6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
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Post by ✩Speed The Weeb✩ on May 5, 2016 13:24:27 GMT -5
So... I made a new level. I made this while waiting for DurianHead to finish his part in another collab, but he's not done yet. Because of this, I was tired of waiting and made another level. And I gotta say... It's my best work so far (Not counting the level by my brother, aka Disconnection and Enlightenment) Video: ID: 19543519 Difficulty: Harder 6* Fun fact: After i verified the level, i still didn't have a name for the level yet xD. so when i verified it, i went on a galaxy name generator and got the name Asteria... Update: Fixed Ground pulses for some parts, since only BG pulsed and it looked weird ._. Also filled a gap somewhere
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6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
Mini-Profile Text Color: 99ffe3
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Post by ✩Speed The Weeb✩ on May 5, 2016 23:07:40 GMT -5
Mechanguis@zielgd TimeLinkSince you're the more active judges ;3; Plz... (Wow I sound like some who just want their level judges no matter what...) Oh and sry for double post
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Post by Viceroy on May 5, 2016 23:16:09 GMT -5
Pretty good level, but I see some flaws right away.
Unfortunately, I'm too tired to review it right now XD
I'll write you a nice, long one when I get home tomorrow. 8)
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6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
Mini-Profile Text Color: 99ffe3
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Post by ✩Speed The Weeb✩ on May 7, 2016 0:48:30 GMT -5
;3;
Waiting for a full review, since I can always improve...
If it's good i can keep the design for later levels
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27 posts
Creator Points: 0
Favorite Level: The Magma Caverns
Hardest Demon: pink
Mini-Profile Background: black
Mini-Profile Name Color: purple
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Post by Arkadium on May 10, 2016 6:53:37 GMT -5
Ok so.... Design:3.5/4 So, I thought the design throughout the whole level was AMAZING! But there were a few parts that I didn't like designwise. I did not like the ship parts from 0:49 to 0:56. It just seems like something is missing there. But my favorite part of design is from 0:35 to 0:49. I just love how simplistic it looks and also how cool it looks. Im really glad that you added glow to that. Gameplay 4/4 Looks like awesome gameplay, looks very fun. My favorite part of gameplay was probably from 0:49 to 0:56. Just looked like pretty cool and fun gameplay . Music Sync: 2/2 Not much to say here. But you aced the music sync so congrats. But I thought the most synced part was probably the ship part I keep talking about. It was very well synced Originality: 0.8x I've seen quite a few designs like this (A little bit of Shapeshifter) But I thought it was still good Total:7.6 High-End Decent! I loved this level but there were a few flaws and if I were a judge, this would for sure go into my level picks Make more levels like this, they are awesome! So I hope you liked my review! Diffuculty: 6 ✩Speed The Weeb✩ kiriE DaxD0w
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Post by haastregt on May 15, 2016 16:49:23 GMT -5
Ok so.... Design:3.5/4 So, I thought the design throughout the whole level was AMAZING! But there were a few parts that I didn't like designwise. I did not like the ship parts from 0:49 to 0:56. It just seems like something is missing there. But my favorite part of design is from 0:35 to 0:49. I just love how simplistic it looks and also how cool it looks. Im really glad that you added glow to that. Gameplay 4/4 Looks like awesome gameplay, looks very fun. My favorite part of gameplay was probably from 0:49 to 0:56. Just looked like pretty cool and fun gameplay . Music Sync: 2/2 Not much to say here. But you aced the music sync so congrats. But I thought the most synced part was probably the ship part I keep talking about. It was very well synced Originality: 0.8x I've seen quite a few designs like this (A little bit of Shapeshifter) But I thought it was still good Total:7.6 High-End Decent! I loved this level but there were a few flaws and if I were a judge, this would for sure go into my level picks Make more levels like this, they are awesome! So I hope you liked my review! DaxD0w Dont you mean High-end Good? I mean, 3.5/4, 4/4 amd 2/2 Also, I think that x0.8 is a bit much.It is true that there are alot of levels like this one, but that is just kind of the style. Leafeon just used some aspects of that, but still a self-made design. I would say x0.9 (but thats just my 2 cents :3)
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27 posts
Creator Points: 0
Favorite Level: The Magma Caverns
Hardest Demon: pink
Mini-Profile Background: black
Mini-Profile Name Color: purple
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Post by Arkadium on May 17, 2016 17:01:33 GMT -5
