129 posts
Discord: TSRAnimations (Thea)#1593
Clans: AG (Ascentional Geometricans)
Creator Points: 0
Hardest Demon: Supersonic by ZenthicAlpha and Mastermind by Hinds
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Post by Thea S. (TSRAnimations) on Dec 23, 2015 10:07:57 GMT -5
The basic consept of this level, is mainly to be a practice level for being just a block. It's a medium length level. Basic Info. Level Title: Block Challenge 1 Level ID: 14682338 Length: Long Level Version: 5 Current Difficulty Rating: 6 - 7 Custom Song: {dj-N} Werk Me [Remix] (ID: 460143) Song Length: 1min 57s Level design and style: 1.7 - 1.9 ish It's not hardest level I've made, and it's not the easiest one neither.
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Post by AToffee on Dec 23, 2015 10:31:34 GMT -5
To start with, the gameplay looks quite fun, but there are some issues here. Firstly the level is of medium length, medium length levels are usually dismissed y most ppl including robtop, its very close to long though - so just add a few more seconds. 60 secs for long. To the design, you stated how it was a 1.7-1.9 style, which for 2.0 isn't gud enough. To put it for you, it is basically an undecorated electrodynamix. A decorated electrodynamix style level wont get anywhere today. If you want this level to do well, and even, rated and featured, you should really update the level design and add much more decoration.
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129 posts
Discord: TSRAnimations (Thea)#1593
Clans: AG (Ascentional Geometricans)
Creator Points: 0
Hardest Demon: Supersonic by ZenthicAlpha and Mastermind by Hinds
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Post by Thea S. (TSRAnimations) on Dec 23, 2015 10:38:43 GMT -5
To start with, the gameplay looks quite fun, but there are some issues here. Firstly the level is of medium length, medium length levels are usually dismissed y most ppl including robtop, its very close to long though - so just add a few more seconds. 60 secs for long. To the design, you stated how it was a 1.7-1.9 style, which for 2.0 isn't gud enough. To put it for you, it is basically an undecorated electrodynamix. A decorated electrodynamix style level wont get anywhere today. If you want this level to do well, and even, rated and featured, you should really update the level design and add much more decoration. Also, note: The difficulty is currently rated as insane, and it's suprisingly doing kinda good for the length. Current stats. Downloads: 83 Likes/Upvotes: 18 Also, I've buildt up hype for 2 unverified XL levels called Battery Power 2 and Upside Down RM (Both are around 7 - 9 stars in difficulty, and I'll be posting them in the level suggestions when they're verified and uploaded)
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129 posts
Discord: TSRAnimations (Thea)#1593
Clans: AG (Ascentional Geometricans)
Creator Points: 0
Hardest Demon: Supersonic by ZenthicAlpha and Mastermind by Hinds
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Post by Thea S. (TSRAnimations) on Dec 29, 2015 9:39:04 GMT -5
To start with, the gameplay looks quite fun, but there are some issues here. Firstly the level is of medium length, medium length levels are usually dismissed y most ppl including robtop, its very close to long though - so just add a few more seconds. 60 secs for long. To the design, you stated how it was a 1.7-1.9 style, which for 2.0 isn't gud enough. To put it for you, it is basically an undecorated electrodynamix. A decorated electrodynamix style level wont get anywhere today. If you want this level to do well, and even, rated and featured, you should really update the level design and add much more decoration. Working on extending the level right now, It might get extended to 1min 20s. Just because I love this track XD
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2,322 posts
Hardest Demon: Blue
Mini-Profile Name Color: {"image":"http://freedesignfile.com/upload/2014/07/Shiny-eco-style-green-background-vector-01.jpg","color":""}
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Post by ~Pear~ on Jan 18, 2016 11:34:36 GMT -5
Lets get this over with.
Gameplay: 6/10 Looks like bundles of fun, but it is wayyy too repetitive. This is probably because of the fact that there is only one gamemode being used in the whole level, which isn't exactly ideal. A few bugs also remain.
Design: 6/10 Beautiful for the most part, but it was also very repetitive and felt like a 1.7 level. The same design was used throughout. Some colour combinations (blue bg + red chains) felt awkward and I would recommend being changed.
Deco + Effects: 4/10 You relied too much on beating objects, and even if I am a big fan of beating objects, I realize that the level is devoid of decorations if you dont use the music. Felt empty even with the music. Still managed to look decent though. TRY TO USE MORE 2.0 FEATURES. I dont like how you are making a mix, choose either 1.7 or 2.0
Music Sync: 8/10 Bad music for geometry dash, but still managed to pull off some good sync. The background flashes were immensely accurate. No transtition sync because there were no transitions though.
Overall: 24/40 =6/10 decent
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