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Post by NiTro451 on Apr 23, 2016 12:20:52 GMT -5
Chaotic Rampage, my new demon level with GD Lev is out. ID is 19171154 and here is a video:
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9 posts
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Post by themisterman on Apr 26, 2016 20:38:36 GMT -5
I like that fake end. Very creative
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1,538 posts
Discord: Dogedash#3248
Favorite Level: System Split
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Post by Dogedash on Apr 29, 2016 12:14:28 GMT -5
I like it a lot. The decorations are not always perfectly clean, but the way some things move is sick! Also the fake end is nice like the user above me said.
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Post by Mechanguis on May 2, 2016 8:22:16 GMT -5
Gameplay: The gameplay in the level is very fun and fast-paced. The high amount of form switching gives the player a nice challenge without feeling cheap or unfair. The variety in the obstacles and mechanics used also kept the level interesting and fun rather than boring. The level also didn't really have that many unexpected moving obstacles, although the teleportation offscreen portals seemed unnecessary and it's easy to die immediately after since you don't know what you're doing. The level could do without them. The first UFO could also be fixed since it's extremely difficult to tell what you're doing. Try making the decoration blend more with the background so it's easier to see the obstacles and jump rings and the obstacles shouldn't move that erratically.
Decorations: The block designs and color choices were really good and well-built in this level. The fake end at 70% was also a very creative touch and made the level stand out more. The designs also mixed up a bit every now and then so it was kept interesting and not repetitive while still sticking to the same theme (although the first part honestly felt a bit out of lace with the rest of the level). It was also very clean organized with the exception of the first UFO, which is very messy and distracting. As mentioned in the Gameplay, tone down the colors a bit or make it blend more with the background via alpha trigger to make it less messy and distracting to the player. Aside from this minor problem, though, the rest of the level was well-designed.
Music Sync: The fast-paced gameplay of the level and the flashy design both complement the fast-paced dubstep music very well. The transitions and the flashes/color changes were spot-on with the music as well.
Overall: Feature-Worthy
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Post by megaman9 on May 9, 2016 13:05:17 GMT -5
Sent as 10* Featured
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