Ok so.... Design:3.5/4 So, I thought the design throughout the whole level was AMAZING! But there were a few parts that I didn't like designwise. I did not like the ship parts from 0:49 to 0:56. It just seems like something is missing there. But my favorite part of design is from 0:35 to 0:49. I just love how simplistic it looks and also how cool it looks. Im really glad that you added glow to that. Gameplay 4/4 Looks like awesome gameplay, looks very fun. My favorite part of gameplay was probably from 0:49 to 0:56. Just looked like pretty cool and fun gameplay . Music Sync: 2/2 Not much to say here. But you aced the music sync so congrats. But I thought the most synced part was probably the ship part I keep talking about. It was very well synced Originality: 0.8x I've seen quite a few designs like this (A little bit of Shapeshifter) But I thought it was still good Total:7.6 High-End Decent! I loved this level but there were a few flaws and if I were a judge, this would for sure go into my level picks Make more levels like this, they are awesome! So I hope you liked my review! DaxD0w Dont you mean High-end Good? I mean, 3.5/4, 4/4 amd 2/2 Also, I think that x0.8 is a bit much.It is true that there are alot of levels like this one, but that is just kind of the style. Leafeon just used some aspects of that, but still a self-made design. I would say x0.9 (but thats just my 2 cents :3) Oh yeah, sorry. Meant high end good :3
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Post by DaxD0w on May 17, 2016 20:53:50 GMT -5
Mechanguis @zielgd TimeLink Since you're the more active judges ;3; Plz... (Wow I sound like some who just want their level judges no matter what...) Oh and sry for double post EY IM ACTIVE! (Lol jk i have exams coming up and im studying for it. If youre wondering how i am making this post, im secretly doing this K i cant do a review right now but by the looks of it, it looks feature worthy. Though i see some omnissions here and there. I will try to review it tomorrow or the day after tomorrow!
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Post by Viceroy on May 17, 2016 21:31:43 GMT -5
Omg im so sorry XD forgot about this thread completely.
Alas, I still can't review it >.<
I mean, I would put it in good levels myself, but I'd really like to give you a real review before doing that.
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Post by haastregt on Jun 4, 2016 10:24:15 GMT -5
So first of all, I want to say that I really enjoyed playing this level while looking for things to say about it Gameplay - The gameplay is very well done, the main thing I liked about it was that the speed changes where very well executed (except for maybe the slow to triple at the wave, which was kinda tricky compared to the rest of the level which made it a bit annoying). You also had a good use of gravity flipping, jump orbs and a very good variety of gamemodes. There were no spam-heavy parts and I didn't find parts that seemed repetetive. Also, at the first ship segment you used moving gameplay, which is one of my favorite things . The only thing I missed about the gameplay was that there was no use of slopes, which tend to make the gameplay just a bit more interesting. Score for gameplay: 3.25/4 Design - I loved the design, especially the wave parts looked awesome but I will get to that later . The blocks and foreground fecoration had alot of detail, and every section had its own color and variation of the main style. Also, all the parts fit well to each other. Besides that, the design you used looks awesome . What I like that much about the wave parts is that you had like gaps in the blocks, where you still managed to put a section with detail. Also, I like the portal effects you used, I have seen them used before, but they really suit your style . The only thing about the design is that maybe the background is a bit plain, and there arent dynamic parts in your design (except for the water at the beginning), which makes your level look just a bit more alive. Score for design 3.25/4 Music sync - The music sync is also very nicely done, the gameplay (so speed changes, jumps and gamemode changes) are sinced very will to the music, and you have some background pulses synced to the music too. Designwise, the backgroundpulses aren't that much, you could've made more flashes on the foreground or change color of some objects according to the music. Score for music sync: 1.37/2 (couldn't decide between 1.25 and 1.50 lol) Originality: x1.00. This style is used in quite some levels already, but because you used things like glass shard-thingys or the chains or the glowing sticks/lines on a way I haven't often seen before, I am keeping this multiplier at 1.00. Total score: 7.87/12, which is JUST under feature worthy. I think this could get a feature, but probably not a first or second page, maybe third or fourth page. I think you did a very good job though ! I see that there are 3 people saying good now, but I am leaving this to one other judge yet as two of them are borderline feature worthy and the third hasn't made a review yet kiriE, could you make a final decision?
