, the end looks pretty good. I just wish the rest of the level had that same creative flow. Design: 16/20If the entire level looked as complete as the beginning did, this would definitely be feature worthy. Some more deco could definitely be added, especially after 56%. I love the background designs, if the design was that good overall this would've been a fantastic level. Unfortunately, it starts to get a little more plain near the end. The color combinations I thought were actually really nice! The blue-green and red-green combos after the drop are creative and still look quite nice. Overall, the design is one that had great potential, but just needs some more consistency. Level flow: 8/10
Nicely done. The block design and deco all have a good flow throughout the level. The music sync is very nice, especially near the end. As said though, work more on consistency, because it started to feel almost a bit rushed near the end. Overall nice flow. Originality Multiplier: 1.9x Very nice! I can definitely see the amount of creativity in the design throughout the level. Overall: 73/100 or 7.3/10 - GoodApologies if I messed something up in this review, I'm trying my best to get used to the system .
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3,110 posts
Favorite Level: Toxic sewers
Hardest Demon: ultra drivers
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Post by Retired moderator. on May 28, 2016 12:31:30 GMT -5
This level is... not very good. I agree mostly with the post above in terms of gameplay, but the decorations were very underwhelming.
The decorations/Design have basically 2 huge problems. You need to use more design and block variation and you need more deco in general.
For example, in 14-28% you used the EXACT same pillars all the way through and the copy paste is very evident, and even then it still looks incredibly empty and bland. The 3d background is very lazy and doesn't have a good enough design to make that part look good.
30-56% has similar problems in that the color combination doesn't look good, and you used the exact same blocks with no variation throughout the entir part.
56-81% I have the exact same complaints as the previous part.
81-100 looks better, but still has the problem of you not changing the block design at all.
Overall, I'd say decent/NI
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Post by vpp on May 28, 2016 13:16:18 GMT -5
Seriously?
I would rate this feature-worthy, regardless of my bias. Not even close to Decent or NI...
Good I can see, but I still think this is like, at least 8.2...
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2,520 posts
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Post by RyanAB on May 28, 2016 13:19:03 GMT -5
Seriously? I would rate this feature-worthy, regardless of my bias. Not even close to Decent or NI... Good I can see, but I still think this is like, at least 8.2... i know for sure it's not feature worthy, probably could get starred if lucky, but there is hardly any deco, only a custom background and some blocks :V
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1,538 posts
Discord: Dogedash#3248
Favorite Level: System Split
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Post by Dogedash on May 28, 2016 14:32:31 GMT -5
It starts very nice but then gets kind of awkward. The blocks that you put don't look really good alone without any decorations. Some colour combinations are weird for a simple level like this. You should have made it a little more clean and make custom objects if you don't want to add any decorations. imo this isn't really true, more like opinion but you are entitled to your own opinion :i ofcurse it is... This is the whole point of this panel
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
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Post by chocothep1e on May 28, 2016 14:36:02 GMT -5
This level is... not very good. I agree mostly with the post above in terms of gameplay, but the decorations were very underwhelming. The decorations/Design have basically 2 huge problems. You need to use more design and block variation and you need more deco in general. For example, in 14-28% you used the EXACT same pillars all the way through and the copy paste is very evident, and even then it still looks incredibly empty and bland. The 3d background is very lazy and doesn't have a good enough design to make that part look good. 30-56% has similar problems in that the color combination doesn't look good, and you used the exact same blocks with no variation throughout the entir part. 56-81% I have the exact same complaints as the previous part. 81-100 looks better, but still has the problem of you not changing the block design at all. Overall, I'd say decent/NI Agreed, leaning a bit more towards needs decent for me.
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Post by vpp on May 28, 2016 14:55:49 GMT -5
I disagree with these reviews- the original person who brought up decent was not specific and didn't even give it a score.
Anyway, apparently I got worse at creating.
Thanks anyway.
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3,110 posts
Favorite Level: Toxic sewers
Hardest Demon: ultra drivers
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Post by Retired moderator. on Jun 3, 2016 9:00:02 GMT -5
I disagree with these reviews- the original person who brought up decent was not specific and didn't even give it a score. Anyway, apparently I got worse at creating. Thanks anyway. How was it not being specific? Also, I don't really use numerical scores
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