11 posts
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Post by Geometry Dash Koztron on Dec 26, 2015 12:14:38 GMT -5
Play my level Inferno. Its my first level I actually put thought into. plz try it and my other levels, and give me suggestions maybe. ID is 14880563. rate harder 6 stars. THX!
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362 posts
Discord: GD albertalberto#0086
Creator Points: 0
Favorite Level: Not sure (I would say the Altergame series)
Hardest Demon: ffffff
Mini-Profile Background: ffffff
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Post by albertalberto on Dec 26, 2015 14:37:53 GMT -5
really good for being your first seerious level! pros: gameplay is really fun and not buggy cons: needs some more decoration the level is plenty of the black blocks, you should add some other kind of block you should add corner pieces, don't be lazy! first ship to wave transition needs to be fixed -_- it's a good level for being your first! i would rate 3,2 but don't lose hope and keep improving
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23 posts
Favorite Level: Death Moon
Mini-Profile Name Color: {"image":"","color":""}
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Post by syndromed on Dec 26, 2015 17:40:48 GMT -5
So, I is an unofficial reviewer. Doing a review. Gameplay: The gameplay reminds me of some old 1.8 demons. Seems fun, but maybe a little to hard for 6*? As I said, for the most part, this is good. But, some parts, such as the UFO, and perhaps the first ship are annoying, and seem a bit unfair TBH. The gameplay is by far the main strength of the level btw. Maybe a 6.5/15? Design: Not too horrible, I guess. It has a nice design for the first cube (other then the lack of corner pieces), as the blocks go well together, and some of the ideas (the falling sawblades) are quite nice. Then, there's no design at all, until the wave, which has an epileptic design which is hard to look at. After that, the blocks don't compliment each other at all. Alberto brought up the point of you only using black blocks. For me, a 2.5/10 Deco: The deco is mostly too simple and too spread out, with one or two exceptions, where you have used compound deco in the first cube. After that, there was barely any deco, verging on no deco at all. And where there was, it was poorly made and simple. Try to add more in future. The first cube is really saving you here, although even that wasn't good with deco. 1/10 Consistency of difficulty: Nope. Some parts are surprisingly hard, predominantly the UFO, and took me about 20 attempts in practice, compared to 3 attempts for the last 50%. However, the transitions are not buggy or frustrating at all, and I could get them very quickly, and in most of the level, the difficulty remained about the same (except for the first ship and UFO, obviously), and the difficulty per segment stayed consistant. 1.5/5
No further deductions.
Total: 11.5/40 2.875/10 Needs improvement.
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Post by Deleted on Dec 27, 2015 2:17:05 GMT -5
So, I is an unofficial reviewer. Doing a review. Gameplay: The gameplay reminds me of some old 1.8 demons. Seems fun, but maybe a little to hard for 6*? As I said, for the most part, this is good. But, some parts, such as the UFO, and perhaps the first ship are annoying, and seem a bit unfair TBH. The gameplay is by far the main strength of the level btw. Maybe a 6.5/15? Design: Not too horrible, I guess. It has a nice design for the first cube (other then the lack of corner pieces), as the blocks go well together, and some of the ideas (the falling sawblades) are quite nice. Then, there's no design at all, until the wave, which has an epileptic design which is hard to look at. After that, the blocks don't compliment each other at all. Alberto brought up the point of you only using black blocks. For me, a 2.5/10 Deco: The deco is mostly too simple and too spread out, with one or two exceptions, where you have used compound deco in the first cube. After that, there was barely any deco, verging on no deco at all. And where there was, it was poorly made and simple. Try to add more in future. The first cube is really saving you here, although even that wasn't good with deco. 1/10 Consistency of difficulty: Nope. Some parts are surprisingly hard, predominantly the UFO, and took me about 20 attempts in practice, compared to 3 attempts for the last 50%. However, the transitions are not buggy or frustrating at all, and I could get them very quickly, and in most of the level, the difficulty remained about the same (except for the first ship and UFO, obviously), and the difficulty per segment stayed consistant. 1.5/5 No further deductions. Total: 11.5/40 2.875/10 Needs improvement. Review approved Moved to Needs Improvement~
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