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Post by Querez on Jul 13, 2018 21:56:50 GMT -5
Just a question, why Scratch? Because it's easy to update it to have everyone be able to play it, along with no need to download everything all the time.
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Post by Deleted on Jul 14, 2018 1:22:49 GMT -5
Just a question, why Scratch? Because it's easy to update it to have everyone be able to play it, along with no need to download everything all the time. but its for 7 year olds to learn!!1
Well, you can't really argue since this is a small project.
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Kouzeru
Stereo Madness
You can found me there: https://scratch.mit.edu/users/Kouzeru -- https://github.com/A-KouZ1
16 posts
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Post by Kouzeru on Jul 14, 2018 4:38:10 GMT -5
Just a question, why Scratch? It's been three years since I was joined to Scratch. Reasonable for me to take that on with throughout experience. No intend to make a copy for a platform, but for the community itself, that's desire.
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2,446 posts
Discord: VegetarianBacon#5162
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Post by VegetarianBacon on Jul 14, 2018 7:32:44 GMT -5
I don't understand, but hella cool
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Post by Deleted on Jul 15, 2018 2:36:02 GMT -5
I don't understand, but hella cool They’re coding Geometry Dash from scratch
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Post by Deleted on Jul 15, 2018 7:11:44 GMT -5
Just a question, why Scratch? It's been three years since I was joined to Scratch. Reasonable for me to take that on with throughout experience. No intend to make a copy for a platform, but for the community itself, that's desire. Well that's okay, but Scratch is an "environment" which locks you inside it because of a lot of things - first of all, it is meant to be an introduction to the big world of programming, you can't really use it anywhere else except the website, and the offline editor - you can't use it on any Unix-like OS except Windows and macOS(that's sad), and as an introduction, it's really bad disregard that it's for little children.
Also, 3 years? That's a lot of time thrown into a trash can.
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Kouzeru
Stereo Madness
You can found me there: https://scratch.mit.edu/users/Kouzeru -- https://github.com/A-KouZ1
16 posts
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Post by Kouzeru on Jul 15, 2018 7:41:58 GMT -5
It's been three years since I was joined to Scratch. Reasonable for me to take that on with throughout experience. No intend to make a copy for a platform, but for the community itself, that's desire. Well that's okay, but Scratch is an "environment" which locks you inside it because of a lot of things - first of all, it is meant to be an introduction to the big world of programming, you can't really use it anywhere else except the website, and the offline editor - you can't use it on any Unix-like OS except Windows and macOS(that's sad), and as an introduction, it's really bad disregard that it's for little children.
Also, 3 years? That's a lot of time thrown into a trash can.
Ah, I see. But, what's matter with you? How do you judge? Do you have any knowledge? Don't look at the environment, but please, try to know how the environment works with it. More than that. All of elements of spritesheet are extracted by commands, data files decryptor is also available. Physics determined and considered close enough to Original game, the rest is only scripting in the project. Only its implementation and design is took much of consideration, if only you knew.
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Post by Deleted on Jul 15, 2018 13:05:24 GMT -5
Well that's okay, but Scratch is an "environment" which locks you inside it because of a lot of things - first of all, it is meant to be an introduction to the big world of programming, you can't really use it anywhere else except the website, and the offline editor - you can't use it on any Unix-like OS except Windows and macOS(that's sad), and as an introduction, it's really bad disregard that it's for little children.
Also, 3 years? That's a lot of time thrown into a trash can.
Ah, I see. But, what's matter with you? How do you judge? Do you have any knowledge? Don't look at the environment, but please, try to know how the environment works with it. More than that. All of elements of spritesheet are extracted by commands, data files decryptor is also available. Physics determined and considered close enough to Original game, the rest is only scripting in the project. Only its implementation and design is took much of consideration, if only you knew. Eh, sort of. But well, three years is more than a single year that was half procrastination.
But it's ok. ¯\_(ツ)_/¯
gl with that project lol
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Post by Alagirez on Jul 16, 2018 18:02:17 GMT -5
This seems useful and informative... Good luck continuing this!
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401 posts
Discord: altraa#6483
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Post by alterran on Jul 18, 2018 19:52:01 GMT -5
Kouzeru This is really cool, maybe you could consider holding a CC for 1.2/1.3 levels so that you could put them in the ‘featured section’ What i mean by that is you’d host a CC, people who enter would have to make it strictly a 1.2/1.3 level, and you would add maybe 15-30 winning levels to where ‘Featured’ levels would normally be. I know Scratch has a global list system so you could possibly use that for creators to release levels, but that would probably be too difficult and too much of a hassle for you to check levels everyday lol
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Kouzeru
Stereo Madness
You can found me there: https://scratch.mit.edu/users/Kouzeru -- https://github.com/A-KouZ1
16 posts
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Post by Kouzeru on Jul 18, 2018 23:11:24 GMT -5
maybe you could consider holding a CC for 1.2/1.3 levels so that you could put them in the ‘featured section’ What i mean by that is you’d host a CC, people who enter would have to make it strictly a 1.2/1.3 level, and you would add maybe 15-30 winning levels to where ‘Featured’ levels would normally be. I know Scratch has a global list system so you could possibly use that for creators to release levels, but that would probably be too difficult and too much of a hassle for you to check levels everyday lol Thank you for your impression. But first, for this kind of suggestion, I'm not ready for it. By limitation of which you have pointed, less ability for Scratch doing so (because cloud functions is limited), so there are no possible way to implement it in-game. Some peoples may just remix this project with their own created levels, and putting their project links in the main project's description.
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Post by thegrassguy on Jul 28, 2018 12:51:52 GMT -5
I can thwart your ambitions in one word:
COPYRIGHT
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Kouzeru
Stereo Madness
You can found me there: https://scratch.mit.edu/users/Kouzeru -- https://github.com/A-KouZ1
16 posts
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Post by Kouzeru on Jul 28, 2018 23:10:40 GMT -5
I can thwart your ambitions in one word: COPYRIGHT I'll probably stop using these assets, if there are no sincere. The gameplay will be same, but graphically different, if doing so. Thank you for mention. Hopefully RobTopGames will see this project.
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38 posts
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Post by danke on Nov 5, 2018 20:05:22 GMT -5
This is absolutely glorious.
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Post by Dragon on Nov 5, 2018 21:21:41 GMT -5
This is absolutely glorious. Refrain from posting on threads where the last reply was 2+ months ago with nothing new to add. It's unnecessary. Locking :/
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