The beginning starts off good, but the ship portal at ~14% is really weird. If you raised it a little it would be fine.
This same ship section is really tight for a normal level. Either spread the spikes out more, or just completely revise it.
Spiders can walk over 1 block gaps, so the later half of the spider section is basically auto.
The entire cube section in between the spider and second ship is very chaotic: whether it be orb placements or the way structures are built.
Definitely revise that section before finalizing.
The black orb at the end is very hard to skip, which is really good. A lot of levels I see on here have very skippable black orbs so its nice seeing one used properly.
There needs to be some more sync as well. I'd recommend using orbs and/or portals at certain spikes in the music. Preferably during the melody (but the drums are also good, too).
Overall, needs a lot of attention to detail gameplay wise. I can't say much for decoration as there is basically none.
Just make sure to test everything in your level in various ways, as not everyone will play the level like you do.