174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Jan 10, 2018 11:26:46 GMT -5
ID: 40878233 No video provided (yet) Made by me and Elisione (cx random) Long length, 15k objects shouldnt lag on low end devices 8-9* would apreciate a review c:
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Post by KneeVan on Jan 10, 2018 21:04:50 GMT -5
really like this level. Only real complaint is that I feel like there was too much white at the beginning, and could have thrown in a little more red and black to parts other than the squares in the background. Love the kind of "drawing" style of the beginning of the level, and that evw face was pretty cool. My favorite part was probably the ufo part.
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Jan 10, 2018 23:04:07 GMT -5
really like this level. Only real complaint is that I feel like there was too much white at the beginning, and could have thrown in a little more red and black to parts other than the squares in the background. Love the kind of "drawing" style of the beginning of the level, and that evw face was pretty cool. My favorite part was probably the ufo part. thanks, i might add pulses to the first section tomorrow
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Post by KneeVan on Jan 10, 2018 23:05:42 GMT -5
really like this level. Only real complaint is that I feel like there was too much white at the beginning, and could have thrown in a little more red and black to parts other than the squares in the background. Love the kind of "drawing" style of the beginning of the level, and that evw face was pretty cool. My favorite part was probably the ufo part. thanks, i might add pulses to the first section tomorrow Nice! Hope it gets rated/featured!
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Jan 16, 2018 11:20:14 GMT -5
thanks, i might add pulses to the first section tomorrow Nice! Hope it gets rated/featured! thank you! still havent gotten around to adding the pulses however, eric loved it! i'm super happy
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Post by KneeVan on Jan 16, 2018 12:48:02 GMT -5
Nice! Hope it gets rated/featured! thank you! still havent gotten around to adding the pulses however, eric loved it! i'm super happy Nice! Just watched the vid of him playing it. Hopefully now that he showed it in a video it will be featured.
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Feb 8, 2018 9:36:57 GMT -5
*dk how to tag people so i'll just post this to someone i guess*
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Post by Dragon on Feb 8, 2018 10:43:29 GMT -5
*dk how to tag people so i'll just post this to someone i guess* to tag people, do @ (username {not to be confused with display name}) Also don’t have the space after the @ I may review this myself in a couple hours. Depends on my schedule.
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Feb 12, 2018 14:21:20 GMT -5
*dk how to tag people so i'll just post this to someone i guess* to tag people, do @ (username {not to be confused with display name}) Also don’t have the space after the @ I may review this myself in a couple hours. Depends on my schedule. ok thanks
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Feb 13, 2018 8:59:03 GMT -5
Dragon no need to be fast with it thanks for the help!
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Post by facundoj on Feb 13, 2018 15:06:35 GMT -5
I found this today, and as it seems dragon48100 will not review it soon, I'll do This is my first review so maybe it's not the best but I hope it helps! First the gameplay: I think it's quite good overall with almost no problems, the first part with the ball and the spider are quite fun, and the ufo too. I particularly liked the transition from the ufo to the cube, because you can enter the portal from above or below and it's not buggy. The transition part of the cube is nice, and let's you see the wave part so you have more reaction time. The wave is quite original and it may be strange at first but it's funny, I would change the part after the gravity portal so it's a bit different (for example, leaving more space between the walls, or using a trigger to make them separate or join). After that we have the ship part, first of all, I think the transition from wave to ship is bad, because it doesn't give almost any rection time, and you will die if you don't know you have to hold a bit at the beginning of the ship. Maybe you could improve it expanding a bit the wave part walls so the ship doesn't fall to death right after that part begins. Another thing I didn't like about the ship part is that the spikes (not the ones with the blocks, the ones that are air deco) are white like the background, so they are difficult to see and you can die unfairly. Anyway, even with those details, the ship part is decent, but the worst of the level, though. Finally, we have the robot part, it's mostly good but the floor moving can be a bit confusing. I think there should be a bit more space between the spikes at 74% and 87%, because the floor moving makes them rather annoying. Also, this part is, by far, the hardest of the level because of that, and since this isn't a difficult level, I think they don't fit the rest of it. The coins are well placed too, they don't affect gameplay and are still fun being a bit more difficult. I consider this to be a harder 6 level, it's not that difficult, but is't still fun, and that's good . Sync: It's good overall with gameplay syncing at almost any part (like the spider, the ufo when you can click at the beat of the song, the wave when you go up at the same time the song pitch goes up and the robot). All transitions are made when the song changes and are well synced. The only part I feel could have been better here is the ship part, it's not bad but not good either. Block design: It's simple but good, and it always fit the decoration