Alright, here we go
Gameplay - to be honest, I didnt really like the gameplay that much :v, the middle part with the ufo + ship was quite enjoyable, it had some variation and wasnt spam heavy. But the rest of the level was kinda repetitive and the use of portals/speedboosts was not that good, parts like
were especially annoying, because here you could not clearly see where you would stay alive and where you would die. Also, slow parts like
one are quite annoying and unoriginal :3.
Score for gameplay: 1.5/4
Design - At the first 40% of the level, the design looks good/decent. It has a theme and doesn't look bad. But about 55-65 and 70%+ seem rushed, there is almost no decoration and the blocks are just plain bricks. That isn't really fun to look at. Also, whenever I see this, I tell people: Use cornerblocks! plzz.. (second picture
). I have to give credits for the ball part though, that part looks amazing
Score for design: 2/4
Music sync - The music sync was not the greatest according to the gameplay, there were of course jumps that were synced with the music, but there were also alot of movements that were not too well synced or could've been synced better in another way. You did have some visual things synced with the music though, which is good.
Score for music sync: 1/2
Originality: x1.00. The slow part is a bit overused and unoriginal, but the twist you gave to the sinking blocks at the ball part is original (I think), so I decided to keep it at 1.00
Final score: 4.5/12 - Decent level