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Post by GrenAde on Jan 28, 2016 20:46:35 GMT -5
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20 posts
Creator Points: 2
Favorite Level: Mayhem by LazerBlitz
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Post by Edicts GD on Jan 28, 2016 21:49:01 GMT -5
Hiya. I am not an official judge, but I am going to judge your level anyways! Don't take my words too seriously, I am just providing my input and tend to be harsher than most other judges. Gameplay 5 points out of a possible 10 points.
I saw the opening section of this level and thought, "Wow, this gameplay is probably going to be really interesting". Then I noticed the level get lazier as it progressed towards the later sections with gameplay. Very general and basic Ship and Cube part, didn't really see anything other than a few stray jump orbs out of the ordinary. Also, what is with 40% of the level being wave/miniwave copy and paste spam? Stay interested in your own levels when designing gameplay, it is very easy to make gameplay like this, but it is not really that fun to play those types of things. Decoration 4 points out of a possible 10 points.
Again, this was one of those things where I thought it would be really, really nice at the beginning, but didn't really live up to expectation. A lot of decoration effort was put into the beginning of the level. I generally liked the color scheme and the attempt at the custom background, but there are lots of clipping issues with the custom background as well. Looked underdecorated at the later parts, such as ground deco and sawblade deco. You put decoration on sawblades on the first part, but not on the 40% wave section, and the only reason I can think of is overall laziness. It's not worth it to rush a level, especially when you can decorate well.
Music Sync 7 points out of a possible 10 points.
Music sync was actually okay. Mostly everything was on beats, but it perhaps needed a bit more attention to certain parts to make the player really feel the music, because at certain points I felt like the music and the level were separate entities. The goal of sync is to make the level and the music feel as if they belong with one another. Try to make that happen. Final Score 5.33 points out of a possible 10 points. This places it in the "Decent" category.
I'd love to see you create levels with more effort. I know you can do it! Thank you for the level! Cheeseman Viceroy ~Pear~ Geometry Dash Chaoz Mechanguis Retired moderator. NiTro451 chocothep1e Rythm~
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66 posts
Favorite Level: Geometry Wars
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"http://imgur.com/Q0ykAqu","color":"6e6e6e"}
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Post by ColorlessMana on Jan 28, 2016 22:13:50 GMT -5
I don't know how it got a 5.33 from the last review, but this level is actually pretty good IMO.
Review:
Gameplay: It looked straightforward from the video, but it was actually really fun. I enjoyed almost all of the parts, but the first part was really buggy. There was a mini secret way at the end. (you could skip an orb to go to the ceiling, and would get dragged by the exit area)
9/10
Decoration: The decoration was slightly overdone, but not distracting/annoying. It's pretty solid. However, it did get a little repetitive.
8/10
Misc: I don't think the music was suited for the level; and the wave parts were off-sync. Because of the music sync, -0.5/10
8/10 Borderline Feature-Worthy (Nice job, by the way!)
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Post by skylighter on Jan 28, 2016 22:43:39 GMT -5
Hiya. I am not an official judge, but I am going to judge your level anyways! Don't take my words too seriously, I am just providing my input and tend to be harsher than most other judges. Gameplay 5 points out of a possible 10 points.
I saw the opening section of this level and thought, "Wow, this gameplay is probably going to be really interesting". Then I noticed the level get lazier as it progressed towards the later sections with gameplay. Very general and basic Ship and Cube part, didn't really see anything other than a few stray jump orbs out of the ordinary. Also, what is with 40% of the level being wave/miniwave copy and paste spam? Stay interested in your own levels when designing gameplay, it is very easy to make gameplay like this, but it is not really that fun to play those types of things. Decoration 4 points out of a possible 10 points.
Again, this was one of those things where I thought it would be really, really nice at the beginning, but didn't really live up to expectation. A lot of decoration effort was put into the beginning of the level. I generally liked the color scheme and the attempt at the custom background, but there are lots of clipping issues with the custom background as well. Looked underdecorated at the later parts, such as ground deco and sawblade deco. You put decoration on sawblades on the first part, but not on the 40% wave section, and the only reason I can think of is overall laziness. It's not worth it to rush a level, especially when you can decorate well.
Music Sync 7 points out of a possible 10 points.
Music sync was actually okay. Mostly everything was on beats, but it perhaps needed a bit more attention to certain parts to make the player really feel the music, because at certain points I felt like the music and the level were separate entities. The goal of sync is to make the level and the music feel as if they belong with one another. Try to make that happen. Final Score 5.33 points out of a possible 10 points. This places it in the "Decent" category.
I'd love to see you create levels with more effort. I know you can do it! Thank you for the level! Cheeseman Viceroy ~Pear~ Geometry Dash Chaoz Mechanguis Retired moderator. NiTro451 chocothep1e Rythm~
Why not tag me (I'm one of the active judges)? Anyways, review approved. Nice job on it. However, I'm not going to move this thread yet in case the other judges have a different opinion. Adding more criticism for this level: The color combinations were too bright and a bit unpleasant after the first part. You should try to make this level with a more dimmed-down background and dimmer objects. A major thing that decreases your score is the massive amount of copy-and-paste in the decoration. The decorations barely change at all other than the colors, and like edicts said, it felt lacking and a bit plain. Try to vary the decoration and design of this level. This level should be at the high end of "Decent".
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Post by Mechanguis on Jan 29, 2016 3:40:23 GMT -5
I Agree with skylighter and edicts (great and detailed review btw). Moved to DecentGrenAde
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