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Darkened
May 21, 2016 16:23:54 GMT -5
via mobile
Post by Kanna on May 21, 2016 16:23:54 GMT -5
20001400 truely my best levle oeo
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Darkened
May 21, 2016 19:24:58 GMT -5
via mobile
Post by Deleted on May 21, 2016 19:24:58 GMT -5
Decoration: At starting those lasers have z order changes (EX: in a single ray 1 block is in top and the other ones in mid) (-1 Dec.), those blocks in first ship are confusing about hitbox (they look like decoration) (-3 Dec.), empty in mini-cube (-2 Dec.), forgot corner pieces (-2 Dec.) and after 76% decoration is empty and ugly (-6 Dec.) 8.6/10 (4.3/5) Gameplay: It fluctuates difficult very notoriously (-1.5 pts.) and there is a bug in last ball gravity portals (-1 Dec.) 8.4/10 (4.20/5) Sync: At least that is pretty good 9/10 (4.5/5) Originality: Not something special but that end is kinda crapy (not trying to offense) 7/10 (3.5/10) Ambient: Kinda special at start but after 76% I don't like it (-2.4 pts.) 7.6/10 (3.8/5) Bonus: Not something special 0x Final: 20.3/25 (8.12/10) Decent
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Post by geocrafter12 on May 21, 2016 19:31:13 GMT -5
Gameplay: Not the best, I've seen better gameplay in other levels. Although it isn't very bad. Although there is one big problem. The first flying part is WAY to tight, it makes the level so hard when it is only harder difficulty in harder parts. You need to make that better because it's almost DEMON worthy on that just one part. 5/10
Design: Not the best, I can see some obvious copy and pasting in parts of the level. Such as 42% - 63%. Also, corner pieces, corner pieces, CORNER PIECES. You notice the holes in the corners? Like in the Wave part? You need to fill those with corner pieces, most new creators tend to forget to place them, it makes the levels look a lot better. Also some areas of the level seem quite empty, preferably near the end, you need to put more decoration in more places throughout the level, on the orbs and on the sky. 3/10
Sync: I couldn't quite get the full review on the sync since the flying part was too hard for me. But from what I've played, it isn't that bad, this is the high point of this level. The transition portals were synced, about a good amount of the jumps were pretty synced but some weren't. Try to get more synced with the level. 6/10
So you get a total rating of 14/30 or 4.6/10 so that would be Decent
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Post by kiriE on May 22, 2016 14:44:48 GMT -5
Nice reviews guys , but you should be more detailed in your reviews. I agree with your ratings though. Gameplay: The gameplay is mostly fun and it syncs nicely to the music as well! However the first ship part is really bad and buggy because the blocks are buggy and they're too tight which makes this part hard and what GeoCrafter mentioned it adds to difficulty fluctuation. Also it's hard to see at the mini-cube part with the mini-blocks. Other than that the gameplay is pretty good and fun Design: Clearly needs work. The block designs are pretty good and I like that you used 3D-blocks However, almost all the parts in the level uses the same deco and is severely underdecorated. The first part for instance uses only lasers and sparks, try using more types of deco and be more creative. I also highly suggest to not make the BG-color that bright because the part will look more empty. Try to vary your designs more in the level, it's mainly only lasers and sparks and the same block design over and over, use pulsing objects and vary block designs I liked the design of the mini-cube part though! :3 The last parts of the level is very poorly made and doesn't look that good. The color combinations are very bad, super-bright white and grey with a light-gray-ish BG is not a good idea. The cloud and spike deco isn't that good either, try adding more foregrounds to the level and deco on top of it. Also as GeoCrafter mentioned, add corner pieces to the first wave part, it looks severely incomplete. The first ship part's blocks are poorly made, you could've been much more creative with the design and try using more of the "blending" option. I really like the custom-BG at the blue ship part though! All in all decent design, but pretty underdecorated and some flaws here and there. Flow: This level isn't that well-executed and gets pretty lazy at the end. The transitions aren't that well made either, but at least you don't have blind transitions. Music Sync: Excellent song choice and very nice music sync! However, I don't really think the level fits that much to the song, I think darker colors would've been the trick. Originality: Not specifically unoriginal, but neither the design, nor the gameplay is very creative or innovative. Total Score: 20/60 - Decent-Moving
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