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Post by Deleted on Feb 20, 2018 13:19:33 GMT -5
Due to the fact that overtime it introduces the player to new gamemodes and such, no, because then you'll have Geometrical Dominator before Theory of Everything and you'll wonder what the heck you're doing.
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210 posts
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Post by Dash0219 on Feb 21, 2018 0:10:01 GMT -5
No, since they are ordered chronologically. I k it's not in increasing difficulty but the order now is fine imo.
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6,571 posts
Discord: [Speed the Weeb]#4931
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Hardest Demon: System Split - Picha
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Post by ✩Speed The Weeb✩ on Feb 21, 2018 8:05:16 GMT -5
No, since they come after new update.
Almost all levels introduces something new (Be it a mechanic, gamemode or decoration) Mixing them all up will be a total clusterfuck of designed level, plain to designed again.
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Post by kmb600 on Feb 22, 2018 21:47:42 GMT -5
Nah, it would be too weird seeing deco and gameplay change a lot between each level because of the update thing
however, I do think that some of the difficulty ratings should change like:
1) Can't Let Go | Hard -> Harder (it's pretty hard for beginners and definitely harder than jumper soooo...) 2) xStep | Insane -> Harder (it's really not that hard once you get used to the blue orbs and pads) 3) Fingerdash | Insane -> Harder (the only hard part is the spider, and the spider sections are way easier than spider sections you see in levels nowadays lmao)
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Post by 1nc0gn1t0g0d on Feb 4, 2022 22:09:21 GMT -5
If I were to change the orders, I would also change the difficulties. (and remove the Hard difficulty)
Stereo Madness (stays Easy) Back on Track (also stays easy) Polargeist (Change difficulty to Easy) Dry Out (stays Normal) Base after Base (Normal) Can't Let Go (I would change it back to Insane) Jumper (Stays Harder) Time Machine (change it back to Insane: Fucking triple spikes -.-) Cycles (also change it back to Insane) xStep (Harder) Clutterfunk (Insane) Theory of Everything (Insane) Electroman Adventures (I would change it back to harder) Clubstep (staying a demon obviously.) Electrodynamix (Stays Insane) Hexagon Force (Stays Insane) Blast Processing (Stays Harder) TOE2 (also obvi staying a demon) Geometrical Dominator (Insane bc of the dark part) Deadlocked (Oh that's def staying insane like fr-) Fingerdash (Harder)
now if I were to change the order, it would be Stereo Madness, Back on Track, Dry Out, Polargeist, Base After Base, Can't let Go, Time Machine, Jumper, xStep, Cycles, Electroman Adventures, Blast Processing, Fingerdash, Clubstep, TOE2, Deadlocked, Clubstep, Theory of Everything, Electrodynamix, Hexagon Force, and Geometrical Dominator. I'm sorry guys this just makes more sense to me lol
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343 posts
Favorite Level: Death moon
Hardest Demon: Windy landscape
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Post by Vats on Feb 5, 2022 7:43:35 GMT -5
Nah, it would be too weird seeing deco and gameplay change a lot between each level because of the update thing however, I do think that some of the difficulty ratings should change like: 1) Can't Let Go | Hard -> Harder (it's pretty hard for beginners and definitely harder than jumper soooo...) 2) xStep | Insane -> Harder (it's really not that hard once you get used to the blue orbs and pads) 3) Fingerdash | Insane -> Harder (the only hard part is the spider, and the spider sections are way easier than spider sections you see in levels nowadays lmao) Lol cant let go and fingerdash are of same difficulty? Thats so weird let go is good rated hard. And xstep and toe maybe harder
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