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Post by kiriE on Jun 4, 2016 10:56:22 GMT -5
Ok so.... Design:3.5/4 So, I thought the design throughout the whole level was AMAZING! But there were a few parts that I didn't like designwise. I did not like the ship parts from 0:49 to 0:56. It just seems like something is missing there. But my favorite part of design is from 0:35 to 0:49. I just love how simplistic it looks and also how cool it looks. Im really glad that you added glow to that. Looks like awesome gameplay, looks very fun. My favorite part of gameplay was probably from 0:49 to 0:56. Just looked like pretty cool and fun gameplay . Music Sync: 2/2 Not much to say here. But you aced the music sync so congrats. But I thought the most synced part was probably the ship part I keep talking about. It was very well synced Originality: 0.8x I've seen quite a few designs like this (A little bit of Shapeshifter) But I thought it was still good Total:7.6 High-End Decent! I loved this level but there were a few flaws and if I were a judge, this would for sure go into my level picks Make more levels like this, they are awesome! So I hope you liked my review! Diffuculty: 6 ✩Speed The Weeb✩ kiriE DaxD0w So first of all, I want to say that I really enjoyed playing this level while looking for things to say about it Gameplay - The gameplay is very well done, the main thing I liked about it was that the speed changes where very well executed (except for maybe the slow to triple at the wave, which was kinda tricky compared to the rest of the level which made it a bit annoying). You also had a good use of gravity flipping, jump orbs and a very good variety of gamemodes. There were no spam-heavy parts and I didn't find parts that seemed repetetive. Also, at the first ship segment you used moving gameplay, which is one of my favorite things . The only thing I missed about the gameplay was that there was no use of slopes, which tend to make the gameplay just a bit more interesting. Score for gameplay: 3.25/4 Design - I loved the design, especially the wave parts looked awesome but I will get to that later . The blocks and foreground fecoration had alot of detail, and every section had its own color and variation of the main style. Also, all the parts fit well to each other. Besides that, the design you used looks awesome . What I like that much about the wave parts is that you had like gaps in the blocks, where you still managed to put a section with detail. Also, I like the portal effects you used, I have seen them used before, but they really suit your style . The only thing about the design is that maybe the background is a bit plain, and there arent dynamic parts in your design (except for the water at the beginning), which makes your level look just a bit more alive. Score for design 3.25/4 Music sync - The music sync is also very nicely done, the gameplay (so speed changes, jumps and gamemode changes) are sinced very will to the music, and you have some background pulses synced to the music too. Designwise, the backgroundpulses aren't that much, you could've made more flashes on the foreground or change color of some objects according to the music. Score for music sync: 1.37/2 (couldn't decide between 1.25 and 1.50 lol) Originality: x1.00. This style is used in quite some levels already, but because you used things like glass shard-thingys or the chains or the glowing sticks/lines on a way I haven't often seen before, I am keeping this multiplier at 1.00. Total score: 7.87/12, which is JUST under feature worthy. I think this could get a feature, but probably not a first or second page, maybe third or fourth page. I think you did a very good job though ! I see that there are 3 people saying good now, but I am leaving this to one other judge yet as two of them are borderline feature worthy and the third hasn't made a review yet kiriE , could you make a final decision? Ok, I've played the level now and read the reviews and I'm choosing GOOD levels, but definitely high-end good levels. I really hope this gets featured though, because it is lovely to watch, and it's all in all very fun to play as well As Haastregt says you have a very beautiful and nice design, plus the gameplay feels very well executed. However, there are some flaws: - All the moving blocks comes at you too late, so you get little time to react to them, example, the green orb at 0:10. - It's the same fountains copied over and over in the first part. - This isn't directly a flaw, more like an advice: Use 3D blocks in levels like this. Your design is beautiful and I love the block designs, but I think it will look A LOT better with 3D designs. - Use more deco with low opacity in the background, such as the first cube part - Instead of a yellow orb at 0:35, a pink orb suits better. - Place the blue orb different at 0:40, it's quite buggy right now. I suggest higher up so you don't have to make an insanely quick tap. - Design at the robot part at 0:40-ish feels kinda empty, try adding more custom-BG objects / in other words deco with lowered opacity here. You should also add 3D blocks and the block designs could also have been more unique. - The spikes are incredibly hard to see at the UFO part at 0:56 - You should've variated more with the block forms at the UFO part - A bit buggy in the transition at 1:22 - The last parts feel a tad bit underdecorated
I don't feel like these flaws are that enormous, but when you look at them as a whole I think it makes the level not feature-worthy. I still hope it gets featured though ;3; It's very high-end good levels for me
Moving to good levels.
