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Post by Tapdos on Dec 15, 2015 20:40:03 GMT -5
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Post by ethawesomegd on Dec 15, 2015 20:51:14 GMT -5
I would like to start off by saying I liked the concept of the level. I thought the idea of a rocket ship blasting off into space was pretty cool, but there was absolutely no gameplay. Gameplay is what makes a level very fun. Add obstacles in the beginning and also add design. Decorate the level in a space theme. The goal for a level is to make it fun. Just waiting for 30 seconds in the beginning is very boring, and will cause players to not want to continue with the level. Play other featured levels and get an idea for how they design their levels. You do have good ideas for levels though!
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Post by Mechanguis on Dec 15, 2015 21:14:36 GMT -5
Gameplay: The first 80% is auto, and then it becomes not auto...not a good thing to do. The entire level is boring to play. Nothing else.
Decoration: Very empty, and the star decorations in the second half of the level are just sopy-pasted over and over. The second half doesn't feel really space themed either. There needs to be A LOT more deco, and the second half of the level needs to have more space-like design and deco and less copy-paste.
Music Sync: The only syncs are in the transitions...nothing else is synced.
Overall: The idea is good, but the entire level is VERY empty. There needs to be a lot more deco and gameplay obstacles. And the deco needs to have variety, not just one decoration that's copy-pasted. Needs Improvement.
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