10,605 posts
Discord: cuddles1234 #7186
Mini-Profile Background: {"image":"http://i.imgur.com/1P2bEJv.png","color":"ffeb00"}
Mini-Profile Name Color: 000000
Mini-Profile Text Color: 000000
|
Post by [ℙ][✓] P1kachu on May 29, 2016 20:27:44 GMT -5
I was sure... it's not random, it's made from your actions. Which means, you can find a way to trick it, andI guess it's hard to make an event that is untrickableA player couldn't be 100% precise everytime, so its kinda random. I found one trick, which is holding the cube at the very start then press the orb. You would get the same number everytime. But I prevented that by adding an invisible spike at the beginning so the cube would jump at the very start.
|
|
3,263 posts
Discord: Safyire#0784
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: Ffffff
Mini-Profile Text Color: Ffffff
|
Post by Safyire on May 29, 2016 20:40:55 GMT -5
I was sure... it's not random, it's made from your actions. Which means, you can find a way to trick it, andI guess it's hard to make an event that is untrickableA player couldn't be 100% precise everytime, so its kinda random. I found one trick, which is holding the cube at the very start then press the orb. You would get the same number everytime. But I prevented that by adding an invisible spike at the beginning so the cube would jump at the very start. but then there's also the timing of when you tap the orb, which I believe can change the result as well.
|
|
1,066 posts
Creator Points: 0
Favorite Level: X by TriAxis and Tama_N
Hardest Demon: ffffff
Mini-Profile Background: ffffff
|
Post by [ScutBug]CreepE on May 29, 2016 20:43:25 GMT -5
you just had to put math in there ( ͡° ͜ʖ ͡°)
|
|
10,605 posts
Discord: cuddles1234 #7186
Mini-Profile Background: {"image":"http://i.imgur.com/1P2bEJv.png","color":"ffeb00"}
Mini-Profile Name Color: 000000
Mini-Profile Text Color: 000000
|
Post by [ℙ][✓] P1kachu on May 29, 2016 20:45:40 GMT -5
A player couldn't be 100% precise everytime, so its kinda random. I found one trick, which is holding the cube at the very start then press the orb. You would get the same number everytime. But I prevented that by adding an invisible spike at the beginning so the cube would jump at the very start. but then there's also the timing of when you tap the orb, which I believe can change the result as well. As I said, a player's precision is not 100% everytime. Which is one reason why extreme demons are extreme, because they have super precise timing. But if you couldn't avoid it, you could make the stacks even more closer together. That would make it harder to time. Or make it a ship sequence instead. It is almost impossible to get the same result. you just had to put math in there ( ͡° ͜ʖ ͡°) If I didn't put it, people would say that its an unfair RNG
|
|
1,066 posts
Creator Points: 0
Favorite Level: X by TriAxis and Tama_N
Hardest Demon: ffffff
Mini-Profile Background: ffffff
|
Post by [ScutBug]CreepE on May 29, 2016 21:41:56 GMT -5
but then there's also the timing of when you tap the orb, which I believe can change the result as well. As I said, a player's precision is not 100% everytime. Which is one reason why extreme demons are extreme, because they have super precise timing. But if you couldn't avoid it, you could make the stacks even more closer together. That would make it harder to time. Or make it a ship sequence instead. It is almost impossible to get the same result. you just had to put math in there ( ͡° ͜ʖ ͡°) If I didn't put it, people would say that its an unfair RNG they should know this is like a spinner and they should also know probability ( ͡° ͜ʖ ͡°)
|
|
|
Post by PersonMan on May 29, 2016 21:42:22 GMT -5
Luck-based events in Geometry Dash? WutFace inb4 people use it in demon levels to determine if you're lucky enough to pass the level or not
|
|
2,248 posts
Clans: Geometry Dash Forum (yeah this is a clan in it's definition)
Creator Points: 0
Favorite Level: level 1 - DJstriden... LOLOLOLOLOLOLOLOLOL
Hardest Demon: Deadly Clubstep (96% rupture, 97% Creeper Force)
|
Post by the ghost who watches on May 29, 2016 23:28:08 GMT -5
I was sure... it's not random, it's made from your actions. Which means, you can find a way to trick it, andI guess it's hard to make an event that is untrickableA player couldn't be 100% precise everytime, so its kinda random. I found one trick, which is holding the cube at the very start then press the orb. You would get the same number everytime. But I prevented that by adding an invisible spike at the beginning so the cube would jump at the very start. what I meant is that I'm kinda sure player's actions aren't random, and this makes it unfair
|
|
10,605 posts
Discord: cuddles1234 #7186
Mini-Profile Background: {"image":"http://i.imgur.com/1P2bEJv.png","color":"ffeb00"}
Mini-Profile Name Color: 000000
Mini-Profile Text Color: 000000
|
Post by [ℙ][✓] P1kachu on May 30, 2016 0:30:53 GMT -5
A player couldn't be 100% precise everytime, so its kinda random. I found one trick, which is holding the cube at the very start then press the orb. You would get the same number everytime. But I prevented that by adding an invisible spike at the beginning so the cube would jump at the very start. what I meant is that I'm kinda sure player's actions aren't random, and this makes it unfair Well actually, there doesn't exists an RNG that generates a perfectly random result. Even Random.Org isn't a true RNG.
