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Post by Deleted on Dec 13, 2015 0:44:43 GMT -5
So I made a new level and I feel it is by far my best, the id is 14787481, It took me about 3 days to make, (5ish hours per day) and I'm honestly really proud ;w; Any feedback to make it better will be appreciated and taken to account.
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Post by Deleted on Dec 16, 2015 23:08:08 GMT -5
If only I could review my own level, lel
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SirHadoken
GD Moderator
Please don't send Daily Chat reports to me here.
128 posts
Discord: SirHadoken#3449
Clans: GeoStorm
Creator Points: 125
Favorite Level: Destination Utopia
Hardest Demon: Night Terrors
Mini-Profile Background: ffffff
Mini-Profile Name Color: 000000
Mini-Profile Text Color: 000000
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Post by SirHadoken on Dec 19, 2015 3:43:50 GMT -5
I'm no level judge, but I suppose I can give you a starting view. Gameplay: 7/10 I feel like the gameplay was acceptable and sufficient, but it didn't flow. Some parts feel a bit uncomfortable to me, and that's hard to fix in any level. The robot part had a few jumps that are really timing-based, and I feel like, while sync is an important element to a level, timing can get a little frustrating, especially in minor cases like these. I like the way the gameplay is set up, and I probably couldn't do much better, honestly, but I feel like there were a few things that could've been better. Design: 8.5/10 I definitely love what you've did with this. Everything is in its place. Nothing is wrong with it, and even the blocks are a part of the whole design itself. However, in some cases, I feel like some of the design is missing, or maybe some parts are lacking a bit of that design. Don't change the wave part, because that part is incredible and ideally how the rest of the level should feel like. There were some parts in the beginning where I felt like the decoration was right, but not plentiful enough. The sudden speed movement at the beginning ship makes the whole part feel strange, like it is and isn't meant to do that at the exact same time. I don't know what to feel about it. As for portal placement, there is a secret way at 50% where you can get onto the top barrier and skip the portal, which leads you on an empty path to the end of the level. So, yeah, maybe some extra barriers would be beneficial, but there's nothing wrong with that I love the wave part, by the way. I've said it already, but I love it. Don't change anything with that. Try to model the rest of your level off of some of the elements in that part. The color is mainly white except for the wave, which is why I love it. Granted, I have made this mistake several times by implementing it into my style, but the one color, especially white, black, or grey, get dull after a while. Even little spots of yellow or blue would brighten up the level a little bit. The design is great the way it is, but I feel like there could be some polishing done to make it look like it took weeks to make, even though it only took you three days, according to your post. So, with that out of the way, I'd say this averages to about an 8-8.5. It's a really good level, and it looks worthy enough to me to be featured, but I feel like some extra polishing and fixing would make it a perfect ten.
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Post by Deleted on Dec 19, 2015 4:10:34 GMT -5
Thank you and I'll take everything into account ^-^ Also I was gonna update a bit making parts more smooth (such as the transition from UFO to ball but I accidentally pressed delete all to the glowing objects so I gave up ;3;)
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Post by Deleted on Dec 19, 2015 6:48:43 GMT -5
I'm no level judge, but I suppose I can give you a starting view. Gameplay: 7/10 I feel like the gameplay was acceptable and sufficient, but it didn't flow. Some parts feel a bit uncomfortable to me, and that's hard to fix in any level. The robot part had a few jumps that are really timing-based, and I feel like, while sync is an important element to a level, timing can get a little frustrating, especially in minor cases like these. I like the way the gameplay is set up, and I probably couldn't do much better, honestly, but I feel like there were a few things that could've been better. Design: 8.5/10 I definitely love what you've did with this. Everything is in its place. Nothing is wrong with it, and even the blocks are a part of the whole design itself. However, in some cases, I feel like some of the design is missing, or maybe some parts are lacking a bit of that design. Don't change the wave part, because that part is incredible and ideally how the rest of the level should feel like. There were some parts in the beginning where I felt like the decoration was right, but not plentiful enough. The sudden speed movement at the beginning ship makes the whole part feel strange, like it is and isn't meant to do that at the exact same time. I don't know what to feel about it. As for portal placement, there is a secret way at 50% where you can get onto the top barrier and skip the portal, which leads you on an empty path to the end of the level. So, yeah, maybe some extra barriers would be beneficial, but there's nothing wrong with that I love the wave part, by the way. I've said it already, but I love it. Don't change anything with that. Try to model the rest of your level off of some of the elements in that part. The color is mainly white except for the wave, which is why I love it. Granted, I have made this mistake several times by implementing it into my style, but the one color, especially white, black, or grey, get dull after a while. Even little spots of yellow or blue would brighten up the level a little bit. The design is great the way it is, but I feel like there could be some polishing done to make it look like it took weeks to make, even though it only took you three days, according to your post. So, with that out of the way, I'd say this averages to about an 8-8.5. It's a really good level, and it looks worthy enough to me to be featured, but I feel like some extra polishing and fixing would make it a perfect ten. Wow, your first level review looks awesome, keep it up!
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Post by Deleted on Dec 19, 2015 7:20:45 GMT -5
I'm no level judge, but I suppose I can give you a starting view. Gameplay: 7/10 I feel like the gameplay was acceptable and sufficient, but it didn't flow. Some parts feel a bit uncomfortable to me, and that's hard to fix in any level. The robot part had a few jumps that are really timing-based, and I feel like, while sync is an important element to a level, timing can get a little frustrating, especially in minor cases like these. I like the way the gameplay is set up, and I probably couldn't do much better, honestly, but I feel like there were a few things that could've been better. Design: 8.5/10 I definitely love what you've did with this. Everything is in its place. Nothing is wrong with it, and even the blocks are a part of the whole design itself. However, in some cases, I feel like some of the design is missing, or maybe some parts are lacking a bit of that design. Don't change the wave part, because that part is incredible and ideally how the rest of the level should feel like. There were some parts in the beginning where I felt like the decoration was right, but not plentiful enough. The sudden speed movement at the beginning ship makes the whole part feel strange, like it is and isn't meant to do that at the exact same time. I don't know what to feel about it. As for portal placement, there is a secret way at 50% where you can get onto the top barrier and skip the portal, which leads you on an empty path to the end of the level. So, yeah, maybe some extra barriers would be beneficial, but there's nothing wrong with that I love the wave part, by the way. I've said it already, but I love it. Don't change anything with that. Try to model the rest of your level off of some of the elements in that part. The color is mainly white except for the wave, which is why I love it. Granted, I have made this mistake several times by implementing it into my style, but the one color, especially white, black, or grey, get dull after a while. Even little spots of yellow or blue would brighten up the level a little bit. The design is great the way it is, but I feel like there could be some polishing done to make it look like it took weeks to make, even though it only took you three days, according to your post. So, with that out of the way, I'd say this averages to about an 8-8.5. It's a really good level, and it looks worthy enough to me to be featured, but I feel like some extra polishing and fixing would make it a perfect ten. Wow, your first level review looks awesome, keep it up! Agreed I'd approve and move it but that's a bit weird cause it's my own level xD
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78 posts
Discord: Lecturous#5907
Hardest Demon: 000000
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Post by that guy on Dec 22, 2015 21:01:23 GMT -5
Pretty amazing .o. Definitely feature-worthy in my book. I'm gonna go make a video about this.
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Post by Deleted on Jan 6, 2016 8:03:32 GMT -5
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