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Post by flash on Mar 20, 2016 0:56:17 GMT -5
For Manix's Contest. is it good ( ͡° ͜ʖ ͡°)
18033670
that's the auto version, i havent verified the real one yet ( ͡° ͜ʖ ͡°)
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Post by Osiris (Jatin) on Mar 20, 2016 1:01:42 GMT -5
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Post by DaxD0w on Mar 20, 2016 11:55:33 GMT -5
Detail: 9.3/10 Great Music sync: 9.9/10 I rarely give 10/10 Gameplay: 9/10 Some parts are buggy. Well prob cause its an auto level. Originallity: 9/10 Very original
Overall: 9.3/10 Very good job! Check my signature to know where this belongs.
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Post by Mechanguis on Mar 22, 2016 5:29:48 GMT -5
Gameplay: Most of the parts had good gameplay that was free of too much memorization, but the last cube part needs work. In the dark part, not being able to see where you're going and the fact that it was auto in the original La Campanella means that having to jump in certain parts was very unexpected and it's very hard to react to it even if you know what's going to happen. I suggest either making the outlines of the blocks visible or just making the entire part auto again like in the original so that the player won't have to time their jumps when they can't see anything. In the other part of the last cube, it's impossible to tell the jump orbs apart from all the other decoration since everything is the same color. The orbs should have their own color so that it's more obvious which is a jump orb and which is just decoration. Also, in the first ship part, the blue orbs should not be invisible since it's impossible to tell that you're supposed to tap on them and not fly normally. Aside from these, though, the gameplay was alright.
Decorations: Some parts had good decoration that complemented well the effects from the original La Campanella, while other parts were a bit messy or didn't really resemble or change much from the original. The decoration in the first cube until the first wave part were nice and really improved on the original, although you should make the decoration that connects the sawblades in the wave part invisible rather than black. The ball part, though, had really messy decoration and the colors were too saturated and did not go well with the grey background. The block choices were just exactly the same as the original too. The decoration in that part needs to be completely changed, and the fire deco should be removed and replaced with something else. The UFO part wasn't bad, but it was too empty and needed some more decoration. The mini ufo part was a complete repeat of the original La Campanella; the effect should be changed a bit. The last cube was just too messy with too much black decoration and the part where the White BG deco kept changing too rapidly. It should be more organized and clean like the original and the changing bg deco should be less sudden and rapid. Also, the effect is also just a repeat of the original. The last ship and wave part were also a bit messy and the decoration could've been made organized.
Music Sync: Good music sync with the transitions, the jumps, and the decoration like the original. Great job.
Overall: The level starts out solid both in deco and gameplay but gradually get less appealing as the level goes on. Decent.
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Post by flash on Mar 22, 2016 15:40:57 GMT -5
Thanks for the review, i appreciate it.
I don't know if you know this, but the bal part was meant to represent some path between heaven and hell. so if the fire deco seems out of place, that's why. it's also meant to be a demon, so the memory maze is just adding to the difficulty. and the cube where you start the maze has a slight outline.
i totally agree with you on the last part. it was shitey.
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Post by Twitzen on Mar 24, 2016 22:17:22 GMT -5
It's really good! I really like the style and design, and the music syncing is really nice. Cool level!
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Post by vpp on Apr 5, 2016 16:53:01 GMT -5
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Post by Mechanguis on Apr 6, 2016 0:24:59 GMT -5
True, but these are two conflicting reviews so I'd much rather wait for another review to come along before I do anything
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
Mini-Profile Background: ff0000
Mini-Profile Name Color: {"image":"","color":"960c0c"}
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Post by chocothep1e on Apr 6, 2016 7:53:58 GMT -5
Decoration: 5/10 Some parts looked really good, but at places like 33-44% the decoration was almost not-existent just some lava below, same at places like 55%. 60% was really good, Except those monsters are meh. 70% Would be good, except its the decoration that suddenly appears and changes just looks odd and different. Also, 78% also seems to be lacking in deco. The beginning of the level has lots of decraotion, so thats good, but the rest is just meh. Consistency is key.
Design: More of an effect level, so can't really give a design without being unfair.
Gameplay: 4/10 So much memorization, technically feature-worthy cuz rob rates almsot only levels with memorization gameplay.
Total score: 4.5/10 Decent. Now we have 2 votes that agree with each other, so we can move!
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Post by Deleted on Apr 6, 2016 8:39:01 GMT -5
Decoration: 5/10 Some parts looked really good, but at places like 33-44% the decoration was almost not-existent just some lava below, same at places like 55%. 60% was really good, Except those monsters are meh. 70% Would be good, except its the decoration that suddenly appears and changes just looks odd and different. Also, 78% also seems to be lacking in deco. The beginning of the level has lots of decraotion, so thats good, but the rest is just meh. Consistency is key. Design: More of an effect level, so can't really give a design without being unfair. Gameplay: 4/10 So much memorization, technically feature-worthy cuz rob rates almsot only levels with memorization gameplay.Total score: 4.5/10 Decent. Now we have 2 votes that agree with each other, so we can move! because he totally didnt feature motion and stuff
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
Mini-Profile Background: ff0000
Mini-Profile Name Color: {"image":"","color":"960c0c"}
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Post by chocothep1e on Apr 6, 2016 8:40:37 GMT -5
Decoration: 5/10 Some parts looked really good, but at places like 33-44% the decoration was almost not-existent just some lava below, same at places like 55%. 60% was really good, Except those monsters are meh. 70% Would be good, except its the decoration that suddenly appears and changes just looks odd and different. Also, 78% also seems to be lacking in deco. The beginning of the level has lots of decraotion, so thats good, but the rest is just meh. Consistency is key. Design: More of an effect level, so can't really give a design without being unfair. Gameplay: 4/10 So much memorization, technically feature-worthy cuz rob rates almsot only levels with memorization gameplay.Total score: 4.5/10 Decent. Now we have 2 votes that agree with each other, so we can move! because he totally didnt feature motion and stuff Thats one of the rare ones.
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Post by vpp on Apr 6, 2016 14:37:08 GMT -5
True, but these are two conflicting reviews so I'd much rather wait for another review to come along before I do anything makes sense :3333
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