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Post by TowerTV on May 23, 2016 9:18:49 GMT -5
Will Auto levels have currencies as well? Just curious Probably not, and if so, probably like 10 coins (whatever they're called). It would just be too easy. This is what I think should happen: - Only featured levels should give money. - If less money is rewarded at certain parts, it should be set manually, as some levels' parts are long autos, like what the first comment said. - (Maybe) Only new features give money. C'mon, there are a ton of old easy demons, like The Lightning Road. My opinion ;P
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Post by IMaginatory on May 23, 2016 9:41:20 GMT -5
Strange, how nobody has asked this burning question that's been on my mind since the start of the post, WILL, IT, BE, RETROACTIVE
Do we get a heap of currency to start the update (from what we've already done) or do we get 0? It had better be the first one IMO because otherwise that is horrendously unfair.
Also, I f****** LOVE this. Now that you get something for upscoring but still not beating it maybe you won't feel so bad. However, it's still casual-esque, and still a driver to make the game less interesting over time... I can deal tho I'm fine with quitting
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Post by TowerTV on May 23, 2016 11:30:05 GMT -5
I honestly think you should only get currency if you beat the entire level. The whole fun of the game is doing whole levels in one run! What would be the challenge/fun if you could easily just go through a demon, not beat it, but still get a reward?
IMO
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Post by TowerTV on May 23, 2016 11:32:38 GMT -5
Strange, how nobody has asked this burning question that's been on my mind since the start of the post, WILL, IT, BE, RETROACTIVE Do we get a heap of currency to start the update (from what we've already done) or do we get 0? It had better be the first one IMO because otherwise that is horrendously unfair. Also, I f****** LOVE this. Now that you get something for upscoring but still not beating it maybe you won't feel so bad. However, it's still casual-esque, and still a driver to make the game less interesting over time... I can deal tho I'm fine with quitting That depends, is RobTop going to allow currency for every single starred level in existence? Even old ones? I think there should be select levels that give currency, like new features.
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Post by IMaginatory on May 24, 2016 13:53:09 GMT -5
Strange, how nobody has asked this burning question that's been on my mind since the start of the post, WILL, IT, BE, RETROACTIVE Do we get a heap of currency to start the update (from what we've already done) or do we get 0? It had better be the first one IMO because otherwise that is horrendously unfair. Also, I f****** LOVE this. Now that you get something for upscoring but still not beating it maybe you won't feel so bad. However, it's still casual-esque, and still a driver to make the game less interesting over time... I can deal tho I'm fine with quitting That depends, is RobTop going to allow currency for every single starred level in existence? Even old ones? I think there should be select levels that give currency, like new features. Well that would just over-complicate things hideously As if being forced to play bad early 2.0 levels for user coins was bad enough
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Post by TowerTV on May 24, 2016 15:04:29 GMT -5
That depends, is RobTop going to allow currency for every single starred level in existence? Even old ones? I think there should be select levels that give currency, like new features. Well that would just over-complicate things hideously As if being forced to play bad early 2.0 levels for user coins was bad enough How is that complicated? All RobTop would have to is start implementing rewards starting from the first feature of the new update.
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3,046 posts
Favorite Level: Ditched Machine
Hardest Demon: ffffff
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Post by benjamaster7 on May 27, 2016 10:47:39 GMT -5
Will it give currency to levels you beat before 2.1?
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3,110 posts
Favorite Level: Toxic sewers
Hardest Demon: ultra drivers
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Post by Retired moderator. on May 27, 2016 11:04:27 GMT -5
Well that would just over-complicate things hideously As if being forced to play bad early 2.0 levels for user coins was bad enough How is that complicated? All RobTop would have to is start implementing rewards starting from the first feature of the new update. I don't want to only be rewarded for playing new levels. That'd be stupid
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1,108 posts
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Post by RobTopGames on May 27, 2016 20:53:14 GMT -5
Currency will be applied to all levels that have stars (unless I change my mind). The currency will not be added retroactively, so everyone starts at 0. I know that might seem unfair to some, but I think it will work out the best. Just getting all items for free because you have so much retroactive currency would leave everyone with nothing new to unlock, and that destroys the point of the system. Unlocking items and collecting gold is something I enjoy in games. I want veteran players to get that feeling too.
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Post by Deleted on May 27, 2016 20:55:39 GMT -5
Currency will be applied to all levels that have stars (unless I change my mind). The currency will not be added retroactively, so everyone starts at 0. I know that might seem unfair to some, but I think it will work out the best. Just getting all items for free because you have so much retroactive currency would leave everyone with nothing new to unlock, and that destroys the point of the system. Unlocking items and collecting gold is something I enjoy in games. I want veteran players to get that feeling too. Sounds neat, Rob!
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1,835 posts
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Post by awesomedude249 on May 27, 2016 20:56:20 GMT -5
Currency will be applied to all levels that have stars (unless I change my mind). The currency will not be added retroactively, so everyone starts at 0. I know that might seem unfair to some, but I think it will work out the best. Just getting all items for free because you have so much retroactive currency would leave everyone with nothing new to unlock, and that destroys the point of the system. Unlocking items and collecting gold is something I enjoy in games. I want veteran players to get that feeling too. HOLY SHlT ROBTOP POSTED AND I'M THE FIRST REPLY EDIT: gawdemmit jdfr03 stole it
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Post by Deleted on May 27, 2016 20:58:24 GMT -5
Currency will be applied to all levels that have stars (unless I change my mind). The currency will not be added retroactively, so everyone starts at 0. I know that might seem unfair to some, but I think it will work out the best. Just getting all items for free because you have so much retroactive currency would leave everyone with nothing new to unlock, and that destroys the point of the system. Unlocking items and collecting gold is something I enjoy in games. I want veteran players to get that feeling too. HOLY SHlT ROBTOP POSTED AND I'M THE FIRST REPLY EDIT: gawdemmit jdfr03 stole it Slowpoke. ( ๑‾̀◡‾́)σ»
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3,110 posts
Favorite Level: Toxic sewers
Hardest Demon: ultra drivers
Mini-Profile Background: {"image":"","color":"ac1aab"}
Mini-Profile Name Color: fa55f3
Mini-Profile Text Color: f842f0
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Post by Retired moderator. on May 27, 2016 22:20:37 GMT -5
Currency will be applied to all levels that have stars (unless I change my mind). The currency will not be added retroactively, so everyone starts at 0. I know that might seem unfair to some, but I think it will work out the best. Just getting all items for free because you have so much retroactive currency would leave everyone with nothing new to unlock, and that destroys the point of the system. Unlocking items and collecting gold is something I enjoy in games. I want veteran players to get that feeling too. great! It feels amazing to not be rewarded for the things I've already done. Maybe you could make an exception for demon levels?
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Post by Mortal on May 28, 2016 16:51:34 GMT -5
Sounds glitchy
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Post by Fimatic on May 28, 2016 20:06:56 GMT -5
Why is his name blue in the chat and black in your whispers
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