and background. The only part I think is bad is the wave part, the block design there looks too empty and seems more like an unfinished layout. Decoration and background: Air decoration is good, it fills space so it doesn't feel empty and it's not messy, it also lets you see the backgrounds, which are the best point of the level. Anyway, I would like to see air decoration on the ufo and wave part, beacuse there isn't. On the other hand, all the backgrounds are really good and there is a lot of work put on them. They are all amazing but they don't distract the player, there is nothing bad here. Effects: Not much to say, there aren't a lot of trggers, but the ones that are there are well used. I liked specially the transitions that use move triggers, but little details like the rotation triggers that are used on the air deco on the ship part are also a nice addition to the level. The blocks slightly moving on the robot part are good, but they affect gameplay negatively, so I don't like them. Conclusion: In general is a great level, funny to play, and with nice decoration. It only has some little flaws but I still think is't feature-worthy, congratulations! Also, please tell me if the review was good, since this is the first one I make and maybe I didn't was detailed enough with something or there was some mistake. I recorded a video, too, to make it easier to review. The quality isn't the best and the ship part wasn't recorded for some reason, but here it is: www.youtube.com/watch?v=JBhAT2-qQQE&feature=youtu.be
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Post by Dragon on Feb 13, 2018 16:42:55 GMT -5
AwzerFirst of all, facundoj made a great review, and he had a lot of good points. My points will likely compliment those parts, along with few notes of my own. Additionally, this likely has been sent, as I noticed that both Serponge and Castrix. I will still leave a review though. Level Name: EricVanWilderman Level ID: 40878233 Level Author: Awzer (collab with Elisione) Gameplay: 8/10: The gameplay in this level is pretty good, and it compliments the song very well too. The ball part was good with smooth gameplay. One thing I noticed though is that if you hit the green orb into the spider late, you will die on the spikes after transitioning. This is a small and avoidable bug but it's something to note. The UFO part was smooth. The jumps into the green orb were somewhat annoying to time but it's easy to develop a pattern. The wave gameplay was very unique and unusual in a good way. We very rarely see this type of gameplay in a level, so props to you and Elisione. Then we have the ship part. It's good, and I was able to tell what to do pretty easily. It's good for ship gameplay, since I know from experience that it's hard to make ship gameplay without being too repetitive. The robot part is probably the most annoying part of the level. The blocks move into you while you're trying to jump, making the timings difficult. This brings down the gameplay quality, but it's overall very strong gameplay. Design: 10/10: I loved the design of this level. The art and effects are very well done and very realistic looking considering the limitations of the game. The first effect is well done. I liked how the effects moved with the blocks smoothly. The second effect, although it's a large effect, doesn't seem to interfere with the blocks. It's very well made. The art of EVW in the wave is very nice too. Very realistic looking. I don't actually mind the faded blocks since it's hard to make complex block design with that type of art in the background without making it messy. The robot part's design is good as well, and the ending design is great as well. Overall, very good effects. In terms of design, the simplistic design compliments the effects very well. It is designed to not interfere with the effects, but make it noticeable, which is good. Overall, very nice work on the design you two. Music Sync: 9/10: The sync throughout the level is overall very good and clean. No part forces sync with boring parts (such as straight fly or wave spam). Some parts that could use a bit of sync improvement would be the wave part. The sync isn't really there since there isn't a whole lot happening on the screen. Additionally, the last robot could use a bit of sync improvement, but there's not much else to improve. Overall: 27/30: FEATURE WORTHY: Overall, this level is very well made. The gameplay is generally clean, original, and smooth, the design in the level is fantastic and really sticks well to the theme, and the music sync is very good as well. Good job to both of you! CreativeGuy I would suggest moving this to either feature worthy or sent levels. Depends on your interpretation of Serponge and Castrix's comment.
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Feb 15, 2018 11:46:28 GMT -5
this Has been sent by multiple mods, move to sent levels please. thanks all of you guys c:
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
Mini-Profile Background: {"image":"","color":"1c23be"}
Mini-Profile Name Color: 06001b
Mini-Profile Text Color: 06001b
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Post by CreativeGuy on Feb 15, 2018 17:54:45 GMT -5
Moving to sent. I'll try to see if I can come back tomorrow and just look through your guys' reviews to "approve" them. I can't at the moment though.
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174 posts
Discord: TaylorTSpook#4193
Creator Points: 77
Favorite Level: Evolution-Sirhadoken
Hardest Demon: Nine Circles (im a creator DansGame)
Mini-Profile Name Color: Black
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Post by Awzer on Feb 16, 2018 11:07:52 GMT -5
Moving to sent. I'll try to see if I can come back tomorrow and just look through your guys' reviews to "approve" them. I can't at the moment though. ok! c:
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