364 posts
Creator Points: 1
Favorite Level: the penultimate phase
Hardest Demon: arcansil or cataclysm
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Post by visionary on Jan 23, 2016 15:21:36 GMT -5
No feature for this one, but it may get stars... Or Needs Improvement. ._. The video of the FULL LEVEL is here: www.youtube.com/watch?v=aK03Fci-_8sI don't remember the ID. Just search up VisionaRy or iViSiONz, click on me, then find the level. It should be second currently.
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Post by Deleted on Jan 25, 2016 15:31:47 GMT -5
why did you delete the auto ;_; Anyway. Nice level visionaryProbably one of your best so far. The only thing that bothers me is the length of the level. It's only 40 seconds long and stops at the most epic part. (Ancientanubis style) I'll edit this post later with a review.
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364 posts
Creator Points: 1
Favorite Level: the penultimate phase
Hardest Demon: arcansil or cataclysm
Mini-Profile Background: black
Mini-Profile Name Color: white
Mini-Profile Text Color: white
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Post by visionary on Jan 25, 2016 16:09:34 GMT -5
why did you delete the auto ;_; Anyway. Nice level visionary Probably one of your best so far. The only thing that bothers me is the length of the level. It's only 40 seconds long and stops at the most epic part. (Ancientanubis style) I'll edit this post later with a review. If I wasn't so stupid to upload a different save, I would probably still be editing it. But I'm not wanting to reupload, because a few mods have sent it to RobTop.
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1,835 posts
Creator Points: 0
Favorite Level: reanimation
Hardest Demon: ffffff
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Post by awesomedude249 on Jan 25, 2016 23:16:18 GMT -5
I will make an in depth review of this level.
1: Music sync. It kinda seems like it fits to the music, but it looks like that unintentional-got-lucky sync that you sometimes see in levels. Music Sync: 5/10 2. Design: The design for this level was really well done, and I think that this is very detailed, but it feels lacking and empty. Try putting some more decorations (rhythm objects, sawblades, glows, etc.) Design: 7/10 3. Length: I think the length was a bit...Short. It stopped right before the drop of the music. Length: 4/10
Overall rating: 8/10. Not exactly feature worthy, but star worthy, I'd say.
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364 posts
Creator Points: 1
Favorite Level: the penultimate phase
Hardest Demon: arcansil or cataclysm
Mini-Profile Background: black
Mini-Profile Name Color: white
Mini-Profile Text Color: white
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Post by visionary on Jan 26, 2016 12:04:09 GMT -5
I will make an in depth review of this level. 1: Music sync. It kinda seems like it fits to the music, but it looks like that unintentional-got-lucky sync that you sometimes see in levels. Music Sync: 5/10 2. Design: The design for this level was really well done, and I think that this is very detailed, but it feels lacking and empty. Try putting some more decorations (rhythm objects, sawblades, glows, etc.) Design: 7/10 3. Length: I think the length was a bit...Short. It stopped right before the drop of the music. Length: 4/10 Overall rating: 8/10. Not exactly feature worthy, but star worthy, I'd say. How did you get 8/10 from 5-7-4? Did you forget the GamePlay score?
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1,835 posts
Creator Points: 0
Favorite Level: reanimation
Hardest Demon: ffffff
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Post by awesomedude249 on Jan 26, 2016 13:57:16 GMT -5
That was my overall rating. I didn't rate gameplay because I couldn't actually play the level.
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Post by Deleted on Jan 26, 2016 14:59:46 GMT -5
I will make an in depth review of this level. 1: Music sync. It kinda seems like it fits to the music, but it looks like that unintentional-got-lucky sync that you sometimes see in levels. Music Sync: 5/10 2. Design: The design for this level was really well done, and I think that this is very detailed, but it feels lacking and empty. Try putting some more decorations (rhythm objects, sawblades, glows, etc.) Design: 7/10 3. Length: I think the length was a bit...Short. It stopped right before the drop of the music. Length: 4/10 Overall rating: 8/10. Not exactly feature worthy, but star worthy, I'd say. How did you get 8/10 from 5-7-4? Did you forget the GamePlay score? noice maths *lenny*
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754 posts
Creator Points: 3
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Post by araoro on Jan 26, 2016 15:17:10 GMT -5
I'm not a level judge, but im gonna give this a review:
Gameplay: In the beggining it looks pretty fun and challenging, it seems to get a little boring after that because it was mostly a pretty repetive wave part (and a ship). I haven't played the level, so the gameplay might be better than i thought, but from what you can see it seems a bit boring in the end. I'd say 6/10, just improve gameplay in the wave and the ship (or maybe 1 or 2 dual modes like you did in the beggining.
Design: From the beggining to 34% it's great, but after that (the ship and the wave) it's pretty repetive and boring (same colors, lack of decoration). Maybe you could make the design similar to the beggining (those lines and stuff). For the design my rating is 4/10... sorry, but if you made it as nice as in the beggining instead of rushing it, it would probably be a 8 or a 9 from me.
Sync: Its ok, maybe make some pulses (obj?) and move the portals and triggers a bit to sync better. The gameplay is not synced at all from what I can see, I might be wrong tho, as I haven't played it myself). For sync I have to say 3/10 as it doesnt really sync in any place, you should definitely improve it.
Length: I agree with awesomedude249, it could have been longer. So for lenght I give you a 4/10 because it was really short and also rushed (you stopped when it just reached long).
The overall score for your level is a 5. As i said the beggining is great but the rest of the level is just rushed. If you made a level without rushing it, it would probably be featured (at least starred).
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2,322 posts
Hardest Demon: Blue
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Post by ~Pear~ on Jan 26, 2016 15:18:55 GMT -5
I'm not a level judge, but im gonna give this a review: Gameplay: In the beggining it looks pretty fun and challenging, it seems to get a little boring after that because it was mostly a pretty repetive wave part (and a ship). I haven't played the level, so the gameplay might be better than i thought, but from what you can see it seems a bit boring in the end. I'd say 6/10, just improve gameplay in the wave and the ship (or maybe 1 or 2 dual modes like you did in the beggining. Design: From the beggining to 34% it's great, but after that (the ship and the wave) it's pretty repetive and boring (same colors, lack of decoration). Maybe you could make the design similar to the beggining (those lines and stuff). For the design my rating is 4/10... sorry, but if you made it as nice as in the beggining instead of rushing it, it would probably be a 8 or a 9 from me. Sync: Its ok, maybe make some pulses (obj?) and move the portals and triggers a bit to sync better. The gameplay is not synced at all from what I can see, I might be wrong tho, as I haven't played it myself). For sync I have to say 3/10 as it doesnt really sync in any place, you should definitely improve it. Length: I agree with awesomedude249, it could have been longer. So for lenght I give you a 4/10 because it was really short and also rushed (you stopped when it just reached long). The overall score for your level is a 5. As i said the beggining is great but the rest of the level is just rushed. If you made a level without rushing it, it would probably be featured (at least starred). approved, moving to decent levels
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