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Post by Tapdos on Dec 18, 2015 12:46:13 GMT -5
youtu.be/4gjvXTm5GCQThis is my best level out there. I am proud of it. Thinking with Portals haves 7 Episodes (like a mlp one) The levels will get harder and harder until the last one. Episode 1: Windfall (Windfall) Episode 2: Getting Friends (Never Be Alone) Episode 3: Counting 3 (Xenogenesis) Episode 4: Tune Travel (Time Machine) Episode 5: Fairies (Fairydust) Episode 6: The Ultimate Test (Ultimate Destruction) Episode 7: Intolerance (Sonic Blaster)
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Post by MLCrafter on Dec 18, 2015 22:34:55 GMT -5
3/10 [Needs Improvement] Just because something is your best, doesn’t always mean it's good.
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Post by Mechanguis on Dec 19, 2015 2:34:27 GMT -5
Gameplay: Alright, I suppose. There aren't too many bugs/annoying parts. Note, though, that it's possible to skip the Decoration: This part wasn't good, so I'll just list the things to improve on/take note of: - It's not a good idea to make the BG and the ground different colors
- Use Fade Time for the BG Changes so the transitions aren't so sudden
- Don't spam deco, like with the spinning blades at the start of the level
- Avoid using the default blocks as much as possible (especially the one with four borders)
- The use of colors in this level was not good. The red looks awkward and out of place
- Never use P1 or P2 as colors. This is 2.0, we have infinite color channels already.
- Use 3d lines
- Use floor decorations for the spike floors
- Avoid making blocks that look cut off. In 0:45, you can see that the slope at top looks cut off. Same at 0:55
- Don't use blocks with outlines on all sides to make platforms that are more than 1x1 block big.
- Some parts don't have spike floors
- The entire level overall needs more deco, such as pulsing objects, clouds, etc. But make it look organized and not spammy. Use blending if you need to.
Music Sync: I only watched the video, so I can't rate this.
Overall: Deco needs a lot of improvement, all the criticisms are stated above. Needs Improvement
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