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Post by Deleted on Apr 15, 2016 1:07:04 GMT -5
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Post by Deleted on Apr 15, 2016 1:07:36 GMT -5
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Post by Deleted on Apr 17, 2016 10:05:22 GMT -5
ID please?
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799 posts
Favorite Level: Deadlocked v3
Hardest Demon: Hot Pursuit
Mini-Profile Background: c919e6
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Post by Xedron on Apr 17, 2016 12:20:41 GMT -5
You could just look up "Crimson Recoil" in the search bar. But still, please remember to include an ID in all of your suggestions. Gameplay: 5.5/10 Next time reduce your invisible portals as much as possible...they can really destroy the fun-factor of your level. Besides that, it was alright. I'm not a fan of the Nine Circles bit because it uses lots of fakes, hard-to-see obstacles and tight spaces. A few sections such as the ball at the start require some memorization which even for a demon is not something players look forward to. Design: 4/10 A lot of it is unoriginal such as the Nine Circles drop, although you added some extra decor you could be a bit more unique with your design choices. It was mostly based off of the overused Hell-themed style. The parts that weren't unoriginal didn't use good enough decor and design choices to save the level. Music sync: 7/10 The Nine-Circles segment could use some work but the rest was pretty good in terms of sync. Originality: 4/10 It all revolved around the hell-theme and there is a Nine-Circles segment in this level so I don't think you should expect this to be very high. Overall: 20.5/40 or 5.1/10 - Decent
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Post by Deleted on Apr 17, 2016 14:23:47 GMT -5
You could just look up "Crimson Recoil" in the search bar. But still, please remember to include an ID in all of your suggestions. Gameplay: 5.5/10 Next time reduce your invisible portals as much as possible...they can really destroy the fun-factor of your level. Besides that, it was alright. I'm not a fan of the Nine Circles bit because it uses lots of fakes, hard-to-see obstacles and tight spaces. A few sections such as the ball at the start require some memorization which even for a demon is not something players look forward to. Design: 4/10 A lot of it is unoriginal such as the Nine Circles drop, although you added some extra decor you could be a bit more unique with your design choices. It was mostly based off of the overused Hell-themed style. The parts that weren't unoriginal didn't use good enough decor and design choices to save the level. Music sync: 7/10 The Nine-Circles segment could use some work but the rest was pretty good in terms of sync. Originality: 4/10 It all revolved around the hell-theme and there is a Nine-Circles segment in this level so I don't think you should expect this to be very high. Overall: 20.5/40 or 5.1/10 - Decent
I will, and the level wasn't mine. Just saying.
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799 posts
Favorite Level: Deadlocked v3
Hardest Demon: Hot Pursuit
Mini-Profile Background: c919e6
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Post by Xedron on Apr 17, 2016 14:25:37 GMT -5
Oh sorry, sometimes I forget to look at who's level it is...
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goldendane
Dry Out
Send me a message here or on gd at Stratales
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Post by goldendane on Apr 17, 2016 17:44:07 GMT -5
You could just look up "Crimson Recoil" in the search bar. But still, please remember to include an ID in all of your suggestions. Gameplay: 5.5/10 Next time reduce your invisible portals as much as possible...they can really destroy the fun-factor of your level. Besides that, it was alright. I'm not a fan of the Nine Circles bit because it uses lots of fakes, hard-to-see obstacles and tight spaces. A few sections such as the ball at the start require some memorization which even for a demon is not something players look forward to. Design: 4/10 A lot of it is unoriginal such as the Nine Circles drop, although you added some extra decor you could be a bit more unique with your design choices. It was mostly based off of the overused Hell-themed style. The parts that weren't unoriginal didn't use good enough decor and design choices to save the level. Music sync: 7/10 The Nine-Circles segment could use some work but the rest was pretty good in terms of sync. Originality: 4/10 It all revolved around the hell-theme and there is a Nine-Circles segment in this level so I don't think you should expect this to be very high. Overall: 20.5/40 or 5.1/10 - Decent
I will, and the level wasn't mine. Just saying. Agreed.
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Post by DaxD0w on Apr 17, 2016 22:50:46 GMT -5
You could just look up "Crimson Recoil" in the search bar. But still, please remember to include an ID in all of your suggestions. Gameplay: 5.5/10 Next time reduce your invisible portals as much as possible...they can really destroy the fun-factor of your level. Besides that, it was alright. I'm not a fan of the Nine Circles bit because it uses lots of fakes, hard-to-see obstacles and tight spaces. A few sections such as the ball at the start require some memorization which even for a demon is not something players look forward to. Design: 4/10 A lot of it is unoriginal such as the Nine Circles drop, although you added some extra decor you could be a bit more unique with your design choices. It was mostly based off of the overused Hell-themed style. The parts that weren't unoriginal didn't use good enough decor and design choices to save the level. Music sync: 7/10 The Nine-Circles segment could use some work but the rest was pretty good in terms of sync. Originality: 4/10 It all revolved around the hell-theme and there is a Nine-Circles segment in this level so I don't think you should expect this to be very high. Overall: 20.5/40 or 5.1/10 - Decent
I 100% agree with you. Ill move this to DECENT..
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