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6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
Mini-Profile Text Color: 99ffe3
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Post by ✩Speed The Weeb✩ on Jun 6, 2016 3:24:57 GMT -5
Ok so.... Design:3.5/4 So, I thought the design throughout the whole level was AMAZING! But there were a few parts that I didn't like designwise. I did not like the ship parts from 0:49 to 0:56. It just seems like something is missing there. But my favorite part of design is from 0:35 to 0:49. I just love how simplistic it looks and also how cool it looks. Im really glad that you added glow to that. Looks like awesome gameplay, looks very fun. My favorite part of gameplay was probably from 0:49 to 0:56. Just looked like pretty cool and fun gameplay . Music Sync: 2/2 Not much to say here. But you aced the music sync so congrats. But I thought the most synced part was probably the ship part I keep talking about. It was very well synced Originality: 0.8x I've seen quite a few designs like this (A little bit of Shapeshifter) But I thought it was still good Total:7.6 High-End Decent! I loved this level but there were a few flaws and if I were a judge, this would for sure go into my level picks Make more levels like this, they are awesome! So I hope you liked my review! Diffuculty: 6 ✩Speed The Weeb✩ kiriE DaxD0w So first of all, I want to say that I really enjoyed playing this level while looking for things to say about it Gameplay - The gameplay is very well done, the main thing I liked about it was that the speed changes where very well executed (except for maybe the slow to triple at the wave, which was kinda tricky compared to the rest of the level which made it a bit annoying). You also had a good use of gravity flipping, jump orbs and a very good variety of gamemodes. There were no spam-heavy parts and I didn't find parts that seemed repetetive. Also, at the first ship segment you used moving gameplay, which is one of my favorite things . The only thing I missed about the gameplay was that there was no use of slopes, which tend to make the gameplay just a bit more interesting. Score for gameplay: 3.25/4 Design - I loved the design, especially the wave parts looked awesome but I will get to that later . The blocks and foreground fecoration had alot of detail, and every section had its own color and variation of the main style. Also, all the parts fit well to each other. Besides that, the design you used looks awesome . What I like that much about the wave parts is that you had like gaps in the blocks, where you still managed to put a section with detail. Also, I like the portal effects you used, I have seen them used before, but they really suit your style . The only thing about the design is that maybe the background is a bit plain, and there arent dynamic parts in your design (except for the water at the beginning), which makes your level look just a bit more alive. Score for design 3.25/4 Music sync - The music sync is also very nicely done, the gameplay (so speed changes, jumps and gamemode changes) are sinced very will to the music, and you have some background pulses synced to the music too. Designwise, the backgroundpulses aren't that much, you could've made more flashes on the foreground or change color of some objects according to the music. Score for music sync: 1.37/2 (couldn't decide between 1.25 and 1.50 lol) Originality: x1.00. This style is used in quite some levels already, but because you used things like glass shard-thingys or the chains or the glowing sticks/lines on a way I haven't often seen before, I am keeping this multiplier at 1.00. Total score: 7.87/12, which is JUST under feature worthy. I think this could get a feature, but probably not a first or second page, maybe third or fourth page. I think you did a very good job though ! I see that there are 3 people saying good now, but I am leaving this to one other judge yet as two of them are borderline feature worthy and the third hasn't made a review yet kiriE , could you make a final decision? Ok, I've played the level now and read the reviews and I'm choosing GOOD levels, but definitely high-end good levels. I really hope this gets featured though, because it is lovely to watch, and it's all in all very fun to play as well As Haastregt says you have a very beautiful and nice design, plus the gameplay feels very well executed. However, there are some flaws: - All the moving blocks comes at you too late, so you get little time to react to them, example, the green orb at 0:10. - It's the same fountains copied over and over in the first part. - This isn't directly a flaw, more like an advice: Use 3D blocks in levels like this. Your design is beautiful and I love the block designs, but I think it will look A LOT better with 3D designs. - Use more deco with low opacity in the background, such as the first cube part - Instead of a yellow orb at 0:35, a pink orb suits better. - Place the blue orb different at 0:40, it's quite buggy right now. I suggest higher up so you don't have to make an insanely quick tap. - Design at the robot part at 0:40-ish feels kinda empty, try adding more custom-BG objects / in other words deco with lowered opacity here. You should also add 3D blocks and the block designs could also have been more unique. - The spikes are incredibly hard to see at the UFO part at 0:56 - You should've variated more with the block forms at the UFO part - A bit buggy in the transition at 1:22 - The last parts feel a tad bit underdecorated
I don't feel like these flaws are that enormous, but when you look at them as a whole I think it makes the level not feature-worthy. I still hope it gets featured though ;3; It's very high-end good levels for me
Moving to good levels. Thanks for the feedback... I'll take this into consideration in my next projects... And Btw... I'm not very fond of building with 3D objects, Idk really, I triend in New speed, and i didn't like it that much, but meh... Even though my next level will be a remake bacuse of Jerkrats contest .-. and my other next level will be a remake of an unfinished old level ._.
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Post by kiriE on Jun 11, 2016 13:52:35 GMT -5
This has been sent to RobTop, so moving to sent levels board!
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6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
Mini-Profile Text Color: 99ffe3
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Post by ✩Speed The Weeb✩ on Jun 12, 2016 3:26:49 GMT -5
This has been sent to RobTop, so moving to sent levels board! Wait what... Since when?
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Post by kiriE on Jun 12, 2016 4:56:47 GMT -5
This has been sent to RobTop, so moving to sent levels board! Wait what... Since when? Sent by Skitten on one of his streams! Someone else requested it probably :3 It got sent around 5 days ago I think...
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