36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 20:38:24 GMT -5
Modern Madness Creator - DerAtomik (MrAtomikBlast) Difficulty - Easy, 2 stars Length - 1 min 25 sec ID - 16450805
This is meant to be a more modern remake of Stereo Madness. It's not super close to the original, but I hope you enjoy! I made it 100% from scratch! :)
Video:
|
|
3,263 posts
Discord: Safyire#0784
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: Ffffff
Mini-Profile Text Color: Ffffff
|
Post by Safyire on Feb 1, 2016 21:24:07 GMT -5
Level name: Modern Madness
Gameplay: 7/10 Gameplay was smooth and almost perfect. Some parts were trolly (remember, this is a 2 star level, you would want people to beat it in 1 attempt!) but otherwise it flowed well and really gave out Stereo Madness vibes. One bad thing is the awkwardness of some parts, particularly the robot and cube parts so I'm taking a few points off that.
Decoration: 5/10 The custom background looked simple and fresh, but it collided with some of the other decorations so it didn't look so pretty at some parts. Color choice was also strange. The foreground decoration was decent though.
Music Sync: 6/10 Transitions synced well, however most of the parts (especially the robot segment) looked very strange and awkward when compared to the music.
Creativity: x1.0 Nothing creative or innovative was present, but I also see no overused or copied elements. Balanced creativity.
Overall Score: 6/10 - Decent Level
|
|
|
Post by skylighter on Feb 1, 2016 21:24:27 GMT -5
Here's a short (not full) review because I'm a bit busy:
Design/Decoration: The level is somewhat plain. I know that you're trying to make it like Stereo Madness, but there's not enough decoration. I'm not trying to be hard, but it looks like your average 2.0 "Recent" level, but slightly better. There are consistently weird color combinations, and overall, looks like a level from 1.8/ early 1.9 in certain areas. The decorations, like the custom backgrounds, are basic and they stand out too much. Try using blending and opacity (alpha triggers), as well as seeing other featured levels and tutorials to making a better level. 2/10 for Design, 3.5/10 for Decoration.
Gameplay: It's just your standard Stereo Madness-styled gameplay. No bugs or glitches, but gameplay was a bit boring. There were some long pauses of inactivity, which should be fixed a bit. However, that's expected for a 2* level. The difficulty of the gameplay stayed consistent throughout and most of the gameplay was original. However, the parts that weren't as original were very similar to the actual Stereo Madness, like the beginning. Because of this, you got marked down a point. Overall, the gameplay is alright for a 2* level. 8/10.
Music Sync: Transitions were synced well and gameplay synced with gameplay. 9/10.
Overall, this level needs some improvement, especially in the design and decoration. Make sure to make your level feel polished, as well as adding more decoration. Watch out for weird color combinations as well. I recommend that you watch tutorial videos and videos of featured 2.0 levels to improve those sections. ((2+3.5+8.5+9)/4)/10=5.75/10=Decent.
|
|
|
Post by Viceroy on Feb 1, 2016 21:32:50 GMT -5
Level name: Modern Madness Gameplay: 7/10 Gameplay was smooth and almost perfect. Some parts were trolly (remember, this is a 2 star level, you would want people to beat it in 1 attempt!) but otherwise it flowed well and really gave out Stereo Madness vibes. One bad thing is the awkwardness of some parts, particularly the robot and cube parts so I'm taking a few points off that. Decoration: 5/10 The custom background looked simple and fresh, but it collided with some of the other decorations so it didn't look so pretty at some parts. Color choice was also strange. The foreground decoration was decent though. Music Sync: 6/10 Transitions synced well, however most of the parts (especially the robot segment) looked very strange and awkward when compared to the music. Creativity: x1.0 Nothing creative or innovative was present, but I also see no overused or copied elements. Balanced creativity. Overall Score: 6/10 - Decent LevelGotcha
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 22:10:01 GMT -5
To be honest, your guys' standards for a good level are way too high. Just because the level doesn't look like it was created by an angle doesn't mean you have to give it the shaft. I made this level to be more pre-2.0 while retaining a modern style. If anything, I still like levels with classic gameplay that don't way overuse 2.0 elements! There's sadly not a decent amount of those anymore, especially in the featured section. I think older gameplay styles should still be praised. As for my decoration, I feel I put plenty, especially at the last rocket section. I also didn't wanna go overboard. I don't like when it blasts you in the face. If you're gonna ban me for disagreeing with your judgement, fine. I just really dislike how you guys judge levels, sorry. :/
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 22:18:24 GMT -5
Also, look at the comments on the level and the likes compared to downloads! It's pretty damn good! So at least the rest of the community has the right standards for a good level.
|
|
|
Post by Viceroy on Feb 1, 2016 22:57:13 GMT -5
To be honest, your guys' standards for a good level are way too high. Just because the level doesn't look like it was created by an angle doesn't mean you have to give it the shaft. I made this level to be more pre-2.0 while retaining a modern style. If anything, I still like levels with classic gameplay that don't way overuse 2.0 elements! There's sadly not a decent amount of those anymore, especially in the featured section. I think older gameplay styles should still be praised. As for my decoration, I feel I put plenty, especially at the last rocket section. I also didn't wanna go overboard. I don't like when it blasts you in the face. If you're gonna ban me for disagreeing with your judgement, fine. I just really dislike how you guys judge levels, sorry. :/ Dis is joke right I'm sorry to say that the level isn't very good. You definitely didn't put enough deco, and as for you liking 'classic' levels... Classic isn't an excuse for poor quality. Levels like this just won't get rated, I'm sorry.
