433 posts
Discord: Igno#1566
Creator Points: 6
Favorite Level: Voyage by Desticy
Hardest Demon: Ultraviolet by ViPriN & more
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Post by Igno on Feb 1, 2016 22:53:03 GMT -5
Okay, so here is a level by me that was made for Viprin's CC5 (I miserably failed, but I still think the level itself is good). Video (by me): www.youtube.com/watch?v=wYh6EIQjtaw&feature=youtu.beLEVEL INFO Name ~ "Windfall" by Igno (me) ID ~ 14129902 Rating ~ Please rate 5-6⋆! Song ~ "Windfall" by TheFatRat Song ID ~ 621135 ~Pear~WARNING: The link may or may not work, because I inserted the link while the video was still being uploaded, so please tell me if it doesn't work and I'll update it ASAP. Feel free to PM me.
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Post by Deleted on Feb 1, 2016 23:19:16 GMT -5
Review
Gameplay - 7/10 - Its not Great until the Drop, the Drop is Fantastic with the dual parts
Decoration - 9.8/10 - This is where the level shines, its great and feels like a old Viprin level which is great.
Music Sync - 8/10 - Is Gooooodd
Overall Score - 8.2/10 - Feature Worthy
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3,263 posts
Discord: Safyire#0784
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Post by Safyire on Feb 2, 2016 2:05:42 GMT -5
I hope I can be a good judge to you Level: Windfall Gameplay: 8.5/10 Very nice gameplay! Everything has really great flow, and really fun to play with Decoration: 7.5/10 Decorations were good (I like the mix of arrows you did to make a techno feel) but the color choice has some issues. A red flash looks very unsettling to the eyes from a cyan color, and the entire level only really has one color. Try variating more with different shades! Music Sync: 9/10 Spot-on. The cube parts I really like the sync in, and the transitions and gameplay vehicle used fits the music. Very well done Creativity: x0.95 Ugh, this was hard to decide. This level I felt no sense of creativity about, and I saw that most block combinations and decoration mixes are usually common. Bumped down x0.05. Overall Score: 7.9/10 - Feature-Worthy Level
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Post by Deleted on Feb 2, 2016 4:19:55 GMT -5
I hope I can be a good judge to you Level: Windfall Gameplay: 8.5/10 Very nice gameplay! Everything has really great flow, and really fun to play with Decoration: 7.5/10 Decorations were good (I like the mix of arrows you did to make a techno feel) but the color choice has some issues. A red flash looks very unsettling to the eyes from a cyan color, and the entire level only really has one color. Try variating more with different shades! Music Sync: 9/10 Spot-on. The cube parts I really like the sync in, and the transitions and gameplay vehicle used fits the music. Very well done Creativity: x0.95 Ugh, this was hard to decide. This level I felt no sense of creativity about, and I saw that most block combinations and decoration mixes are usually common. Bumped down x0.05. Overall Score: 7.9/10 - Feature-Worthy LevelReview approved, moved to feature worthy Although I will add (sorry if it's just harder than it looks) but the difficulty is very uneven, it seems a lot harder after the drop than the rest of the level which makes it flow less, again, sorry if I'm wrong
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396 posts
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Post by Cheeseman on Feb 2, 2016 8:57:26 GMT -5
Wait, I'd already reviewed this level. It's in my levels leaderboard and everything. It got "feature-worthy" though, so nothing's changed
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433 posts
Discord: Igno#1566
Creator Points: 6
Favorite Level: Voyage by Desticy
Hardest Demon: Ultraviolet by ViPriN & more
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Mini-Profile Name Color: 3CE8B7
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Post by Igno on Feb 2, 2016 14:15:45 GMT -5
I hope I can be a good judge to you Level: Windfall Gameplay: 8.5/10 Very nice gameplay! Everything has really great flow, and really fun to play with Decoration: 7.5/10 Decorations were good (I like the mix of arrows you did to make a techno feel) but the color choice has some issues. A red flash looks very unsettling to the eyes from a cyan color, and the entire level only really has one color. Try variating more with different shades! Music Sync: 9/10 Spot-on. The cube parts I really like the sync in, and the transitions and gameplay vehicle used fits the music. Very well done Creativity: x0.95 Ugh, this was hard to decide. This level I felt no sense of creativity about, and I saw that most block combinations and decoration mixes are usually common. Bumped down x0.05. Overall Score: 7.9/10 - Feature-Worthy LevelThank you so much for your feedback! I really enjoyed making the dual part after the drop especially. I understand your point on the color combos (or lack thereof). This is probably where I struggle the most, and I really want to change this; the problem is, though, that I always feel like my colors don't match and look ugly. I will be working on this aspect of my levels! I have been a bit discouraged with this level, because I think it's too 1.9 (i.e. I didn't use moving objects that much except for the keys and coins, etc.). But I still hope it gets featured!
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433 posts
Discord: Igno#1566
Creator Points: 6
Favorite Level: Voyage by Desticy
Hardest Demon: Ultraviolet by ViPriN & more
Mini-Profile Background: ffffff
Mini-Profile Name Color: 3CE8B7
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Post by Igno on Feb 2, 2016 14:19:20 GMT -5
I hope I can be a good judge to you Level: Windfall Gameplay: 8.5/10 Very nice gameplay! Everything has really great flow, and really fun to play with Decoration: 7.5/10 Decorations were good (I like the mix of arrows you did to make a techno feel) but the color choice has some issues. A red flash looks very unsettling to the eyes from a cyan color, and the entire level only really has one color. Try variating more with different shades! Music Sync: 9/10 Spot-on. The cube parts I really like the sync in, and the transitions and gameplay vehicle used fits the music. Very well done Creativity: x0.95 Ugh, this was hard to decide. This level I felt no sense of creativity about, and I saw that most block combinations and decoration mixes are usually common. Bumped down x0.05. Overall Score: 7.9/10 - Feature-Worthy LevelReview approved, moved to feature worthy Although I will add (sorry if it's just harder than it looks) but the difficulty is very uneven, it seems a lot harder after the drop than the rest of the level which makes it flow less, again, sorry if I'm wrong While verifying this, I didn't experience much "difficulty shock," if you will. The dual gameplay does look very hard in comparison to the rest of the level, while in reality it is not (at least for me). It's just a bit of memorization. But t hanks for the feedback!
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769 posts
Favorite Level: Asmyetry
Hardest Demon: ff0000
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Post by chocothep1e on Feb 2, 2016 14:25:19 GMT -5
My eyes are bleeding because I had to go through the terrible-ness of verifying this level for you. This level gave me ebola, but then that was removed because of the cancerous dual.
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Post by Deleted on Feb 9, 2016 17:24:06 GMT -5
Moved
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