larsen
Stereo Madness
I don't know what to write here.
5 posts
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Post by larsen on Jan 21, 2016 7:57:06 GMT -5
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Post by ИЯИЯИЯИИЯИЯИЯЯЯЯ on Jan 21, 2016 13:00:33 GMT -5
feature-worthy level: awesome design and sync /summon megaman
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Post by Deleted on Jan 21, 2016 16:43:54 GMT -5
My Thoughts on The Level
Gameplay - 8/10 Explanation - Fantastic, So much fun
Decoration - 10/10 Explanation - Fantastic Looking Level, looks like Death Moon and Reanimation, which I love both
Music Sync 9/10 Explanation - Its good, don't know how to explain music sync really.
OVERALL Score - 9/10 - Feature Worthy
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Post by durianhead on Jan 24, 2016 2:57:13 GMT -5
holy shiet 0_0 first off, Gameplay: No invisible portals except size portals, which (thank god) don't affect the gameplay too much. Nothing is unfair, and everything seems really, really fun. I give a 9/10. Decoration: REALLY REALLY GOOD . I have a few teeny issues with some things. Firstly, at 00:20 - 00:25 in your vid, you may want to group those pulsing square orb things in the background into one group and reduce their opacity. This is because the drop is so frikkin good, the squares pulse so hard that there's almost no gap between them, hence it just looks red. Make those square orb things less opaque using the alpha trigger and they should really look a LOT better. Also, from 0:38 - 0:42 in the vid, maybe next time make more pulsing objects there, because your general level in general has a ton of cool orbs combinations and such, and seeing such a... static background compared to the other custom BGs threw me off for a bit. But the theme fits really, solidly well with the level and most of it gives an improved "Lost Souls" vibe. Really, really impressive. Some areas are kinda sparse, but that just accentuates the contrast between those and the "drop" parts. 8.5/10. Finally, the music sync. Oh wow, I don't even know where to start... maybe a "thank you?" Music sync is FAN. FRIKKIN. TASTIC. It makes the level that much more cool, immersive and fun to play. It's really a fresh breath of air to see a creator use such a good amount of music sync in their levels, with such good effect. Background, transitions, gravity switches all compliment this feeling of synchronisation with the song, and it makes the level so much better. Only slight disappointment was between 0:42 - 0:46 in the video, the ship segment actually had so much more potential for music sync. Perhaps you could have made the size of the ship change via invisible size portals like you did earlier? Or visible gravity switches to make it harder? I don't know. That part needs minor improvement, perhaps in an update or something, but other than that it's really good. You even managed to sync the wave sections, like how 0_____0 wat. This is woogi level sync, great job! 9.5/10 Overall: 9/10 Feature Worthy. There are still a few kinks that need to be ironed out, but it's FREAKING AMAZING OTHERWISE! megaman9 you need to freaking see this rite nao this level is amazing
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Post by Mechanguis on Jan 24, 2016 3:21:08 GMT -5
Yeah, my opinions are the same as the rest of the reviews in this thread. Moved to Feature-Worthy
larsen
btw you can tag me too
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larsen
Stereo Madness
I don't know what to write here.
5 posts
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Post by larsen on Jan 24, 2016 6:13:20 GMT -5
Yeah, my opinions are the same as the rest of the reviews in this thread. Moved to Feature-Worthy
larsen
btw you can tag me tooThanks, man. I really love all of you for the support, but, sadly, I don't think this level will be featured. Level feature system is kinda bad.
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769 posts
Favorite Level: Asmyetry
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Post by chocothep1e on Jan 24, 2016 11:34:35 GMT -5
I liked it a lot. Only thing I didn't like was how in the ship, the words rip it appear, and suddenly you are wave. It makes it too hard for me.
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