Ok, how in the
World has no one reviewed this yet? This is
awesome!
General Things to be said about the Level: The level partially features Motion-Like Style, however only for a short Peridot of Time :^) The Gameplay all in all seems like this was mostly meant to be some kind of Memorization Demon, which is cool I guess, and sorta excuses all of the Fakes. In the Review I also considered that it was for Tri´s CC, so it only being Cube didn´t take away any Points.
Cube Section:(0:00-End)
Okno, a Review like that won´t work here, i´ll split this up into several Parts.
Grayscale Section(0:00-0:04)
This Section brings a really nice Intoduction to the Level, with interesting and cool Design. It´s pretty short, so there´s not a lot to say here, but it´s good to start the Level off with.
Colors are fun :^) (0:05-0:17)
I like the rapid Switches with the Music between red and Cyan here, and both Design and Gameplay are very well done, for a Memorization Level I guess, but one Thing I noticed is that you only use one Block Type in this entire Section. Maybe you could have varied that a little. Other than that, this Part is really cool, it´s not over, and not underdecorated, and uses a whole lot of moving Objects, which makes it feel really fast-paced and cool.
Grayscale Transition: (0:18-0:19)
Again a very short Transition Part, but cool nonetheless, as it also matches the Theme of the Music pretty well.
Motion Part: (0:20-0:30)
Wow. Just Wow. This Part looks and is so awesome. This takes Memorization Gameplay to a whole new Level, holy sh!t. Plus, everything is synced to the Music perfectly. Amazing! I don´t even know what to say about this, I´m speechless. ;O;
Cave(?) Part (0:31-0:48)
I have
NO IDEA what to even say anymore. This is
PERFECT. I´m trying so hard to find Critic Points but I just can´t. ;3;/ Well, one Thing maybe you could have added some more Deco to the Boss, he looks pretty plain imo, but really just a minor Flaw in this Masterpiece. The Transition here is amazing, the Gameplay is godlike, the Design is awesome, the Atmosphere is amazing...I don´t even anymore. Maybe I´m going a little overboard here, but I just can´t find any Flaws.
Grayscale Factory Part: (0:49-End)
One Thing I noticed here was that basically right as soon as the Screen fades back in, there is immediately a Jump coming up. You should have given the Player a little more Reaction Time here I guess. Also in this Part, the Gameplay isn´t as greatly synced anymore, and this could have needed a tad more Deco as well to fill up some empty Spaces, but w/e honestly. One Last Thing is that you could have varied the Blocks a little more again, as the only one I could see again was the Standard Block, but I think you coverd it up pretty well. Good Job!
Gameplay: 9.8/10 Tama_N be like: o.O (Maybe a few Times where you had to react a little too quickly, but that´s about it. Amazing!)
Music Sync: 9.7/10 For the most Part you did an incredibly good Job on this, and you timed basically everything to the Music, but in the last bit it gets a little weaker.
Design and Deco: 9.7/10 Not overdecorated, but still loads of Stuff to be found everywhere, in the Fore-and Background. This Level is one huge Boulder of amazingness.
Originality: 9.4/10 Ehh, like mentioned, I see some Parts were slightly inspired by Motion, and others didn´t vary too much in Terms of Blocks, but the Cave Chase e.g is absolutely mind-blowing.
Extras: 9.9/10 This Level has everything a good Level needs to have and more. The Atmosphere was great, the Gameplay synced the Music, there was loads of 2.0 Stuff used, and nothing in a bad Way, you can see nearly everything coming in Time, the Memorization Aspect is fulfilled very well...Just WOW.
Score: 48.5/50 or 9.7/10, Easy

10

. Front Page Top Spot here you come. The Fact TriAxis commented: "Damn ;o;" on this should make it obvious where this belongs anyway. :^) Not moving yet because I´m not sure if I got a little too carried away. Making this a Level Pick of mine too, GG!