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Post by Jdude on Mar 4, 2016 17:07:25 GMT -5
Well since this has been necro'd I may as well give my opinion: 1. Stereo Madness - Most of my attempts here came from me accidentally clicking the level 2. Back on Track - If I were a year younger this would have been #20 for sure, but no. 3. Polargeist - Getting used to controlling orbs was slightly difficult I guess... 4. Base after Base - Nothing new to offer here, but it was still harder than the last 3 imo. 5. Dry Out - This was the difficulty spike for me, and not Can't Let Go. Being upside down was hard to get used to at first. 6. Jumper - To be honest, there's not a lot to say about Jumper. There's a lot of upside down portals, but that's about it, and at this point you should be used to being upside down. 7. Can't Let Go - Nothing new here either, but that doesn't mean this isn't insane... 8. Time Machine - Badly implemented mirror portals and A LOT of triple spikes, oh boy. 9. Cycles - MORE triples (but less than Time Machine) and a whole new gamemode. (I couldn't get that far in Cycles so I thought xStep was the first to have a ball for some time ) 10. xStep - I honestly didn't find this one incredibly hard, harder than Cycles but for being an Insane, it doesn't do it much justice IMO... 11. Blast Processing - HELL YEA WAVE! I really didn't expect to see a nice-looking level like this after seeing the first 10... 12. Theory of Everything - Introduces the UFO which I don't really care for, but this level was quite enjoyable but still difficult. 13. Geometrical Dominator - Oh god, the darkness part... 14. Electroman Adventures - This one doesn't seem that hard, but I found it tough... 15. Clutterfunk - Nasty level, I had some problems with the later parts. 16. Hexagon Force - I love this level, it implemented the dual in a cool way but sometimes it seemed buggy, plus this level is really tough in places... 17. Electrodynamix - Triple speed ships: NOPE. 18. Clubstep - Hard ship parts annoy me, if Electrodynamix was anything to go by. Literally about 50% of the level is a ship section. 19. Theory of Everything 2 - The worst part about this level is that it is so epic, you start to shudder and fail. 20. Deadlocked - OH GOD, not the waves...
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799 posts
Favorite Level: Deadlocked v3
Hardest Demon: Hot Pursuit
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Post by Xedron on Mar 4, 2016 18:05:54 GMT -5
Here is my list (Top = Easiest, Bottom = Hardest)
Stereo Madness - 0.5/10 (Besides the triple spike and last coin at the end, this level is a breeze.) Back on Track - 0.7/10 (This level is the slightest bit harder than Stereo Madness mainly because of the increasing difficulty in the ship part.) Dry Out - 0.9/10 (For some reason, I find this to be easier than Polargeist, the then-new upside down portal doesn't seem too stressful.) Polargeist - 1/10 (The beginning is very easy. The ending has a few decently tough parts and the last coin takes some getting used to.) Base After Base - 1.3/10 (Sometimes the end with the triple spikes and the little spike hole [This actually killed me once lol] can get you nervous.) Jumper - 1.7/10 (The level overall is not that hard. A few spots in the middle require some practice but feels easier than Can't let go) Can't Let Go - 1.9/10 (The upside down part takes a while to get right. There are also a few triple spikes in the end cuz robtop ;p) Cycles - 2.3/10 (The beginning with the triple spikes is complicated. After that it gets easier.) Xstep - 2.6/10 (Pretty easy for an insane level. A few minor memorization spots are seen but isn't too hard.) Blast Processing - 2.8/10 (This decently new level has some new wave parts but still is fun and simple to learn.) Theory of Everything - 2.9/10 (Not too hard, some UFO parts get tricky but are passable with some practice.) Time Machine - 3.1/10 (If you want to know why this is so high up, there are a giant amount of triple spikes, and has a frustrating ending as well.) Electroman Adventures - 3.3/10 (One of my favorite levels. The ball part at the end is easy to mess up though.) Geometrical Dominator - 3.7/10 (This level seems hard at first but gets easier after some practice. The flashing colorful part at the end can get annoying.) Hexagon Force - 4.4/10 (Levels begin to get harder. Duals take a while to learn but gets much easier when you get them memorized pretty good.) Clutterfunk - 4.7/10 (The mini cube parts and the two ship parts still frustrate me to this day.) Electrodynamix - 5.3/10 (The fast parts take some serious practice and the end gets you really nervous.) Clubstep - 5.8/10 (So much memorization and some skill parts involved. Takes a while to master.) Theory of Everything 2 - 6.5/10 (The ship at 80% REALLY gets frustrating and lots of other annoying parts.) Deadlocked - 7.3/10 (The waves torture you so much.)