|
|
3,263 posts
Discord: Safyire#0784
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: Ffffff
Mini-Profile Text Color: Ffffff
|
Post by Safyire on Feb 1, 2016 23:02:08 GMT -5
To be honest, your guys' standards for a good level are way too high. Just because the level doesn't look like it was created by an angle doesn't mean you have to give it the shaft. I made this level to be more pre-2.0 while retaining a modern style. If anything, I still like levels with classic gameplay that don't way overuse 2.0 elements! There's sadly not a decent amount of those anymore, especially in the featured section. I think older gameplay styles should still be praised. As for my decoration, I feel I put plenty, especially at the last rocket section. I also didn't wanna go overboard. I don't like when it blasts you in the face. If you're gonna ban me for disagreeing with your judgement, fine. I just really dislike how you guys judge levels, sorry. :/ I understand how you feel, but we are not doing this to give people a lot of untrue praise or say to someone that they "are the worst creator ever", we are doing this to help people improve on their future levels (and even the judged level), since putting everything in the Feature-Worthy section would butcher the concept of constructive criticism. Say what you want about how you disagree with my review, I won't care and disputes are accepted, even judges make mistakes. But remember that are standards are high as to let people strive to get a Feature-Worthy level, since those levels are can be truly featured soon enough, if RobTop often checks it.
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 23:21:44 GMT -5
To be honest, your guys' standards for a good level are way too high. Just because the level doesn't look like it was created by an angle doesn't mean you have to give it the shaft. I made this level to be more pre-2.0 while retaining a modern style. If anything, I still like levels with classic gameplay that don't way overuse 2.0 elements! There's sadly not a decent amount of those anymore, especially in the featured section. I think older gameplay styles should still be praised. As for my decoration, I feel I put plenty, especially at the last rocket section. I also didn't wanna go overboard. I don't like when it blasts you in the face. If you're gonna ban me for disagreeing with your judgement, fine. I just really dislike how you guys judge levels, sorry. :/ I understand how you feel, but we are not doing this to give people a lot of untrue praise or say to someone that they "are the worst creator ever", we are doing this to help people improve on their future levels (and even the judged level), since putting everything in the Feature-Worthy section would butcher the concept of constructive criticism. Say what you want about how you disagree with my review, I won't care and disputes are accepted, even judges make mistakes. But remember that are standards are high as to let people strive to get a Feature-Worthy level, since those levels are can be truly featured soon enough, if RobTop often checks it. Yes, I suppose that is true. But still, there have been basic levels that got featured. A good example is RubRub Dance.
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 23:26:27 GMT -5
To be honest, your guys' standards for a good level are way too high. Just because the level doesn't look like it was created by an angle doesn't mean you have to give it the shaft. I made this level to be more pre-2.0 while retaining a modern style. If anything, I still like levels with classic gameplay that don't way overuse 2.0 elements! There's sadly not a decent amount of those anymore, especially in the featured section. I think older gameplay styles should still be praised. As for my decoration, I feel I put plenty, especially at the last rocket section. I also didn't wanna go overboard. I don't like when it blasts you in the face. If you're gonna ban me for disagreeing with your judgement, fine. I just really dislike how you guys judge levels, sorry. :/ Dis is joke right I'm sorry to say that the level isn't very good. You definitely didn't put enough deco, and as for you liking 'classic' levels... Classic isn't an excuse for poor quality. Levels like this just won't get rated, I'm sorry. Sadly, it's true. Only levels with deco right up in your face get the attention. My point is detail isn't everything.
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 23:28:37 GMT -5
Alright, I admit, I was being salty. Though, I think my points do still stand. I think I'll just stop now.
|
|
3,263 posts
Discord: Safyire#0784
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: Ffffff
Mini-Profile Text Color: Ffffff
|
Post by Safyire on Feb 1, 2016 23:32:45 GMT -5
Alright, I admit, I was being salty. Though, I think my points do still stand. I think I'll just stop now. It's alright to dispute about the reviews you got to the judges, just don't flame them or unfairly argue I hope you will continue to build levels and improve on them, and someday you can get a featured level and become a very great builder. If you need any questions just ask me
|
|
36 posts
Favorite Level: High Life by Migueword
Hardest Demon: Old Cataclysm
Mini-Profile Background: 32ee0e
Mini-Profile Name Color: {"image":"http://wallpoper.com/images/00/37/09/79/outer-space_00370979.jpg","color":""}
|
Post by Der Atomik on Feb 1, 2016 23:45:10 GMT -5
Alright, I admit, I was being salty. Though, I think my points do still stand. I think I'll just stop now. It's alright to dispute about the reviews you got to the judges, just don't flame them or unfairly argue :) I hope you will continue to build levels and improve on them, and someday you can get a featured level and become a very great builder. If you need any questions just ask me :) Thanks for your encouragement and for handling my saltiness. :P
|
|
|
Post by Fimatic on Feb 2, 2016 3:47:44 GMT -5
Alright, I admit, I was being salty. Though, I think my points do still stand. I think I'll just stop now. There's no way to improve without getting tips on how to improve; there's no way that all of your levels are going to be perfect, and the judges here don't sugar coat their ratings. They're usually pretty accurate; take advantage of what they say and use it to become a better creator
|
|