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Post by Luxi on Oct 6, 2019 14:30:50 GMT -5
So bizarre question, but it's been on my mind for a little while now.
People seem to like identifying what the worst fail of all time is for novelty purposes, but I think we should probably nail down a consistent definition. I've gotten down to two, either of which could be valid.
Definition #1: The worst fail is the hardest run of a level that ended with a death instead of the level complete screen. By this definition the worst fail is (almost objectively) Mullsy getting 97% on Tartarus.
Definition #2: This definition is not as objective. The worst fail is a fail at the end of a level in a part that is much easier when compared to the rest of the level. Some examples that are contenders for the worst fail of all time under this definition include Surv with Spacial Rend 91% or Jake with Athanatos 96%.
Tell me which one you prefer
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Post by Bagley on Oct 6, 2019 14:42:31 GMT -5
Definition 3:
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Post by Ezel on Oct 6, 2019 14:49:28 GMT -5
For me it'd be just the most unlucky death, for example: dying very far into a level from a bug or something you don't even expect.
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Post by Deleted on Oct 6, 2019 15:17:55 GMT -5
i think what's even worse than failing to something you know is coming even if it is easy, is dying to something you completely forgot about, if you've even been on the subreddit r/watchpeopledieinside half of what makes a clip funny is people expecting to have won or gotten something only for the reaction of "oh fuck" when they realise they haven't.
One of my favourite clips for this is this:
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Post by SuperTylerMan on Oct 6, 2019 17:01:06 GMT -5
For me, definition 1 is the choice for me. I honestly think that having a really hard level with a hard run, and dying withen that area, makes the most sense to me. Thats really all I have
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1,388 posts
Discord: Swifter#9933
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Favorite Level: Stalemate by Nox
Hardest Demon: Necropolis by iiiNeptuneiii
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Post by Swifter on Oct 6, 2019 17:40:59 GMT -5
Dying to stupid parts ~~like me at 87 and 98 on Stalemate~~ will always be worse. Cause 97 on Tartarus is still incredibly hard. Idk how to explain, that’s just my opinion.
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Post by Dragon on Oct 6, 2019 18:40:26 GMT -5
They're both right depending on the context.
The first is right if you mean "Worst" as in "Most severe," which would obviously be Mullsy's 97 on Tartarus in the game's current state. I don't think that's really being questioned.
The second is right if you mean "Worst" as in "Bad" or "Shouldn't have happened." This is a bit more open ended of a definition, but ultimately it comes down to certain degrees of dying in an especially easy spot, or even a spot you shouldn't be able to die to at all. I think Surv's 91 on Spacial Rend is currently the worst, since it's obviously an easier part of the level but the moving objects messed with Surv's cube, causing him to die for practically no reason.
I don't think either is really better than the other, since they both mean different things. The second definition is funnier though.
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Post by Jayflight on Oct 6, 2019 20:03:27 GMT -5
The second definition is worse to me since I think I'd be really annoyed if I had just managed my way through a difficult level with tons of practice, only to fail at a part that was easy enough and that I should have been able to pass. The first definition would also work though.
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Post by Deleted on Oct 6, 2019 20:11:18 GMT -5
Honestly I'd define a "worst fail" in terms of neither of those metrics, but instead simply based off emotion and stress, with the baseline assumption being that the level is one of the hardest and grueling in the game since we're going for the worst in the entire GAME rather than just personal achievement. For me either way whether it's dying stupidly at 90% on a single spike, or dying at 99% on a DIVINE DEMON on the very last possible place to die at, the devastation that ensues is going to vary from person to person. Perhaps someone with insane skill gets near to completion, but dies at the aforementioned 99%. If there hasn't been much investment into the level, there isn't as much as a loss with dying near the end. I've died plenty of times in 6-7* levels, but because I haven't invested tons of times into it, I can just go "well that fucking sucks", and probably go and beat it in the next attempt. Obviously it's a bit different with extreme "list" demons, but nowadays I'm sure there's people beating extreme demons in a matter of hours and less than 2000 attempts. Now if you're someone who's spent 42967 attempts on a level over the course of 5 months, and you die at 80%, or even much earlier parts, it's going to have much more of an emotional toll and would seem much worse in comparison despite being objectively and numerically less. Now if you're talking objectively the definition of "worst", there's also some ambiguity. As said in the OP, there's worst as in just the latest in the level, but maybe also worst in terms of "holy fuck that was so TRASH XD BRO WTF? you NOOB?", where someone just dies to a single spike jump. There's a couple more possibilities to how people can define it, but I would typically gauge it with emotional impact. It really just depends, as some obstacles may be more grueling to one than another, and some deaths may seem like the end of the world for one and a minor inconvenience to another.
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Post by gdphoenix888 on Oct 7, 2019 1:38:57 GMT -5
it looks like he needs a fucking metric ton of painkillers to ease the pain for that fail, I can see despair in him but i can’t even see him in the video
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Post by Deleted on Oct 7, 2019 12:23:26 GMT -5
Ok just gonna use my fails as an example for this.
Worst fails on my top 5; Zaphkiel 91% Athanatos 84% Bloodbath 95% Annihilation Nation 93% A Bizarre Phantasm 77%
Which one do I consider my worst fail? I judge by the level overall. If I went by furthest %, Bloodbath would be my worst, but I fully expected to die there long before I even did. That’s because 95% is the last hard part of the level and many people die there. I don’t consider it my worst because of that. If I went by hardest level worst fail, zaph would be the worst one, but again the end of Zaphkiel is ridiculous, and I actually consider myself quite lucky I didn’t die further on. Not my worst fail at all.
So looking at the levels as a whole, I consider 93% on Annihilation Nation to be my worst. It’s past every single hard part, it’s past all weird parts in the final ship, and it’s right at the final straightfly of the entire level. Dying there felt like a very, very bad fail unlike bb and zaph.
So that’s my thought process for judging fails like this. Judging this way, 97% on Tartarus is probably still the worst, unless the end is one of the harder parts. Crimson Planet 92% could honestly beat it out though. The end of crimson planet, especially the last ship, is really really easy compared to the rest of the level and has to be one of the most unfortunate things ever. Spacial Rend imo isn’t quite hard enough for 91% to be one of the worst fails ever.
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Post by Atlantist on Oct 8, 2019 19:58:10 GMT -5
Spacial Rend imo isn’t quite hard enough for 91% to be one of the worst fails ever. It sounds like you haven't seen this bruh moment of failure.
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Post by Deleted on Oct 9, 2019 0:52:18 GMT -5
Spacial Rend imo isn’t quite hard enough for 91% to be one of the worst fails ever. It sounds like you haven't seen this bruh moment of failure.
I have actually
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Post by t on Oct 11, 2019 1:34:21 GMT -5
This is a pretty hard question to answer actually. Both definitions make sense, but I'll go with definition 1. The cases falling under definition 2 are maybe more frustrating and heartbreaking, but idk, I've been trying to explain my thoughts for 5 minutes but I really don't know how to explain it lmao. I guess it's a very personal topic.
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Post by Guardian Wolf on Oct 16, 2019 8:06:15 GMT -5
If a fail is : not completing the level after getting very far for any reason, you just didn't complete it, you have to know Mycrafted exited right before a section its supossed to be auto in a level that's considered #2 in the list.
But if it's possible to die at that small straightfly section with 3 gravity portals at 91%, it should be considered as he beat it, shouldn't it? UPDATE: The gravity portals section is Auto since wooshi added blocks to not die there anymore after 3 painful deaths at it.
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