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Post by Deleted on Apr 12, 2016 0:14:53 GMT -5
New level! Just want some opinions ID: 18828012 Thanks!
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Post by kiriE on Apr 12, 2016 11:47:19 GMT -5
Pretty good level! Gameplay is ok, design is not bad, not that original though, music sync was really good in some parts. Here is my part by part review: Cube part (0:00 - 0:08) - Well, gameplay wasn't exactly that interesting, just these pillars over and over. It was pretty boring to play as well. Design is pretty nice, maybe a bit too much blended in so it looks a tad bit messy. I wish you had sued more unique deco, they're not that original. I liked the color combinations, but I guess I wish it was a bit darker. Everything is a bit too blended in if you know what I mean. UFO part (0:08 - 0:15) - Gameplay is pretty interesting, but not very fun. The black sawblades are way too black and should have some deco on them, and the other sawblades are WAY too blended in so they are very hard to see. They kinda drowns with all the colors of the background. Here as well I wish everything was a bit darker. Design is not that original either :/ Not much music sync, but the sawblades sync with the beat at least Please don't use invisible portals though... (0:08 + 0:15) Ship part (0:15 - 0:30) - The same problem here with the design. A bit too blended in and unoriginal deco. The part is also very boring since it's only a background, foreground and a few sawblades. Use more blocks and fill in the part way more. Gameplay was fine, but boring. Sawblades sync to the music and flashes have been used, great! When the music starts to fade I suggest making the flashes darker. That means the two last flashes should be darker. Also when you toggle off every blocks (right before the transition), please do it after the decision 'cause then it doesn't look so empty. It's only for a split second, but it's noticeable. Ball part (0:30 - 0:46) - It would honestly have been better if you made the speed portals visible, but it isn't a very big problem really. I like the design (but it is that blending problem that goes on and on), and especially the green/yellow/red flashes were VERY cool and original. Great! I have mixed feelings when it comes to the gameplay. It is interesting and syncs greatly to the music, but it's not always fun and a bit buggy at the fast-paced part. The spikes are very hard to see and I suggest not making them that blended in. Also since there is so many orbs at the fast-paced part it gets buggy and it's very easy for the player to fail with minor mistakses here making it frustrating. I also don't like the transition between the ball and wave part at 0:44, it's way too fast and unpredictable. I suggest making everything clearer at least half a second before so the player gets more time to react. Wave part (0:45 - end) - A pretty cool part. Very synced and fun. Design is really nice too! It looks a bit too much alike Rearmed by Krazyman50 though when it comes to gameplay... Also even if it's pretty obvious that there's going to be a mini-portal at 0:53, I would still suggest making it more visible. Mini-wave part has a bit too much copy+paste and repetitive. I actually think it would've been better with either mini-wave or an other gamemode in the very last part Level should've been longer as it stops in the middle of the drop. Gameplay: 7.5/10 - Pretty fun, but could've been made more interesting, some invisible portals here and there, some sawblades must be more visible, and not that creative either. Pretty synced though. Design: 8/10 - Pretty nice, but a bit too blended in at most parts, plus it uses deco which is a bit unoriginal. Originality: 5.5/10 - Not very original :/ I liked the flashes and the UFO-part was pretty cool, but other than that this level uses unoriginal deco with a bit uncreative design. Some gameplay is cool though. Music Sync: 8.1/10 - Really good at wave and ball part, but needs improvement at UFO, ship and cube part. Sawblades at those three mentioned parts were nice synced though Overall Score: 7.3/10 - Nice level! Good and detailed design, nice gameplay most of the time, synced, but unoriginal. Some things must be improved. Levek should also have been made longer. It felt like it ended on a sudden point. I suggest ending the level on a more natural point like the end of a drop for example.GOODMoving to good levels.
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Post by Deleted on Apr 13, 2016 1:42:08 GMT -5
Hey, what happens if I update the level and want it judged again? Do I make a new post?
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Post by kiriE on Apr 13, 2016 2:46:15 GMT -5
Hey, what happens if I update the level and want it judged again? Do I make a new post? tbh I'm not sure xD I suggest posting in this thread when you've made the update and IF it's good enough I'll perhaps move it.
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Post by Deleted on Apr 13, 2016 3:46:48 GMT -5
Yep, I've made an update. I don't think a video is necessary seeing as the level is quite easy though. However, if you need one, just ask.
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Post by kiriE on Apr 14, 2016 10:09:08 GMT -5
Nice update! You truly have listened to my review, I am impressed I still wish you could make the UFO portal visible (in the transition between cube and UFO) and the spikes at the ball part is too blended in, but other than that you have fixed a lot of things! Now I think this is high-end good. You should probably just make a new level at this point or fix the minor issues I've mentioned. Great job, Ziel
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Post by Deleted on Apr 14, 2016 10:30:28 GMT -5
Updated again, any other things I should be aware or?
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Post by kiriE on Apr 14, 2016 10:45:20 GMT -5
Another update? Wow My only complaints now is the wave gameplay is a bit spammy and repetitive, BUT this level is now imo feature-worthy! ^^ Can't move this on mobile x) Can somebody move this?? If not I'll do it in 3 hours
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Post by Deleted on Apr 14, 2016 11:03:15 GMT -5
Another update? Wow My only complaints now is the wave gameplay is a bit spammy and repetitive, BUT this level is now imo feature-worthy! ^^ Can't move this on mobile x) Can somebody move this?? If not I'll do it in 3 hours I'll try remaking the normal wave section(not mini cuz the mini section isn't all that spammy xD) when I wake up tomorrow, now I gotta go to sleep x) Thanks for reviewing all 3 updates of the level xD See ya! 8)
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Post by Deleted on Apr 14, 2016 11:17:14 GMT -5
Moved to Feature worthy
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Post by megaman9 on Apr 26, 2016 13:08:44 GMT -5
Sent as 5* Featured
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Post by Deleted on May 21, 2016 2:22:12 GMT -5
Hey megaman9 , can you resend this just in case? I've seen some levels that just got sent like Wintermint and got rated in 2 days, whereas it's almost been a month since this has been sent I know I sound impatient, but honestly, this is taking quite a while and weirdly, levels sent after this are being rated before... I've heard that RobTop improved the feature system lately, so that might be the problem.
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Post by Pred4tauGD on May 21, 2016 8:18:17 GMT -5
Hey megaman9 , can you resend this just in case? I've seen some levels that just got sent like Wintermint and got rated in 2 days, whereas it's almost been a month since this has been sent I know I sound impatient, but honestly, this is taking quite a while and weirdly, levels sent after this are being rated before... I've heard that RobTop improved the feature system lately, so that might be the problem. RobTop doesn't feature sent levels in order. So you might have to wait a while buddy
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Post by Deleted on May 21, 2016 8:19:13 GMT -5
Hey megaman9 , can you resend this just in case? I've seen some levels that just got sent like Wintermint and got rated in 2 days, whereas it's almost been a month since this has been sent I know I sound impatient, but honestly, this is taking quite a while and weirdly, levels sent after this are being rated before... I've heard that RobTop improved the feature system lately, so that might be the problem. RobTop doesn't feature sent levels in order. So you might have to wait a while buddy ;3;)//// kek
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Post by ~Pear~ on May 23, 2016 18:44:24 GMT -5
Rated
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