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1 posts
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Post by amateurmonkeyspaceyt on Mar 12, 2016 21:28:09 GMT -5
1-5 Jumper Can't let go Blast processing Electroman Adventures Time Machine Geometrical Dominator xStep Cycles Clutterfunk ToE Electrodynamic Hexagon Force Clubstep ToE2 Deadlocked
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6 posts
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Post by Goofy Dash on Apr 17, 2016 10:41:01 GMT -5
Back On Track Polargeist Stereo Madness Base After Base Dry Out Jumper XStep Blast Processing Cycles Can't Let Go Theory of Everything Electroman Adventures Clutterfunk Time Machine Electrodynamix Hexagon Force Theory of Everything 2 Clubstep Geometrical Dominator Deadlocked
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804 posts
Creator Points: 0
Favorite Level: Lunar Dream by Cotchy・Vee by Mazl
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Post by TheRealStevie on Apr 17, 2016 10:44:13 GMT -5
Back On Track Polargeist Stereo Madness Base After Base Dry Out Jumper XStep Blast Processing Cycles Can't Let Go Theory of Everything Electroman Adventures Clutterfunk Time Machine Electrodynamix Hexagon Force Theory of Everything 2 Clubstep Geometrical Dominator Deadlocked Global Rules: 6. No bringing up old topics(necroposting) unless for important reasons    -> Warning 40%]
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4,693 posts
Discord: lumpfriend
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Post by Lumpy on Apr 17, 2016 10:57:47 GMT -5
Back On Track Polargeist Stereo Madness Base After Base Dry Out Jumper XStep Blast Processing Cycles Can't Let Go Theory of Everything Electroman Adventures Clutterfunk Time Machine Electrodynamix Hexagon Force Theory of Everything 2 Clubstep Geometrical Dominator Deadlocked Refer to the post above (necroposts are bringing up old threads). Next time will be a warning, if you want to post on an old thread please abstain, unless it is particularly important, in which you should probably make a new thread anyway.
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Post by DaxD0w on Apr 17, 2016 11:12:59 GMT -5
Stereo Polar Dry Base Jumper Time Machine Can't Let Go XStep Cycles Blast processing Geometrical Dominator Hexagon Clutter TOE2 Electro Clubstep Deadlocked
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Post by Deleted on Apr 17, 2016 23:41:47 GMT -5
BoT (Must be 2*) SM (Must be 2*) BAB (Must be 3*) DO (3*) Pg (3*) Jumper (Must be 5*) CLG (6*) ToE (Must be 6*) BP (Must be 6*) EmA (Must be 6*) GD (Must be 6*) Cycles (Must be 7*) xStep (Must be 7*) TM (Must be 7*) HF (Must be 8*) Ed (Must be 8*) ToE II (Must be 10* 1.5/10 very easy demon) Cs (Must be 10* 2/10 very easy demon) Dl (Must be 10* 3/10 easy demon)
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1,538 posts
Discord: Dogedash#3248
Favorite Level: System Split
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Post by Dogedash on Apr 18, 2016 3:28:37 GMT -5
people still think that Clutterfunk is harder than Hexagon Force? O.o
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Post by Deleted on Apr 18, 2016 9:36:33 GMT -5
Electrodynamix is so ez that I can do it in 2player mode.
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Post by Ezel on Apr 18, 2016 10:15:35 GMT -5
Stereo Madness - Easy Back On Track - Easy Polargeist - Easy Dry Out - Normal Base After Base - Normal Can't Let Go - Hard Blast Processing - Hard Jumper - Hard Time Machine - Hard/Harder Cycles - Harder xStep - Harder ToE - Harder Geometrical Dominator - Harder Electroman Adventures - Harder Clutterfunk - Insane Hexagon Force - Insane Electrodynamix - Insane Clubstep - Demon ToE2 - Demon Deadlocked - Demon
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Post by Deleted on Apr 18, 2016 10:28:37 GMT -5
SM Polar BOT DO BAB Jumper CLG TM ToE Cycles BP EA GD xStep Clutterfunk HF Electrodynamix ToE2 Clubstep DL
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1,835 posts
Creator Points: 0
Favorite Level: reanimation
Hardest Demon: ffffff
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Post by awesomedude249 on Apr 18, 2016 10:54:32 GMT -5
Back on Track (0.5) Stereo Madness (0.5) Polargeist (0.6) Base After Base (0.7) Dry Out (0.7) Jumper (0.7) Can't Let Go (0.9) xStep (0.9) Cycles (0.9) Time Machine (1.0) Clutterfunk (1.1) Blast Processing (1.0 (above clutterfunk bcuz difficult coins) Theory of Everything (1.0, again, only here because of difficult coins) Geometrical Dominator (1.1) Electroman Adventures (1.1) Electrodynamix (1.2) Hexagon Force (1.2) (because of difficult ending mini ship) Deadlocked (1.4 bcuz difficult wave) Theory of Everything 2 (1.5 last mini UFO and that tight last (I think) ship) Clubstep (1.7 (god damn you ship sections)
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Post by LuMaIchArgI on Apr 18, 2016 11:48:27 GMT -5
Back On Track-1 Stereo Madness-1.5 polargiest-2 Dry Out-2.5 Base After Base-2.5 Jumper-3.5 Can't Let Go-4 blast processing-4 xStep-4.5 Time Machine-5 Electroman Adventures-5 Theory Of Everything-5 Hexagon Force-6 Cycles-6.5 Clutterfunk-7.5 Electrodynamix-8.5 Theory Of Everything 2-(8.5-9) clubstep-9.5+ Tomorrow it will be a year since I wrote this post, and holy shìt my opinions have changed xdd
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Post by Deleted on Apr 18, 2016 18:40:35 GMT -5
BoT (Must be 2*) SM (Must be 2*) BAB (Must be 3*) DO (3*) Pg (3*) Jumper (Must be 5*) CLG (6*) ToE (Must be 6*) BP (Must be 6*) EmA (Must be 6*) GD (Must be 6*) Cycles (Must be 7*) xStep (Must be 7*) TM (Must be 7*) HF (Must be 8*) Ed (Must be 8*) ToE II (Must be 10* 1.5/10 very easy demon) Cs (Must be 10* 2/10 very easy demon) Dl (Must be 10* 3/10 easy demon) Forgot Cf... It'll be between HF and Ed
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