134 posts
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Post by cyco on Jan 25, 2016 10:46:26 GMT -5
Slammy and I just finished my last level. The ID is 16206069 and the first 33% is the last thing in the editor I'll ever make. There is no video yet unfortunately and Slammy thinks it should be 8*. (I think 6* personally)
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20 posts
Creator Points: 2
Favorite Level: Mayhem by LazerBlitz
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Post by Edicts GD on Jan 26, 2016 19:58:52 GMT -5
Hiya. I'm not an official judge, just wanted to give some feedback and how I would judge your level here. Don't take my feedback too strongly; I have no rated levels as of yet and tend to be harsher judge than most others. I'm hard to please ( ͡° ͜ʖ ͡°)
Gameplay: 4/10 Gameplay didn't seem quite well thought-out. The beginning felt very buggy and rough due to the awkward timing in the jump rings. The only parts afterwards with good gameplay were Cube or Robot parts. The rest felt quite spammy to me and seemed like a constant sawblade dodge. Does have a few redeeming qualities, such as the Dual Cube.
Design: 8/10 Very nice design for the type of level you were going for! I loved the block design at the first section and was hoping that this kind of design would be carried on in the remainder of the level (was a bit disappointed to see the abuse of pure black blocks). Effects were, for the most part, pretty spectacular and added nicely to the level. Only a few minor glitches and shortcomings in the flow of the design. Nicely done.
Sync: 7/10 Sync was nicely done on the transition parts and in the cube and robot parts, but wasn't done at all in the other parts (ball, wave, ship, ufo). With this type of level, more focus needs to be added to making the part seem to fit the music, such as transitioning from mini to normal to sync to beats. A nice start in this aspect, needs to go the extra mile.
Overall: 6.33/10 (Good) You are both talented creators, but need to put a bit more of thought and "wow-factor" into your levels. Good luck on your road to Feature/Stars, Slammy. Disappointed to see that you (cyco) will not be making any more levels, because you guys are so close. You can't quit GD either way, it will always find you ( ͡° ͜ʖ ͡°).
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2,322 posts
Hardest Demon: Blue
Mini-Profile Name Color: {"image":"http://freedesignfile.com/upload/2014/07/Shiny-eco-style-green-background-vector-01.jpg","color":""}
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Post by ~Pear~ on Jan 26, 2016 20:09:45 GMT -5
Hiya. I'm not an official judge, just wanted to give some feedback and how I would judge your level here. Hiya. I'm not an official judge, just wanted to give some feedback and how I would judge your level here. Don't take my feedback too strongly; I have no rated levels as of yet and tend to be harsher judge than most others. I'm hard to please ( ͡° ͜ʖ ͡°) Gameplay: 4/10Gameplay didn't seem quite well thought-out. The beginning felt very buggy and rough due to the awkward timing in the jump rings. The only parts afterwards with good gameplay were Cube or Robot parts. The rest felt quite spammy to me and seemed like a constant sawblade dodge. Does have a few redeeming qualities, such as the Dual Cube. Design: 8/10Very nice design for the type of level you were going for! I loved the block design at the first section and was hoping that this kind of design would be carried on in the remainder of the level (was a bit disappointed to see the abuse of pure black blocks). Effects were, for the most part, pretty spectacular and added nicely to the level. Only a few minor glitches and shortcomings in the flow of the design. Nicely done. Sync: 7/10Sync was nicely done on the transition parts and in the cube and robot parts, but wasn't done at all in the other parts (ball, wave, ship, ufo). With this type of level, more focus needs to be added to making the part seem to fit the music, such as transitioning from mini to normal to sync to beats. A nice start in this aspect, needs to go the extra mile. Overall: 6.33/10 (Good)You are both talented creators, but need to put a bit more of thought and "wow-factor" into your levels. Good luck on your road to Feature/Stars, Slammy. Disappointed to see that you (cyco) will not be making any more levels, because you guys are so close. You can't quit GD either way, it will always find you ( ͡° ͜ʖ ͡°).
Very, very nice review! 6.333 is considered a decent score though. approved
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211 posts
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Post by slammy333 on Jan 26, 2016 22:08:23 GMT -5
tnx <3
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134 posts
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Post by cyco on Jan 27, 2016 7:54:48 GMT -5
Hiya. I'm not an official judge, just wanted to give some feedback and how I would judge your level here. Hiya. I'm not an official judge, just wanted to give some feedback and how I would judge your level here. Don't take my feedback too strongly; I have no rated levels as of yet and tend to be harsher judge than most others. I'm hard to please ( ͡° ͜ʖ ͡°) Gameplay: 4/10Gameplay didn't seem quite well thought-out. The beginning felt very buggy and rough due to the awkward timing in the jump rings. The only parts afterwards with good gameplay were Cube or Robot parts. The rest felt quite spammy to me and seemed like a constant sawblade dodge. Does have a few redeeming qualities, such as the Dual Cube. Design: 8/10Very nice design for the type of level you were going for! I loved the block design at the first section and was hoping that this kind of design would be carried on in the remainder of the level (was a bit disappointed to see the abuse of pure black blocks). Effects were, for the most part, pretty spectacular and added nicely to the level. Only a few minor glitches and shortcomings in the flow of the design. Nicely done. Sync: 7/10Sync was nicely done on the transition parts and in the cube and robot parts, but wasn't done at all in the other parts (ball, wave, ship, ufo). With this type of level, more focus needs to be added to making the part seem to fit the music, such as transitioning from mini to normal to sync to beats. A nice start in this aspect, needs to go the extra mile. Overall: 6.33/10 (Good)You are both talented creators, but need to put a bit more of thought and "wow-factor" into your levels. Good luck on your road to Feature/Stars, Slammy. Disappointed to see that you (cyco) will not be making any more levels, because you guys are so close. You can't quit GD either way, it will always find you ( ͡° ͜ʖ ͡°).
Very, very nice review! 6.333 is considered a decent score though. approved I'm making 1 more level and I have a featured level
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