420 posts
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Post by SrGuillester on Jul 25, 2016 9:49:20 GMT -5
Rapid transitions = Fun and intense gameplay = Good gameplay
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Post by aim2734 on Jul 25, 2016 12:44:04 GMT -5
Rapid transitions are really fun when they are well made. But that's not always the case
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Post by AlFas on Jul 28, 2016 2:15:32 GMT -5
Adiale started this fast-transition thing when everyone saw "Hot Pursuit" and it became a trend.
Yes, I really like that type of gameplay TBH, but no cancerous transitions like tight space to enter the wave or anything like that. A major part will be fixed in 2.1 but noobs will always exist for that...
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916 posts
Discord: JonathanGD#7663
Creator Points: 15
Favorite Level: Future Funk
Hardest Demon: Bit Reaper
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Post by JonathanGD on Jul 28, 2016 5:21:30 GMT -5
Example of Rapid Transitions: Bip Bap Bop by Adiale
And for some reason I didn't like Bip Bap Bop because of the gameplay. Too much changing gamemodes in one or two seconds.
So the conclusion is: Rapid Transitions doesn't mean it's actually a good gameplay. A good gameplay is something we can expect, have time to react and sort of easy looking. And the good gameplay also have some variations too. The variation is to make sure it doesn't look like it's copypasted.
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