3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Feb 5, 2016 21:54:26 GMT -5
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Post by Deleted on Feb 6, 2016 15:19:17 GMT -5
Staph tagging judges.
Review: Gameplay and sync: Pretty cool and fun gameplay that is fast paced and really good. The sync is pretty good aswell. However the level gets have a huge difficulty spike when the dimensions get altered. From being free stars to omgsh insane 9*. It's not really that big of a problem since you do see it in most harder 7*'s nowadays.
Decorations and FX: I like the decorations alot, pretty varied with different types of block design and new deco popping up. And it looks pretty pleasing and good overall.
The only con here though is the fact that there is too much light blue in the first part. After dimensions alter it is fine to have red since that is the point. I'm just saying that there could be more color changes to the first part rather than just one color. It kinda demotivates me to do the level overall.
I like this level alot, though there are some issues that I have with it, it still belongs in feature worthy. However the biggest issue is the name. IsaacNigg*a? WUT, Fix it!
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3,002 posts
Favorite Level: 69 machine ⁽ ͡° ͜ʖ ͡°⁾
Hardest Demon: blue
Mini-Profile Name Color: http://thediplomat.com/wp-content/uploads/2013/12/thediplomat_2013-12-16_21-37-42-386x248.jpg
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Post by YVX The Master Of Salt on Feb 6, 2016 17:15:34 GMT -5
And the red part are really unoriginalband look messy
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Feb 6, 2016 17:40:47 GMT -5
Staph tagging judges. Review: Gameplay and sync: Pretty cool and fun gameplay that is fast paced and really good. The sync is pretty good aswell. However the level gets have a huge difficulty spike when the dimensions get altered. From being free stars to omgsh insane 9*. It's not really that big of a problem since you do see it in most harder 7*'s nowadays. Decorations and FX: I like the decorations alot, pretty varied with different types of block design and new deco popping up. And it looks pretty pleasing and good overall. The only con here though is the fact that there is too much light blue in the first part. After dimensions alter it is fine to have red since that is the point. I'm just saying that there could be more color changes to the first part rather than just one color. It kinda demotivates me to do the level overall. I like this level alot, though there are some issues that I have with it, it still belongs in feature worthy. However the biggest issue is the name. IsaacNigg*a? WUT, Fix it! He might change to TacoAlpha
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Post by Deleted on Feb 7, 2016 5:58:45 GMT -5
And the red part are really unoriginalband look messy you could've atleast reviewed the level so that it gets moved.
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2,322 posts
Hardest Demon: Blue
Mini-Profile Name Color: {"image":"http://freedesignfile.com/upload/2014/07/Shiny-eco-style-green-background-vector-01.jpg","color":""}
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Post by ~Pear~ on Feb 7, 2016 11:06:23 GMT -5
Gameplay: 5/12 The gameplay was not as bad as I thought it would be. There were some rather fun sections, like the very beginning. However, this level suffered from messy gameplay. The "hold" section at the beginning was unclear that you had to hold, making it extremely annoying. The red part at the end was a big mess. I see you tried terron style, but it ended up a big mess. I would recommend you re-do the gameplay, because it was quite atrocious. The difficulty spike at the end wasn't so great either.
Design: 4.5/10
Extremely messy is a way I would describe it. It looked like you took a design, copy pasted it all over the place and call it "effect". Some parts looked good though, so I will give you credit for that. That part with the cubes and the red part was ugly and bad. The way you took a cube design, copy pasted it all over the screen, took some reanimation/death moon design copy pasted it all over the red part and made it extremely unoriginal.
Deco + Effects: 4/8 Again, very messy decoration and barely had any effects just a flashing laser in the background. However some parts in the beginning looked really good, like the ball.
Music Sync: 4/5 Not the best, but I can tell there is definetely transition sync and background flashes.
Bonus: 3/5 Needs to be more organized.
Overall: 20.5/40
=5.12/10 decent @scrub
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Post by Deleted on Feb 7, 2016 11:51:37 GMT -5
Gameplay: 5/12The gameplay was not as bad as I thought it would be. There were some rather fun sections, like the very beginning. However, this level suffered from messy gameplay. The "hold" section at the beginning was unclear that you had to hold, making it extremely annoying. The red part at the end was a big mess. I see you tried terron style, but it ended up a big mess. I would recommend you re-do the gameplay, because it was quite atrocious. The difficulty spike at the end wasn't so great either. Design: 4.5/10Extremely messy is a way I would describe it. It looked like you took a design, copy pasted it all over the place and call it "effect". Some parts looked good though, so I will give you credit for that. That part with the cubes and the red part was ugly and bad. The way you took a cube design, copy pasted it all over the screen, took some reanimation/death moon design copy pasted it all over the red part and made it extremely unoriginal. Deco + Effects: 4/8Again, very messy decoration and barely had any effects just a flashing laser in the background. However some parts in the beginning looked really good, like the ball. Music Sync: 4/5Not the best, but I can tell there is definetely transition sync and background flashes. Bonus: 3/5Needs to be more organized. Overall: 20.5/40
=5.12/10 decent @scrub i do agree.
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