|
|
4,759 posts
Favorite Level: Partystorm by ilZipperli
Mini-Profile Name Color: {"image":"https://managewp.com/wp-content/uploads/2012/07/spam.jpg","color":""}
|
Post by TheDotGamer on May 30, 2016 1:00:41 GMT -5
How about you make a 2 player mode minigame/custom gamemode?
|
|
|
Post by Flow on Jun 2, 2016 2:34:58 GMT -5
I challenge you to make if/else function things and a timer that is displayed
|
|
10,605 posts
Discord: cuddles1234 #7186
Mini-Profile Background: {"image":"http://i.imgur.com/1P2bEJv.png","color":"ffeb00"}
Mini-Profile Name Color: 000000
Mini-Profile Text Color: 000000
|
Post by [ℙ][✓] P1kachu on Jun 2, 2016 2:38:36 GMT -5
I challenge you to make if/else function things and a timer that is displayed Its just really easy, you just use variables for if/else, so when if the "if" statement is satisfied by the variable, it will trigger it. If not, the "else" statement will be triggered instead. For the timer, make the variable change each second.
|
|
|
Post by Deleted on Jun 2, 2016 2:47:47 GMT -5
explosion effect next pls
|
|
|
Post by Flow on Jun 2, 2016 3:49:20 GMT -5
I challenge you to make if/else function things and a timer that is displayed Its just really easy, you just use variables for if/else, so when if the "if" statement is satisfied by the variable, it will trigger it. If not, the "else" statement will be triggered instead. For the timer, make the variable change each second. ya but its harder to actually show the timer and change the numbers using text if thats too easy, then i challenge you to make a working calculator in gd
|
|
804 posts
Creator Points: 0
Favorite Level: Lunar Dream by Cotchy・Vee by Mazl
Mini-Profile Name Color: {"image":"","color":"00ffff"}
|
Post by TheRealStevie on Jun 2, 2016 3:57:25 GMT -5
Its just really easy, you just use variables for if/else, so when if the "if" statement is satisfied by the variable, it will trigger it. If not, the "else" statement will be triggered instead. For the timer, make the variable change each second. ya but its harder to actually show the timer and change the numbers using text if thats too easy, then i challenge you to make a working calculator in gd Well, she did actually make it. Atleast adding and subtracting by using numbers 0 to 10.
|
|
4,759 posts
Favorite Level: Partystorm by ilZipperli
Mini-Profile Name Color: {"image":"https://managewp.com/wp-content/uploads/2012/07/spam.jpg","color":""}
|
Post by TheDotGamer on Jun 2, 2016 4:15:12 GMT -5
Its just really easy, you just use variables for if/else, so when if the "if" statement is satisfied by the variable, it will trigger it. If not, the "else" statement will be triggered instead. For the timer, make the variable change each second. ya but its harder to actually show the timer and change the numbers using text if thats too easy, then i challenge you to make a working calculator in gd I could actually make it when i get my charger back
|
|