20 posts
Creator Points: 2
Favorite Level: Mayhem by LazerBlitz
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Post by Edicts GD on Apr 12, 2016 2:09:06 GMT -5
Sorry for awful video quality! This is for Manix CC1. It is a V2 of Deadlocked V3 by Noriega. ID: 18828882
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20 posts
Creator Points: 2
Favorite Level: Mayhem by LazerBlitz
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Post by Edicts GD on Apr 13, 2016 15:55:22 GMT -5
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Post by kiriE on Apr 14, 2016 0:54:56 GMT -5
Please don't tag judges in newly made threads: Many/almost all judges start from the bottom of the list. I must say this level looks incredible though, don't have time to review this atm.
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
Mini-Profile Background: ff0000
Mini-Profile Name Color: {"image":"","color":"960c0c"}
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Post by chocothep1e on Apr 14, 2016 6:45:58 GMT -5
Gameplay: 7/10 Very nice, fast-pasced, some very nice duals, it seemed to look very good. However, some of the cube and robot sections seemed a bit memorization-y, and im too bad to play the level. Bossfight was ok, but I guess it's fine because its a copy of deadlocked. Idk though.
Decoration: 9/10 Very nice looking, can't really expound on what you need to do differently because it looks great, only problem is I don't like the color light blue, but that is just me so that would be pretty subjective if I rated it because of just blue. The Laser going with the music were also very nice, I liked them a lot.
Design: 9/10 I love how it seems to be kind of core themed, almost just like the zenthicalpha levels I used to love. Very good design throughout the level.
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20 posts
Creator Points: 2
Favorite Level: Mayhem by LazerBlitz
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Post by Edicts GD on Apr 14, 2016 8:11:33 GMT -5
Gameplay: 7/10 Very nice, fast-pasced, some very nice duals, it seemed to look very good. However, some of the cube and robot sections seemed a bit memorization-y, and im too bad to play the level. Bossfight was ok, but I guess it's fine because its a copy of deadlocked. Idk though. Decoration: 9/10 Very nice looking, can't really expound on what you need to do differently because it looks great, only problem is I don't like the color light blue, but that is just me so that would be pretty subjective if I rated it because of just blue. The Laser going with the music were also very nice, I liked them a lot. Design: 9/10 I love how it seems to be kind of core themed, almost just like the zenthicalpha levels I used to love. Very good design throughout the level. Sounds about right! Thanks for the review, how can I improve gameplay a bit? Also, boss fight was rushed because I was running out of time
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
Mini-Profile Background: ff0000
Mini-Profile Name Color: {"image":"","color":"960c0c"}
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Post by chocothep1e on Apr 15, 2016 6:32:02 GMT -5
Gameplay: 7/10 Very nice, fast-pasced, some very nice duals, it seemed to look very good. However, some of the cube and robot sections seemed a bit memorization-y, and im too bad to play the level. Bossfight was ok, but I guess it's fine because its a copy of deadlocked. Idk though. Decoration: 9/10 Very nice looking, can't really expound on what you need to do differently because it looks great, only problem is I don't like the color light blue, but that is just me so that would be pretty subjective if I rated it because of just blue. The Laser going with the music were also very nice, I liked them a lot. Design: 9/10 I love how it seems to be kind of core themed, almost just like the zenthicalpha levels I used to love. Very good design throughout the level. Sounds about right! Thanks for the review, how can I improve gameplay a bit? Also, boss fight was rushed because I was running out of time Not really much that can be done about robot/cube gameplay in demons, so nothing really. However, even though some parts (cube, robot) were memorization, they were still very fun and fast-paced. Imho I wouldn't change anything, but that is probably just me.
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Post by kiriE on Apr 18, 2016 9:01:14 GMT -5
Gameplay: 7/10 Very nice, fast-pasced, some very nice duals, it seemed to look very good. However, some of the cube and robot sections seemed a bit memorization-y, and im too bad to play the level. Bossfight was ok, but I guess it's fine because its a copy of deadlocked. Idk though. Decoration: 9/10 Very nice looking, can't really expound on what you need to do differently because it looks great, only problem is I don't like the color light blue, but that is just me so that would be pretty subjective if I rated it because of just blue. The Laser going with the music were also very nice, I liked them a lot. Design: 9/10 I love how it seems to be kind of core themed, almost just like the zenthicalpha levels I used to love. Very good design throughout the level. Agreed. Try to avoid making your levels too overdecorated and it looks too much like Deadlocked v3 (but that's because of the contest, ) Otherwise it's definitely feature-worthy. Moving it there!
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