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Post by [Æ2]Ethy on May 11, 2016 11:02:42 GMT -5
Hello! So some months ago InfeRR and me, Ecodust created an extremely detailed level, which used a hell theme. It was called Bloodlitter, and was on my Profile. No one cared about it, (im not famous at all Kappa) so I went to streams and requested the level. Still, it only has 76 Downloads, and we dont think its enough. Its more like a Bloodbath 2.0, but easier. Its rated Insane, but no stars/feature. Our precious Level Judges, may you help us out? Thx! Name: Bloodlitter ID: 18725728 Difficulty: Rated Insane, as hard as Jawbreaker. Creator: Ecodust / InfeRR
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Post by [Æ2]Ethy on May 14, 2016 12:06:57 GMT -5
why no replies ( ͡° ͜ʖ ͡°)
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Post by DaxD0w on May 14, 2016 21:23:11 GMT -5
Relax. Bumping it makes situation worse. I tried the level but then i figured this was way to hard for me to beat. Attach video please?
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Post by [Æ2]Ethy on May 15, 2016 3:34:00 GMT -5
I dont have video, I didnt verify it either. My friend did, and now he cant.
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Post by haastregt on Jun 5, 2016 14:28:04 GMT -5
I understand if you cant beat it again, but could you still try to make a vid? I dont mind if it has cuts, or if it is auto, doesnt matter. But I dont think that there are judges who would like to spend hours and hours into trying to beat this level first before judging, You could also give the pass to the copyable, or just upload an auto version. But I am not going to judge this now, as I spend half an hour for 13% and this level is just way to hard for me.
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Post by haastregt on Jul 1, 2016 3:33:43 GMT -5
because this level has been here for quite a while now (and thats because of a reason :/), I will try to judge this now. Please note that I didn't finish this level in normal mode, I got to about 15% and did the rest in practise (because there wasnt a copy available).
So I would like to start with the gameplay of this level first. Even though it was hard, I had fun playing it, to about 30% (dont remember exactly). Before 30%, you had alot of variation in your gamemodes, a good use of jumporbs, gravityswitches, and other stuff for variation. But after that, there was a really long ufo part. You still had a good use of gravity switches and speed changes and stuff, but the ufo was really repetetive. Another point to notice is the straight flying, there isnt thát much straight flying in this level, but all straight flying is too much for me, because it is a bit repetitive spamming.
The decoration was quite detailed, you used things to decorate your gears, had a blockdesign with the black fading/fog blocks. You also used backgrounds. But the main flaw, was that those backgrounds stood out way to much. The backgrounds should be something that doesn't catch your eye as soon as you see it, but just is somewhere in the... background :3 (except for maybe effect levels). The thing that catch your eye, should be the block designs and then the foreground decoration, which you did not use. Another flaw with the design, was that the backgrounds (which in this level was a big part of the design) holded on a bit long/didnt have much variation. The squares with a hole in the middle that are synce to the music and go up and down for example, was a big part of the level. you used the overlaping low opacity objects background for a small while in the beginning, but after a while it returned (at the end).
One more thing to notice: I have the idea bb was an inspiration for this level (not just because of the song, but because some of the ufo parts and flying had the same gameplay principe).
For me, this would be a decent level, because this thread has been here for very long and there isnt any other opinion stated, I am going to move this now without a second review.
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