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Post by RipTideZ on Apr 9, 2016 8:02:42 GMT -5
I think this really turned out good! My first attempt at good gameplay Lel. My part is the Begining till 52 percent, then demonic dash finished it off! I knew it was the right choice to collab with him on this, he an amazing creator please go check him out! Also, this level is dedicated to Ligetshot! I hope all of you guys like it ID: 18642537
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Post by kiriE on Apr 9, 2016 8:22:27 GMT -5
Looks good! Will review this later
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1 posts
Creator Points: 2
Favorite Level: Elysium Galaxies or SupremeLocked
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Post by Jenkins GD on Apr 9, 2016 8:29:59 GMT -5
This level is pretty neat!
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Post by RipTideZ on Apr 9, 2016 8:45:16 GMT -5
This level is pretty neat! Thanks <3
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Post by Deleted on Apr 10, 2016 9:31:37 GMT -5
Alright, while kiriE gets ready to judge this, I'll do it first.
Gameplay: Quite fun! I loved it! The only problems I found were the transitions from the first UFO to the ship and the first ball to the cube. Those transitions had very little time to react to, and are quite annoying. The first ship section had some quite tricky timing, but that wasn't too much of a problem. 3.9/5 Decoration: Love the block designs! And the backgrounds were nicely done. Love the effects. However, you should fix some of the cutoffs, such as when you enter the wave, there is a cutoff at the top. Also, the ball part in DemonicDash's part should've had more decoration to fill in some spaces. Maybe black clouds scattered around? 3.4/5 Originality: Sorry to say, but all of these have been used by a lot of other levels. However, I give you credit for the idea of fitting these together creatively. 2.7/5 Atmosphere: Just like the level name, I felt like I was seeing a cosmic light. Very nicely done. 3.8/5 Music Sync: Roughly synced at the start, but the sync gradually becomes better throughout the level, until we reach the ending. The blue pads don't fit the music there. 3.4/5
Total score is 17.2/25 or 68.8/100. Belongs in Good Levels section.
Loved the level!
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Post by kiriE on Apr 10, 2016 13:46:49 GMT -5
Can't review this today, but I agree a lot with Ziel. Hopefully I can review this tomorrow
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Post by Mechanguis on Apr 10, 2016 22:46:47 GMT -5
Gameplay: Very good, except for a few unexpected transitions and some bugs. The level had a nice variety of speed and portals, which mixed the gameplay up and kept it fun and interesting. It was also good that the level was very fair to the player and had very little unexpected or sudden moments, with the exception of the aforementioned unexpected transition from the first cube to the ship and the wave portal at the beginning of the last drop. The first could be fixed by simply avoiding the use of the teleportation portal and the second could be fixed by changing the color of the wave portal to make it more visible (especially for Low Detail players who can't see the particles). There are also a few bugs in the level that I noticed, most notably how, at the end of the first cube, it's possible to miss the invisible pink pad and hit the monsters. Aside from these mino issues, though, the gameplay is still very fun and well-done!
Decorations: Also good as well. The block designs in the level were pretty impressive and creative, and the color choices contributed to the overall design of the level. The effects were well-designed as well, even if they weren't that original, since they all manage to contribute to the overall cosmic theme of the level, which the design achieves pretty well. The design also manages to vary throughout the entire level yet still sticking to the same theme, keeping it both diverse and connected to each other. Great job.
Music Sync: One of the level's few pitfalls. The beginning cube and ship could've been synced better both in jumps and in the effects (the outline of the blocks going black in the shp part was pretty off with the music). After that, it was well synced until the last cube part where the blue pad didn't sync with the music at all. Despite this, the design of the level fit well with the music, so good job on that one.
Overall: Feature-Worthy
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Post by Deleted on Apr 11, 2016 8:39:48 GMT -5
yaa this level is pretty cool, and someone has to move it right? moving to feature worthy. i agree with machuenguis.
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Post by kiriE on Apr 11, 2016 8:42:57 GMT -5
I personally think this is good, but whatever, I can see it being feature-worthy.
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Post by RipTideZ on Apr 12, 2016 16:14:24 GMT -5
Gameplay: Very good, except for a few unexpected transitions and some bugs. The level had a nice variety of speed and portals, which mixed the gameplay up and kept it fun and interesting. It was also good that the level was very fair to the player and had very little unexpected or sudden moments, with the exception of the aforementioned unexpected transition from the first cube to the ship and the wave portal at the beginning of the last drop. The first could be fixed by simply avoiding the use of the teleportation portal and the second could be fixed by changing the color of the wave portal to make it more visible (especially for Low Detail players who can't see the particles). There are also a few bugs in the level that I noticed, most notably how, at the end of the first cube, it's possible to miss the invisible pink pad and hit the monsters. Aside from these mino issues, though, the gameplay is still very fun and well-done! Decorations: Also good as well. The block designs in the level were pretty impressive and creative, and the color choices contributed to the overall design of the level. The effects were well-designed as well, even if they weren't that original, since they all manage to contribute to the overall cosmic theme of the level, which the design achieves pretty well. The design also manages to vary throughout the entire level yet still sticking to the same theme, keeping it both diverse and connected to each other. Great job. Music Sync: One of the level's few pitfalls. The beginning cube and ship could've been synced better both in jumps and in the effects (the outline of the blocks going black in the shp part was pretty off with the music). After that, it was well synced until the last cube part where the blue pad didn't sync with the music at all. Despite this, the design of the level fit well with the music, so good job on that one. Overall: Feature-Worthy
thanks so much for the review! i honestly agree with you on all of this, and i am workingon fixing those transition xd. Thanks for liking my lvl <3
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Post by megaman9 on May 2, 2016 13:12:44 GMT -5
Sent as 7* Featured
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